Search found 193 matches
- Mon Nov 07, 2016 7:04 pm
- Forum: General Discussions
- Topic: ENT is dead for high ELO players
- Replies: 8
- Views: 849
Re: ENT is dead for high ELO players
God forbid we play DotA for any other reason than ELO
- Thu Oct 27, 2016 8:05 pm
- Forum: Defense of the Ancients
- Topic: Tips for playing Meepo
- Replies: 5
- Views: 799
Re: Tips for playing Meepo
Oh damn, I just got flamed
- Tue Oct 25, 2016 4:22 pm
- Forum: Defense of the Ancients
- Topic: Basic Gameplay adjustments
- Replies: 8
- Views: 1202
Re: Basic Gameplay adjustments
The other problems are the hotkeys in the game and the configuration of my hero. I made a custom key textfile with some sort of online tool, so I could just use my skills like in Dota 2 - QWER configuration, basically. Trying it with sniper resulted in sometimes usable Q for shrapnel, and sometimes...
- Sun Oct 23, 2016 9:04 pm
- Forum: Defense of the Ancients
- Topic: How to actually calculate how much a person stacks
- Replies: 35
- Views: 3549
Re: How to actually calculate how much a person stacks
^ Someone just lost a game
- Tue Oct 18, 2016 11:20 pm
- Forum: Island Defense
- Topic: The previous ID bot and forum
- Replies: 13
- Views: 1760
Re: The previous ID bot and forum
JonnyIsBack wrote:I actually found my last staff application!
http://blinkgaming.net/forums/topic/574 ... tor/page-2
Kinda sad it wont open.. Is it gone or am i doing something wrong?
I mean, were you planning on copy-pasting it into a mod application here on ENT?
- Mon Oct 10, 2016 5:26 am
- Forum: Island Defense
- Topic: Titan
- Replies: 20
- Views: 3006
Re: Titan
-I usually start off the game with Webbed Feet and Pearl by selling Ankh. -Then I get Fiery Claws and Titanic Wards if I have any minions. -After that I tend to get 3-4 Super Regenerative Spines, but if the bases that are left all have a Merchant, an early Armor of Fate would probably be more useful...
- Tue Oct 04, 2016 2:30 am
- Forum: Suggestion Archive
- Topic: Please remove !slap command [LOD]
- Replies: 23
- Views: 2168
Re: Please remove !slap command [LOD]
I can't test them till next night, can you tell me what does !is and !sd do and how they affect on the game? They just like !stats but they're based on DotA and Island Defense games only. For example, if you !is someone without any games, the message will be displayed in all chat. We Island Defense...
- Wed Sep 28, 2016 5:00 pm
- Forum: Replays
- Topic: Career high pa 41/16
- Replies: 31
- Views: 3720
Re: Career high pa 41/16
Your opponents only hard carry had 1 cs/minute. Their other hard carry left 11 minutes into the game. Hardly a game to be proud of winning, nor does winning it display your skill with PA
- Sun Sep 25, 2016 7:02 pm
- Forum: General Discussions
- Topic: Like wut with all this kids...
- Replies: 11
- Views: 1411
Re: Like wut with all this kids...
I don't know why, but SmurfNSurf seems like the kind of guy who'd write a 20-page essay telling you how little he cares
- Wed Sep 14, 2016 4:38 pm
- Forum: Custom Games
- Topic: Troll & Elves How to kill unconstructed Workshops
- Replies: 4
- Views: 844
Re: Troll & Elves How to kill unconstructed Workshops
Did you try walking up next to them and pressing H (Hold Position)?
- Wed Sep 14, 2016 10:33 am
- Forum: Island Defense
- Topic: Make ID competitive again
- Replies: 28
- Views: 3561
Re: Make ID competitive again
The reason you give your own thoughts on balancing and changes is so that people don't change their minds halfway through. Someone who expects it to be a direct ID copy with a 5v5 twist might suddenly not like the idea if it's decided that builders who don't lumberbase would have to be removed, or t...
- Wed Sep 14, 2016 9:43 am
- Forum: Island Defense
- Topic: Make ID competitive again
- Replies: 28
- Views: 3561
Re: Make ID competitive again
@Burn Do you honest to god think that you made a good suggestion thread that can intrique people just by saying "Let's split the ID map in two and make it 5v5"? People want more information. If you had adressed any of the points that I've pointed out it would've given people a lot more to ...
- Wed Sep 14, 2016 8:03 am
- Forum: Island Defense
- Topic: Make ID competitive again
- Replies: 28
- Views: 3561
Re: Make ID competitive again
There's negativity because it's very clear that you haven't actually thought this through. Most of the work would be terrain work, then we'd have a "competitive map". This proves it. Changing the terrain would be the least of the work required. There are so many mechanics in Island Defense...
- Mon Sep 12, 2016 6:09 pm
- Forum: Island Defense
- Topic: Make ID competitive again
- Replies: 28
- Views: 3561
Re: Make ID competitive again
The size of each side would be a problem. What about pearls? Wouldn't early basing be too dominant since it would be difficult to have a lumberbase up on a map that's too small? Starting with a minion on the titan side is another problem here. And how would a victor be decided? FIrst titan to kill 3...
- Mon Sep 12, 2016 5:01 pm
- Forum: Island Defense
- Topic: Make ID competitive again
- Replies: 28
- Views: 3561
Re: Make ID competitive again
@Burn What are your thoughts terrain-wise? Will they all be running around the same map or on 2 seperate "islands"?