Search found 24 matches

by Civ_ONE
Sat Jan 13, 2018 11:22 am
Forum: Processed Appeals
Topic: civ_one@useast
Replies: 1
Views: 295

civ_one@useast

Your Warcraft III username: civ_one
Realm/Gateway: azeroth/useast
Why are you banned: disconnection
Why you should be unbanned: hotel internet in china is spotty...
by Civ_ONE
Mon Jan 08, 2018 7:09 am
Forum: Civilization Wars
Topic: Civ Wars Unit Stats
Replies: 5
Views: 3734

Re: Civ Wars Unit Stats

posted a new version
by Civ_ONE
Wed May 31, 2017 5:19 pm
Forum: Civilization Wars
Topic: Civ Wars Unit Stats
Replies: 5
Views: 3734

Re: Civ Wars Unit Stats

The link was broken when someone cleaned up the thread.

But I re-uploaded the document. :)
by Civ_ONE
Mon Jan 02, 2017 11:18 am
Forum: Processed Appeals
Topic: Ban appeal
Replies: 1
Views: 254

Ban appeal

Your Warcraft III username: Civ_one
Realm/Gateway: useast
Why are you banned: left the game
Why you should be unbanned: I left the game after our team forfeited. Not sure why the bot banned me. In civ wars, if two people ff, that's the end of the game.
by Civ_ONE
Mon Jan 02, 2017 8:47 am
Forum: Suggestions
Topic: income for replays
Replies: 1
Views: 2128

income for replays

anyway to get the replay to show incomes for both sides instead of just west team?
by Civ_ONE
Sun Jan 01, 2017 6:01 am
Forum: Civilization Wars
Topic: Civ Wars Unit Stats
Replies: 5
Views: 3734

Civ Wars Unit Stats

2018 update.

Factored in mana burn and evasion into combat ratings.
Added stats for great wall, Maginot line, and Eiffel tower.
Added cost savings calculation for some wonders.
Added an "extras" section.
by Civ_ONE
Sat Dec 31, 2016 3:25 pm
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

Here's a big update. -Added effective health points for each unit or eHPs (health points taking into account armor). -Added a "combat simulator" section. Select matchups are calculated. --The stars of the late game appear to be: --1. Mech Infantry (MG), seems to counter every other unit. -...
by Civ_ONE
Thu Dec 29, 2016 9:28 pm
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

Good notes. I can add your screen shots when you have them. I intended the formations section to be a quick start guide for new players, explaining with picture instead of a lot of text. The idea is to make it simple enough to execute but still very decent. There's a lot worse formations a new playe...
by Civ_ONE
Thu Dec 29, 2016 8:17 am
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

Added a section on build formations.
by Civ_ONE
Thu Dec 29, 2016 5:08 am
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

Here's another update.

Added damage type vs armor type multiplier percentages.
Added wonders section.
by Civ_ONE
Wed Dec 28, 2016 4:33 am
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

oh sure I can take some screenshots
by Civ_ONE
Mon Dec 26, 2016 9:31 pm
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

Added tech costs and the tech cost investment needed for each unit.
by Civ_ONE
Mon Dec 26, 2016 12:06 pm
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

Here's another update.

Better organization.
Fixed a few errors.
by Civ_ONE
Sat Dec 24, 2016 8:03 pm
Forum: Changelog
Topic: Unit Stats for 2.35D
Replies: 16
Views: 6093

Re: Unit Stats for 2.35D

Here's an update to the Unit Stats document.

Added names for searching.
Added DPS.
Added dreadnought.
Highlighted key unit abilities.
General cleanup.
by Civ_ONE
Sat Dec 24, 2016 4:06 pm
Forum: Suggestions
Topic: Remove mechanic - docks randomly being destroyed
Replies: 2
Views: 2282

Remove mechanic - docks randomly being destroyed

There was always one mechanic that decided games that I never understood. Why do docks sometimes get targeted by enemy troops even though towers or ships are hitting those troops? Those docks then die, sometimes unnoticed, causing a massive loss of gold, creating a massive disadvantage. This mechani...

Go to advanced search