Meepo Macros Cheating? How to detect in replay?

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sealman
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Meepo Macros Cheating? How to detect in replay?

Postby sealman » Tue Aug 02, 2016 7:32 pm

Am I right in thinking that using a key macro (ie, one key press triggers multiple key presses) is a bannalbe offense? How do you detect this in a replay. I've got DotA Replay and can look at the action logs, but I'm not sure what I'm looking for.

game in question:
http://storage.entgaming.net/replay/vie ... 141370.w3g

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DracoL1ch
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Re: Meepo Macros Cheating? How to detect in replay?

Postby DracoL1ch » Tue Aug 02, 2016 8:22 pm

you can't detect it anyhow

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aRt)Y
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Re: Meepo Macros Cheating? How to detect in replay?

Postby aRt)Y » Wed Aug 03, 2016 12:41 pm

sealman wrote:Am I right in thinking that using a key macro (ie, one key press triggers multiple key presses) is a bannalbe offense? How do you detect this in a replay. I've got DotA Replay and can look at the action logs, but I'm not sure what I'm looking for.

game in question:
http://storage.entgaming.net/replay/vie ... 141370.w3g
Ban-able as third party tool, yes.

DracoL1ch wrote:you can't detect it anyhow
20 actions in one millisecond is not humanly possible. Therefore, you can investigate replays by using tools, e.g. DRM to check the action log. You will have to find patterns as there is no 100% proof (pretty much like mh based on suspicious behavior).
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DracoL1ch
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Re: Meepo Macros Cheating? How to detect in replay?

Postby DracoL1ch » Wed Aug 03, 2016 3:52 pm

aRt)Y wrote:
DracoL1ch wrote:you can't detect it anyhow
20 actions in one millisecond is not humanly possible. Therefore, you can investigate replays by using tools, e.g. DRM to check the action log. You will have to find patterns as there is no 100% proof (pretty much like mh based on suspicious behavior).

any non-retard will use 100+random delay, provided by tool itself and totally legitimate

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aRt)Y
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Re: Meepo Macros Cheating? How to detect in replay?

Postby aRt)Y » Wed Aug 03, 2016 5:13 pm

DracoL1ch wrote:
aRt)Y wrote:
DracoL1ch wrote:you can't detect it anyhow
20 actions in one millisecond is not humanly possible. Therefore, you can investigate replays by using tools, e.g. DRM to check the action log. You will have to find patterns as there is no 100% proof (pretty much like mh based on suspicious behavior).

any non-retard will use 100+random delay, provided by tool itself and totally legitimate
Then again, there are patterns. But that's something we can argue all day about.
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