New ID Elo system
Posted: Wed Aug 27, 2014 4:11 pm
for those that think the present ELO system doesn't work.
here are a few suggestions for future programmers to work on if they ever get the time.
Split ELO between Titan and Builders. name shown will have 2 scores.
Titan gaining Elo points for killing builders. accordingly builders loose their score for this.
Builders gain Elo for killing the titan and minions. also gaining according to kill rank (if your the first to go, you loose your elo) titan loose his score for this.
Finally the score will be handled out.
so a Titan with low elo killing many high elo builders will gain even if game lost.
any more suggestions are welcome, these are just ideas for who ever programs the Elo engine to work on for betterment of the community.
here are a few suggestions for future programmers to work on if they ever get the time.
Split ELO between Titan and Builders. name shown will have 2 scores.
Titan gaining Elo points for killing builders. accordingly builders loose their score for this.
Builders gain Elo for killing the titan and minions. also gaining according to kill rank (if your the first to go, you loose your elo) titan loose his score for this.
Finally the score will be handled out.
so a Titan with low elo killing many high elo builders will gain even if game lost.
any more suggestions are welcome, these are just ideas for who ever programs the Elo engine to work on for betterment of the community.