Search found 21 matches

by MedSci
Sun May 14, 2017 8:37 pm
Forum: Processed Requests
Topic: [CW] nozdormu@asia.battle.net
Replies: 3
Views: 358

Re: [CW] nozdormu@asia.battle.net

Wall was bot, no point in pushing. But I demand a ban for the requester instead. Reason: massive flaming, refusing to repair his towers (00:46 / Allied) Determination: wow (00:48 / Allied) Determination: was afk (10:15 / Allied) Determination: What??? (10:22 / Allied) Determination: why so strange t...
by MedSci
Sat Dec 10, 2016 5:37 am
Forum: Civilization Wars
Topic: desync issues
Replies: 8
Views: 3585

Re: desync issues

@civiliznations
will this bug be fixed in your next map?
by MedSci
Mon Nov 14, 2016 5:07 am
Forum: Civilization Wars
Topic: Your favourite public player?
Replies: 2
Views: 2300

Your favourite public player?

Who is best stacker on ENT16?
by MedSci
Thu Oct 27, 2016 5:08 am
Forum: Suggestion Archive
Topic: Civilization Wars 2.34 (Ent16 Update)
Replies: 13
Views: 922

Re: Civilization Wars 2.34 (Ent16 Update)

RaptorXI wrote:improve all weak starting strategies


Yes, pros never build Towers, Granaries or fast Pottery. And all upgrade into Savage.
by MedSci
Tue May 31, 2016 8:51 am
Forum: Processed Requests
Topic: [CW] zed@uswest.battle.net
Replies: 2
Views: 245

[CW] zed@uswest.battle.net

Replay Link : https://entgaming.net/customstats/civwars/game/7813133/ Game Name : [ENT] Civilization Wars #94 Your Warcraft III Username : Smell.No.Evil@usweast Violator's Warcraft III Username : zed@uswest.battle.net Violated Rule(s) : pulling Time of Violation (in-game or replay) : 0:30-0:40 Any ...
by MedSci
Sun May 29, 2016 2:47 pm
Forum: Processed Requests
Topic: [CW] sdfjuygh@asia.battle.net
Replies: 1
Views: 338

[CW] sdfjuygh@asia.battle.net

Replay Link : https://entgaming.net/findstats.php?id=7772603 Game Name : [ENT] Civilization Wars #87 Your Warcraft III Username : vol@uswest.battlenet.net Violator's Warcraft III Username : sdfjuygh@asia.battle.net Violated Rule(s) : pulling Time of Violation (in-game or replay) : 2:30 Any further ...
by MedSci
Sun Feb 21, 2016 9:47 pm
Forum: Civilization Wars
Topic: Civilization Wars: Map Development
Replies: 115
Views: 372826

Re: Civilization Wars: Map Development

RaptorXI wrote:- anti-hack protection implemented (disabled until it's working reliable)

How was it supposed to work? I remember we tested it in one of your beta versions.
by MedSci
Sun Feb 21, 2016 9:42 pm
Forum: Processed Requests
Topic: [CW] rilgrease@europe.battle.net real_marvelous@asia.battle.net wc3player@asia.battle.net bear_cavalry@europe.battle.net
Replies: 5
Views: 775

Re: [CW] rilgrease@europe.battle.net real_marvelous@asia.battle.net wc3player@asia.battle.net bear_cavalry@europe.battle

(44:26 / All) rilgrease: kick so i can ff (47:22 / All) rilgrease: !votekick meister (47:24 / All) rilgrease: !yes (47:27 / All) rilgrease: come on guys (47:30 / Allied) bear_cavalry: !yes (47:58 / All) wc3player: !yes (47:58 / All) wc3player: Meisterschamane was kicked by vote. (48:00 / All) rilgre...
by MedSci
Sun Feb 07, 2016 7:10 pm
Forum: Processed Requests
Topic: [CW] rilgrease@europe.battle.net real_marvelous@asia.battle.net wc3player@asia.battle.net bear_cavalry@europe.battle.net
Replies: 5
Views: 775

[CW] rilgrease@europe.battle.net real_marvelous@asia.battle.net wc3player@asia.battle.net bear_cavalry@europe.battle.net

Replay Link : https://entgaming.net/customstats/civwars/game/7220545/ Game Name : [ENT] Civilization Wars #58 Your Warcraft III Username : MedSci@useast Violator's Warcraft III Username : rilgrease@europe.battle.net real_marvelous@asia.battle.net wc3player@asia.battle.net bear_cavalry@europe.battle...
by MedSci
Fri Aug 28, 2015 2:46 am
Forum: General Discussions
Topic: Who is new CW mod?
Replies: 18
Views: 1950

Re: Who is new CW mod?

@I_kill_satan
Are you interested?
by MedSci
Mon Jul 13, 2015 3:53 am
Forum: Custom Games
Topic: Fun Solo Play Maps?
Replies: 4
Views: 3252

Re: Fun Solo Play Maps?

There are alot of solo maps at the HiveWorkShop, maybe one for you too?
by MedSci
Mon Jun 22, 2015 6:41 pm
Forum: Suggestion Archive
Topic: Autodraw desync games for CW and CF
Replies: 37
Views: 3736

Re: Autodraw desync games for CW and CF

@nabo.

A feature of JNGP which is known to cause unstabile maps. Asking because it's needed to work on the current Civ Wars, since Raptor hasn't made much progress in rewriting the code.
by MedSci
Mon Jun 22, 2015 6:15 pm
Forum: Suggestion Archive
Topic: Autodraw desync games for CW and CF
Replies: 37
Views: 3736

Re: Autodraw desync games for CW and CF

Was Castle Fight made with UMSWE?

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