Search found 6 matches

by Lemninas
Tue Aug 07, 2018 6:32 pm
Forum: Civilization Wars
Topic: Can we have a discussion on worker pulling?
Replies: 8
Views: 4310

Re: Can we have a discussion on worker pulling?

Top truly becomes a lane which swings permanently because your towers kill the raiders/longboats and your workers stand on a cliff to pull the melee units non-stop so you swing even if you have way less boats than your opponents. In fact, I would probably get an additional worker to juggle the cree...
by Lemninas
Tue Aug 07, 2018 6:21 pm
Forum: Processed Appeals
Topic: Banerino Appealerino
Replies: 3
Views: 362

Banerino Appealerino

Your Warcraft III username : HentaiGames Realm/Gateway : US West Why are you banned : Autobanned for leaving Why you should be unbanned : I should be unbanned because I desynced. The chat log says "connection closed by remote host," but before my game involuntarily disconnected, I got the...
by Lemninas
Wed Aug 01, 2018 2:10 am
Forum: Civilization Wars
Topic: Can we have a discussion on worker pulling?
Replies: 8
Views: 4310

Re: Can we have a discussion on worker pulling?

I thought about it but with invulnerable worker being able to replace blocker camps whenever, it has the potential to be quite obnoxious, you can stall for a long time. But each block camp costs 50 gold, or maybe less if you use food markets. And stalling would allow your opponent to build a wave w...
by Lemninas
Tue Jul 31, 2018 8:02 pm
Forum: Civilization Wars
Topic: Can we have a discussion on worker pulling?
Replies: 8
Views: 4310

Re: Can we have a discussion on worker pulling?

It's regrettable it will remove the camp block strategy but I think it's worth it. What if you allowed workers in lane but not in the enemies' base, and prevented towers and defensive structures from being built in the lane? A side effect would be seeing enemy camps for free, which could perhaps be...
by Lemninas
Mon Jul 30, 2018 6:54 pm
Forum: Civilization Wars
Topic: Can we have a discussion on worker pulling?
Replies: 8
Views: 4310

Re: Can we have a discussion on worker pulling?

The interesting thing is that, in the new map Civiliznations is working on, towers will automatically regenerate, building inside lanes will be disabled, and all worker aggro will be removed completely, which speaks volumes about the opinion on pulling of one of the game's biggest moderators. "...
by Lemninas
Sat Apr 21, 2018 11:43 pm
Forum: Changelog
Topic: 2.36 Changelog
Replies: 9
Views: 5493

Re: 2.36 Changelog

In the current build, there's a bug where sometimes if a building that takes up build limit is killed, freeing up build limit, you would be unable to build on any other lane, saying that you have negative income, even though you do have free build limit. Hope that bug gets fixed with the new version...

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