Search found 203 matches

by Remixer
Sat Dec 29, 2018 10:30 am
Forum: Island Defense
Topic: Island Defense Terrain Suggestion
Replies: 1
Views: 110

Re: Island Defense Terrain Suggestion

We're currently intentionally trying to stick as much as possible to the original Warcraft III look, making custom imports and textures a bad choice. Especially when Reforged is on the way, we must try to keep as much compatibility as possible.
by Remixer
Fri Dec 21, 2018 6:08 pm
Forum: Island Defense
Topic: Burn's suggestions
Replies: 15
Views: 791

Re: Burn's suggestions

@Burn
Could you archive the implemented ones?
by Remixer
Thu Sep 20, 2018 4:32 pm
Forum: Island Defense
Topic: The toxicity in this community
Replies: 33
Views: 967

Re: The toxicity in this community

Time to take a deep breath and calm down. Before you go get your swords and arms I'd recommend you to think whether it is worth it or beneficial for anyone to go bash other people or parts of the community. A lot of you people here seem to forget that different people play Island Defense (like any o...
by Remixer
Wed Sep 19, 2018 10:07 am
Forum: Island Defense
Topic: What a pleasant surprise!
Replies: 2
Views: 672

Re: What a pleasant surprise!

If you want to speak to more people and speak to them as fast as possible our most active platform is currently Discord, a server called "Azeroth". Here's an invitation link to the Discord: https://discord.gg/FBgqW3e
by Remixer
Fri Sep 14, 2018 6:55 am
Forum: Island Defense
Topic: Terrain Edits
Replies: 2
Views: 214

Re: Terrain Edits

There is a public terrain version of the map on Azeroth Discord. You can join the discord via this link:
https://discord.gg/FBgqW3e

You can find the map file attached on one of the Pinned messages from me, on the channel "Discussion".
by Remixer
Sun Sep 09, 2018 4:39 pm
Forum: Island Defense
Topic: bring minion back
Replies: 2
Views: 382

Re: bring minion back

Yes, it is up for the Titan to decide who controls the minions.
by Remixer
Wed Aug 29, 2018 3:44 pm
Forum: Island Defense
Topic: Inherent issue with double lane wall bases
Replies: 6
Views: 517

Re: Inherent issue with double lane wall bases

While I do agree that many bases need tweaking and especially the balance of walling is off at some bases I do however think the issue is a lot more complex than how many towers can reach certain walls. We have different ranges on different towers, evolving at different times during the gameplay - a...
by Remixer
Sun Aug 19, 2018 7:59 pm
Forum: Island Defense
Topic: [4.0.1b] Hotfix Update
Replies: 6
Views: 670

Re: [4.0.1b] Hotfix Update

@sam123

Do you mean specifically the Island Defense update 4.0.1b? Or the Blizzard patch 1.30?
by Remixer
Sat Aug 18, 2018 10:42 am
Forum: Island Defense
Topic: This is the main reason I don't ID
Replies: 11
Views: 805

Re: This is the main reason I don't ID

I haven't had much time to play Island Defense lately, and like Yarragon said, I don't really read the general chat on Discord. What I do read are the ent forums and developing topics on Discord. If you haven't posted on those, then by a high chance, I do not know you. Even if you have posted on the...
by Remixer
Thu Aug 16, 2018 9:40 pm
Forum: Suggestion Archive
Topic: Island Defense 4.0.1b
Replies: 1
Views: 110

Island Defense 4.0.1b

New hot-fix version.

Map is here along with changelog, also attached to this post.

- Remixer
by Remixer
Thu Aug 16, 2018 9:40 pm
Forum: Island Defense
Topic: [4.0.1b] Hotfix Update
Replies: 6
Views: 670

[4.0.1b] Hotfix Update

Hello everyone, to address bugs of the previous version we're landing a hot-fix: Changes: • Titan heal level requirements returned to 1 from 3 • Voltron's nuke no longer requires level 4 to be leveled up • Removed unintended beta-tester auras from Dryad, Murloc, Demonologist and Radioactive • Added ...
by Remixer
Thu Aug 09, 2018 10:00 am
Forum: Island Defense
Topic: Add new rule to Island?
Replies: 3
Views: 295

Re: Add new rule to Island?

"Leaving.
Builders which have not yet died may not leave within the first 15 minutes, unless it has been explicitly stated by an observer that they are willing to take over your builder, or at least 3 builders have already left or become observer."
Current rule.
by Remixer
Sun May 13, 2018 2:19 pm
Forum: Island Defense
Topic: Murloc Changes (Towers/Walls)
Replies: 6
Views: 461

Re: Murloc Changes (Towers/Walls)

Just dropping a comment here. So we did not do anything fancy with Murloc yet, but we did check his towers and found quite a few issues (that were fixed): 1. His Enhanced towers had less range than normal non-upgraded towers (675 -> 600), making his basing awkward if you could not go straight to Sup...
by Remixer
Wed May 09, 2018 9:57 pm
Forum: Suggestion Archive
Topic: Island Defense Rules Update
Replies: 21
Views: 662

Re: Island Defense Rules Update

Seems pretty solid changes to me. Got my approval. Addition to the builder leaving rule could be made to make it more clear. For example in a scenario where there is marginal chance for the builders to survive (for example at 10.00 minute mark the Titan has 4 minions and is way ahead), all remaining...
by Remixer
Mon Apr 30, 2018 10:26 am
Forum: Island Defense
Topic: remove auto punish please, then release new verison
Replies: 22
Views: 1017

Re: remove auto punish please, then release new verison

Fairly good points I have to admit. Perhaps we should change it back to auto-punish disabled? Good Titans can (although annoying) change it every game to enabled, while newer Titans, who already have a lot to take in, can focus more on their main Titan, rather than getting their minion killed every ...

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