Search found 203 matches

by Remixer
Sat Sep 16, 2017 2:26 pm
Forum: Island Defense
Topic: 2 broken things in ID
Replies: 15
Views: 3129

Re: 2 broken things in ID

1. Wall walking is highly controversial and it is indeed possible to add a cost for it.

2. This is addressed generally in the on-going scouting update.
by Remixer
Fri Sep 15, 2017 5:41 pm
Forum: Island Defense
Topic: Scouting - Poll & Discussion
Replies: 14
Views: 2809

Update on Scouting

Hello, dear Islanders The poll got less attention than was hoped for, this is however understandable, for after all not a big chunk of the community visits the ENT gaming forums regularly. However, the poll has been taken out. I also received some feedback about the poll itself, and as was already ...
by Remixer
Mon Sep 11, 2017 8:06 pm
Forum: Island Defense
Topic: Scouting - Poll & Discussion
Replies: 14
Views: 2809

Re: Scouting - Poll & Discussion

I see very little point in that. It both, discourages scouting and destroys hiding lumber bases.
by Remixer
Mon Sep 11, 2017 7:37 pm
Forum: Island Defense
Topic: Scouting - Poll & Discussion
Replies: 14
Views: 2809

Re: Scouting - Poll & Discussion

Sytec270 wrote:Umm, what if there was an thing like that after 15 mins after builder built that thing it would show up ?

I did not understand a thing you just said, perhaps you could rephrase it?
by Remixer
Mon Sep 11, 2017 4:55 pm
Forum: Island Defense
Topic: Scouting - Poll & Discussion
Replies: 14
Views: 2809

Re: Scouting - Poll & Discussion

In my opinion scouting is extremely RNG in Island Defense, your early game can be completely lost by missing your first few pearls. It's a hard thing balance and even harder to have varied methods of good balanced reliable scouting. Titan having maphack would be an interesting thing to play around ...
by Remixer
Mon Sep 11, 2017 10:16 am
Forum: Island Defense
Topic: Island Defense Comeback Fall 2017
Replies: 10
Views: 3064

Re: Island Defense Comeback Fall 2017

Summer's coming to an end.
by Remixer
Mon Sep 11, 2017 8:41 am
Forum: Island Defense
Topic: Scouting - Poll & Discussion
Replies: 14
Views: 2809

Re: Scouting - Poll & Discussion

Keep the answers coming.
by Remixer
Thu Aug 31, 2017 9:33 am
Forum: Island Defense
Topic: What's happening?
Replies: 36
Views: 8531

Re: What's happening?

I keep an eye on these Forums every now and then (pretty much on daily basis), and I am sad to see people do not talk about things here. Discussion should always be welcome but I think there is a clear reason for this. Neco is rarely active here, if active at all, and does not really discuss things ...
by Remixer
Wed Jun 28, 2017 2:09 pm
Forum: Island Defense
Topic: New Builder "Guardian"
Replies: 9
Views: 1644

Re: New Builder "Guardian"

I like the concept of the spirit collection, however I would recommend for it to have a mechanic which would spawn locusted units that he could interract with and biggest units like Minions and Titan hunters would drop large souls, workers etc small souls and so on, this would A) allow counterplay f...
by Remixer
Wed Jun 28, 2017 2:04 am
Forum: Island Defense
Topic: New Builder "Guardian"
Replies: 9
Views: 1644

Re: New Builder "Wildling"

Sytec270 wrote:Because you have to take risks and so on that is what makes it fun.

I can't think of a single builder that involves not taking risks. Sure I don't doubt this builder wouldn't be fun but I am not convinced it's complicated mechanics are fit for his simplicity. there should be more features to him.
by Remixer
Tue Jun 27, 2017 6:10 pm
Forum: Island Defense
Topic: New Builder "Guardian"
Replies: 9
Views: 1644

Re: New Builder "Wildling"

Seems pretty over-ly complicated with all the levels and morphing mechanics when you realise that he's pretty shallow after all. Not much detail or uniqueness in him.

Also, I'd rather see a new baser instead, or even better, a new titan (or one of the old ones).
by Remixer
Tue Jun 20, 2017 3:13 pm
Forum: Island Defense
Topic: [Latest][0107a] Voltron Changes
Replies: 11
Views: 3432

Re: [0107] Voltron Changes

"Not sure why the heal was changed, that was the best thing about Voltron. " Well the healing will be changed as well, so perhaps you'll like the new heal better. Also, I never personally understood what was so good about Voltron's heal, at least back then it did not fit his kit (which was...
by Remixer
Mon Jun 19, 2017 4:21 pm
Forum: Island Defense
Topic: Terrain Ideas
Replies: 217
Views: 22377

Re: Terrain Ideas

The thing with changing terrain is that at the moment it should have a meaning. Creating a new base only because you can fit a new base somewhere is not what is needed right now. The terrain right now is "okay" so instead of making it good we should first implement planned changes on for e...
by Remixer
Mon Jun 19, 2017 6:41 am
Forum: Island Defense
Topic: [Latest][0107a] Voltron Changes
Replies: 11
Views: 3432

Re: [0107] Voltron Changes

"I wasn't really satisfied with the unique ability, so decided to revisit it and release this version because I feel that it already addresses a lot of the main issues with Voltron. Yes the windwalk has a shorter cooldown." I see, have you given any thought on other possibilities? I person...
by Remixer
Sun Jun 18, 2017 10:35 pm
Forum: Island Defense
Topic: [Latest][0107a] Voltron Changes
Replies: 11
Views: 3432

Re: [0107] Voltron Changes

I like to see you made some actions. I have free time for a week at least so perhaps we could have a chat. On topic, I wonder what made you keep the unique ability unchanged (for now). Also, I do hope the wind walk also has reduced cooldown, that is not mentioned. Also, it seems the images on my pos...

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