Good models that shouldn't be unused in Island Defense

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Lynx
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Good models that shouldn't be unused in Island Defense

Postby Lynx » Tue Apr 19, 2016 1:51 pm

Warden
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Rexxar
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Naga witch
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Draenei guy
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Panda
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Bomb squad
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Alchemist
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Jungle Stalker
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Stone giant
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Tyrande
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Couatl
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Burn
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Re: Good models that shouldn't be unused in Island Defense

Postby Burn » Tue Apr 19, 2016 2:30 pm

Stone Giant = granit. Warden/Tyrande looks epic. Rexxar could be a Hero.

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Lynx
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Re: Good models that shouldn't be unused in Island Defense

Postby Lynx » Tue Apr 19, 2016 2:34 pm

Stone giant =/= Granitacles. Needs that club, even if it's only aesthetic neco fix pls :(

Rexxars summons are also pretty cool, he should replace some boring hunter like ogres
Last edited by Lynx on Tue Apr 19, 2016 2:35 pm, edited 1 time in total.

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Haunt
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Re: Good models that shouldn't be unused in Island Defense

Postby Haunt » Tue Apr 19, 2016 2:35 pm

Stone Giant doesn't automatically have a club... When he spawns he doesn't have one, ergo stone giant = grani

but yeah, I agree; would be cool if he had the club lol

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Re: Good models that shouldn't be unused in Island Defense

Postby Lynx » Tue Apr 19, 2016 2:37 pm

Yeah I know there isn't a model with the club but would be cool if he got an ability to pick up a permanent tree. If he doesn't have room with more abilities, put it together with his passive slow, or put the passive slow in a spell book together with the tree ability.

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Re: Good models that shouldn't be unused in Island Defense

Postby Haunt » Tue Apr 19, 2016 2:40 pm

Giving titan ability to pick up trees? Yeah, that doesn't sound OP at all...

Remove one tree from some base and BOOM, you got yourself a backdoor :P

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Re: Good models that shouldn't be unused in Island Defense

Postby Lynx » Tue Apr 19, 2016 2:43 pm

Lol, name one place where there is a 1.5x1.5 gap to enter a base if you remove one tree? Only places it would affect are some seeds. It would have a 1011090 minute cooldown maybe, or you could only use it on Body tree hammer.

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Re: Good models that shouldn't be unused in Island Defense

Postby Burn » Tue Apr 19, 2016 2:44 pm

Give Granit ulti a tree. Should satisfy Lynx. Back on topic pls guys.

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Re: Good models that shouldn't be unused in Island Defense

Postby Phosphia » Wed Apr 20, 2016 12:08 am

all of those models are bad tbh
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Re: Good models that shouldn't be unused in Island Defense

Postby Stealer » Wed Apr 20, 2016 2:23 am

Stalker could make for another nature style builder with other jungle creeps as army.

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Re: Good models that shouldn't be unused in Island Defense

Postby Merex » Wed Apr 20, 2016 2:33 am

Warden uses in Island Defense
  • Neutral Creep with permanent invisibility. Either feeds 10g to either titan/builder or kills a builder.
  • Perhaps a future titan with a unique tint added to it.
  • Summon in The Island Keeper's shop, 0 damage with a fan of knives, low cd mild damage.

Rexxar uses in Island Defense
  • Perhaps another random creep, only a hero. Mainly going off of Lynx's idea somewhere in the ID forum, only it's 1 unit which summons a boar, eagle and bear, all mild hp, low damage but if they kill or the rexxar, he gains a level.
  • Honestly, he would be a nice addition of a random-exclusive ultimate in the eggs shop. Perhaps a fair % to random him (assuming people start actually using this..) and when received, a nice aura tower with a passive bash.
  • Summon in the IK's shop like warden only he does no damage at all and is solely an MS booster for an x amount of time.

Naga Witch uses in Island Defense
  • Honestly, it'd be kinda neat to see this as an upgraded tier of the mini-mini's for Luci minions. Ranged unit with slight increase of hp/dmg, like a glorified foss neru mini mini.
  • Perhaps a titan summon to be used for either bloodlust or arctic armor. Purchasable for a pricey yet fair amount of gold.
  • Neutral creep that can only be killed in the water.

Draenei uses in Island Defense
  • Battle transformation to the original draenei, since the builder is originally a hybrid.
  • Neutral creep, turns invisible upon attacking and splits into multiple upon killing with a maximum of 3 times. (Higher tier risk&reward)
  • Upgraded tier of the draenei summoner, able to attack wards and build walls for a pricey upgrade.

Panda uses in Island Defense
  • #BringBackPanda2016

Bomb squad uses in Island Defense
  • Summon in IK's shop, suicidal unit with a massive aoe. (Higher tier)
  • Goblin upgrade the stun-ward thing, can move and be activated at any time
  • Replacement of the current Goblin worker perhaps? (Since the model is now utilized as an advance tier of walling)

Alchemist uses in Island Defense
  • Replacement of the current goblin hunter. (Even though we all like having said flying hunter, it can be utilized as a low cost transporter unit)
  • Support unit of the goblin race. Similar to a hunter only it holds no damage and only supportive abilities.
  • Neutral creep, auto-activate chemical rage upon low HP.
  • Perhaps a future alchemist builder altogether? Mainly focusing potions, spells etc.

Jungle Stalker uses in Island Defense
  • Additional Nature summon, more tankier then the veno but low siege damage
  • Neutral creep, has hardened skin and a very high amount of hp with low foritifed armor, low siege damage (Basically, 5-10 minute wait for a nice reward)
  • Possibly another random-exclusive tower with a warstomp that lowers attack rate/move speed passively

Stone Giant uses in Island Defense (Builder Only)
  • Summon in IK's shop that's able to eat a tree every 240 seconds and be buffed in both movespeed/damage for 60 seconds. (Perhaps the eaten tree regrows after x amount of time?)
  • Replacement of the Nature titan hunter. (Tree of life is already used as a research/ultimate structure)
  • Possibly 2nd tier Nature wall like goblins.

Tyrande uses in Island Defense
  • Model replacement of the Huntress. (Not necessary but would be unique)
  • Model replacement of the Dryad hunter.
  • Random-exclusive ultimate basically buffing nearby towers by x amount of damage.

Couatl uses in Island Defense
  • 2nd tier courier type-unit only has the ability to fly (Basically like the turtle with wings)
  • Neutral tower. Can be purchased from IK either by titan or a builder for a pricey cost. If a titan purchases, he can only place it in short range and the HP on it is increased but damage is lowered. If a builder purchases, just a mega tower with a long range basically. (Costs will also vary by class)
  • Flying neutral creep. Once it locks on you, it'll basically annoy you all game till you kill it.
  • Pseudologos-only minion model exclusive. Same as the others, thrown in the random system. Has basic attributes/skillset of a normal minion only it's model is a bird basically.

These are all just my ideas on what could be utilized by the units suggested.
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