desert island

Talk all you want about Island Defense here.
seacow
Forest Walker
Posts: 160
Joined: Wed May 22, 2013 5:34 am

desert island

Postby seacow » Mon Aug 26, 2013 7:33 pm

we have a small but steady population, as time goes the population get smaller and smaller.
i seen many newcomer joining games but does not stay into the population. The low retentivity, i believe is due to the unfriendly community and as well their unpopularity among players,is a problem.
I assume the game is inherently fun, if we could solve the problem, therefore can have an increasing population. To solve the problem, we can have another bot running.

one bot, which is the one currently running is much familiar to the existing playing population will stay with it.
the other one, we can have it specifically for the would be player. This way, we can protect them from elitist element and as well, they can explore on their own(fun), after all that how we started out isn't it?

We can current publicly host bot into a private one, as such, the existing population can find the game name by website or /whois botname or adding it on friend list.

I rationale that the existing population find their id game in this manner and is motivate to do so,whereas new player mostly found the game by the Warcraft game list. Now if the new player do find this game interesting or fun, will naturally be motivate about the game. The noob bot can then or will be advertising about ent website and the current bot name, these new player are inclined to learn more about the game. Which is desirable, and the one which are not, are not consider worthy of playing the game since they usually inadvertently ruin games.

i do fear that, pubstomping will happen, therefore if this is indeed implement we will allow only skill player whom prove themselves friendly to play the bot and as well have some admin to play.

The new player will have a reference when they play the game, since the right way of playing is not as intuitive as it seem. The skilled player can facilitate the correct growth, altruism skill player will make it more approachable for new player to learn

The bot for new player can be set at 7v1 with votestart of 5v1 if initiate by titan. since it does not need as much player as well the game can start much faster.

in regard of elo, the bot will only record games this is to discourage pubstomper for easy elo.

User avatar
aRt)Y
Protector of Nature
Posts: 13142
Joined: Fri May 03, 2013 9:15 pm
Has thanked: 10 times
Been thanked: 174 times
Contact:

Re: desert island

Postby aRt)Y » Mon Aug 26, 2013 7:52 pm

tl;dr; 2 bots: one for pubs, one for pros?
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
      Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition

seacow
Forest Walker
Posts: 160
Joined: Wed May 22, 2013 5:34 am

Re: desert island

Postby seacow » Mon Aug 26, 2013 8:11 pm

An oversimplify statement, yes

User avatar
aRt)Y
Protector of Nature
Posts: 13142
Joined: Fri May 03, 2013 9:15 pm
Has thanked: 10 times
Been thanked: 174 times
Contact:

Re: desert island

Postby aRt)Y » Mon Aug 26, 2013 8:17 pm

History... proves it wont work. Splitting the community permanently like this will not succeed.

Since we've got the IH league, we should wait and see how it turns out. If we get more pubs to apply, we might get it that way.
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
      Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition

seacow
Forest Walker
Posts: 160
Joined: Wed May 22, 2013 5:34 am

Re: desert island

Postby seacow » Mon Aug 26, 2013 8:40 pm

aRt)Y wrote:History... proves it wont work. Splitting the community permanently like this will not succeed.

Since we've got the IH league, we should wait and see how it turns out. If we get more pubs to apply, we might get it that way.

The idea is not to split the exist community , but to selectively exclusive of potential new player.

[spoiler=]guesstimate my game i had rough 3 of such player. i cannot never be too sure, we can use some statistical analysis to make sure of the number but that is not the point.
if we consider two game, by move that 6 new player + 1 skill player and we have a good on the noob side and a game on the skill side.[/spoiler]

i ask you in either kind of player's shoe, will u be more satisfied if you are in a mix game or one that is specify for you? This is a rhetorical question not meant to be answer, certainly if you are happier you will tend to remain to the game, would not you?

And precisely that is the point, we want an increasing of new player, passionate player for a healthy growing population

Burn
Protector of Nature
Posts: 2590
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: desert island

Postby Burn » Tue Aug 27, 2013 4:53 am

I didn't really read the whole thing, but having two bots IDIHL bot and a pubstomp bot is essentially doing the same thing, IDIHL bot will be able to host 24/7 if we get enough active vouched players. Sorry if I misunderstood, but it seemed like the path you are taking.

-Burn

seacow
Forest Walker
Posts: 160
Joined: Wed May 22, 2013 5:34 am

Re: desert island

Postby seacow » Tue Aug 27, 2013 7:04 am

Burn wrote:I didn't really read the whole thing, but having two bots IDIHL bot and a pubstomp bot is essentially doing the same thing, IDIHL bot will be able to host 24/7 if we get enough active vouched players. Sorry if I misunderstood, but it seemed like the path you are taking.

-Burn

I do wonder about the player intention to pubstomp, it is pointless for the fact that neither the new player mind nor there is no challenge at all.Pubstomping is negative form of game-play but it fall short of cheating, if one really intend so no one can really stop it frankly.
if it is really implement, skill player and the potential player will be selectively exclusive by the proposed mean in the original post.
We have no fear of each bot's player base getting cannibalize , for each is intend to suit for different purpose, entidbot for the existing population and bot2 is for the potential new player.

mechanism of separation
Entid bot host private game. This way, the only mean of getting in is to,
1..friend entibot to know the game name
2../whois entidbot to know game name
3...getting game name via website
This three method is already used method of finding game name by existing population
Whereas new player get in via warcraft 3 game list, which is the bot2. since entid is host private game, the new player is unlike to play with the existing player UNLESS they desired so if they are willing to find out how.
if they desired so, therefore they are willing to learn,therefore they are going to skill player, therefore there is an increase in the population.
in the bot2, they are going to have a more positive environment to learn with lesser elitist element screaming at them as well it is much on a slower,fun pace. by remove these player from entidbot, you also get a more competitive but not necessary an IH game. It remove skill player concern of noob feeding, noob dying, noob blocking, noob teamkilling.

[spoiler=]By definition,
skilled player is inclusive but not necessary overtly good player of IH standard but those whom have rudimentary knowledge of the game( or pubs if u like to refer) will be consider as "skilled player".
As well new player is those you refer as "noob" with less than 10 game . when i refer potential new player, i mean downloader.[/spoiler]

User avatar
aRt)Y
Protector of Nature
Posts: 13142
Joined: Fri May 03, 2013 9:15 pm
Has thanked: 10 times
Been thanked: 174 times
Contact:

Re: desert island

Postby aRt)Y » Tue Aug 27, 2013 12:12 pm

I'll probably not change my opinion on this.

The goal is to have as many good players as possible to create a working league like currently for DotA/LTD.
This will later result in your private game hosting.

If they still wanna learn how to play, they can still apply for it - since we don't really have testing criteria.
Plus, we seen in the past, too, that some players simply ignore advice and those who are willing to, will go to clans and learn there.
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
      Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition

seacow
Forest Walker
Posts: 160
Joined: Wed May 22, 2013 5:34 am

Re: desert island

Postby seacow » Tue Aug 27, 2013 1:52 pm

you are right, that is if we have they. Our gaming population is shrinking and they can replenish it.
An exclusive bot for they, help to solve many problem. these new players aforementioned expand our gaming population, the bot create a much funnier, relax pace therefore they are more likely to return to the game then if they are in the existing bot as well that a separate bot reduce the anguish face by two different level of skill player.
The relax environment encourage them to wonder much more,passion, about the game and if we can facilitate them, voila we have new player to player base.
aRt)Y wrote:I'll probably not change my opinion on this.
The goal is to have as many good players as possible to create a working league like currently for DotA/LTD.
This will later result in your private game hosting.
If they still wanna learn how to play, they can still apply for it - since we don't really have testing criteria.
Plus, we seen in the past, too, that some players simply ignore advice and those who are willing to, will go to clans and learn there.

i used to play during asian time so i am not quite sure about the "history" you speak of, but back in those day, ID games fill up very quickly to the extend that there are many clan and many bot also independent host.
The concern of those day was that downloader fill in just as quick but they are of course not well received, the harsh tone and meanness is by no mean any form of "help".

User avatar
aRt)Y
Protector of Nature
Posts: 13142
Joined: Fri May 03, 2013 9:15 pm
Has thanked: 10 times
Been thanked: 174 times
Contact:

Re: desert island

Postby aRt)Y » Tue Aug 27, 2013 2:20 pm

I am writing like I always do.

Anyway, I am talking about the time when BGN tried an ID pro bot. Another example GID/BGN, etc.
The community was in fact splitting and both lobbies filled slower.

The only way I can this is happening is via the league.
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
      Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition

seacow
Forest Walker
Posts: 160
Joined: Wed May 22, 2013 5:34 am

Re: desert island

Postby seacow » Tue Aug 27, 2013 2:45 pm

ah, i guess we had the idihl bot, see how it work out

User avatar
Marked
Treant Protector
Posts: 575
Joined: Tue May 21, 2013 9:16 pm
Location: The darkness
Has thanked: 2 times
Contact:

Re: desert island

Postby Marked » Thu Aug 29, 2013 3:38 pm

The next post will include why there should be an -AR bot, and a -AP bot, because that went over so well on BGN
Got it memorized?
Image

TimmyTheTauren
Donator
Posts: 799
Joined: Sat Apr 21, 2012 6:43 pm
Has thanked: 1 time
Been thanked: 7 times

Re: desert island

Postby TimmyTheTauren » Thu Aug 29, 2013 7:17 pm

I haven't read the essays you guys have posted, but as it has been said and explained before.... no.

You make points about a small community, and then you suggest splitting it. The logic is missing. This has been tested, and has failed. There is no reason to watch it fail again.

As arty said, the IH league was set up to have a few games per week that can be more enjoyable to the more experienced players of the community. We should be brainstorming ideas about how to attract more to Island Defense, and how to get them to understand the game, not how to split the few of us apart.
Spoiler!
Image

seacow
Forest Walker
Posts: 160
Joined: Wed May 22, 2013 5:34 am

Re: desert island

Postby seacow » Fri Aug 30, 2013 5:54 am

TimmyTheTauren wrote:I haven't read the essays you guys have posted, but as it has been said and explained before.... no.

You make points about a small community, and then you suggest splitting it. The logic is missing. This has been tested, and has failed. There is no reason to watch it fail again.

As arty said, the IH league was set up to have a few games per week that can be more enjoyable to the more experienced players of the community. We should be brainstorming ideas about how to attract more to Island Defense, and how to get them to understand the game, not how to split the few of us apart.


you don't seem to understand any point, perhaps more look thoroughly before commenting ?
i never suggest to split up the existing community. i simply notice that we still get flood of downloader that simply do not stay due to a hostile community before or in game.
hosting a pro bot, that is splitting up the community , but since it is already decided , i figure having 3 running bot hosting ID is impossible.
[spoiler=]unless community is inclusive of this new downloader as well, logic this hold.[/spoiler]

TimmyTheTauren
Donator
Posts: 799
Joined: Sat Apr 21, 2012 6:43 pm
Has thanked: 1 time
Been thanked: 7 times

Re: desert island

Postby TimmyTheTauren » Fri Aug 30, 2013 6:55 pm

You did suggest splitting the community.

To solve the problem, we can have another bot running.

one bot, which is the one currently running is much familiar to the existing playing population will stay with it.
the other one, we can have it specifically for the would be player.
Spoiler!
Image


Return to “Island Defense”

Who is online

Users browsing this forum: No registered users and 6 guests