[0100] Download/Bug Reports

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[0100] Download/Bug Reports

Postby Neco » Sun May 24, 2015 10:45 pm

0100d Download:
Island Defense 4.0.0.0100d Beta OU9.w3x
Official release.
(2.67 MiB) Downloaded 175 times


0100c Download:
Island Defense 4.0.0.0100c Beta OU9.w3x
Official release.
(2.67 MiB) Downloaded 139 times


0100b Download:
Island Defense 4.0.0.0100b Beta OU9.w3x
Official release.
(2.67 MiB) Downloaded 100 times


0100a Download:
Island Defense 4.0.0.0100a Beta OU9.w3x
Official release.
(2.67 MiB) Downloaded 100 times


0100 Download:
Island Defense 4.0.0.0100 Beta OU9.w3x
Official release v2.
(2.67 MiB) Downloaded 97 times
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Re: [0100] Download/Bug Reports

Postby Neco » Mon May 25, 2015 5:24 am

0100d Changelog:
  • Remove Glacious' ranged attack.
  • Removed the ability for Morph to switch to Warrior form from Beast (you can still go back to Builder form).
  • Investigated and (possibly) fixed the -ban system sometimes not working.
  • Fixed the Greater Turtle item having low hitpoints unlike other Egg items.
  • Fixed Greater Turtle Scales and normal Turtle Scales sharing a cooldown.
  • Changed Magnataur's Ice Palace Ultimate Tower to a 2x2 size.
  • Fixed Pirate's Tavern Ultimate Tower having a messed up tooltip (it cut off before explaining how to make it rebuildable).
  • Fixed the Trident Item (Titan's version) saying that 4 of them combined into a Trident of Power (when it actually only requires 3 as noted in other areas).
  • Fixed the Random Ultimate Tower recipe claiming it doesn't require an egg (it does).
  • Reduced the replenish interval of Titan Eggs from the secret shop to 30s. Added a stock delay time of 10 minutes. Raised maximum amount to 3.
  • Added an incremental cost to Magnataur's Enhanced Defenses upgrade. It now costs 500w/750w/1000w/1250w.
  • Added a unique buff for Voltron's Atmospheric Charge ability.
  • Fixed Magnataur's Arctic Walls have tooltips saying they require food and gold.
  • Added the ability for Demonicus' spawns to be able to spawn off critters.
  • Fixed Demonicus' and his minions' heal tooltip being cut off when learning.
  • Demonologist's Summons:
    • Changed all summons to Medium armor from Large.
    • Reduced Mana Burn from Fel Hounds to 5 mana (from 20).
    • Changed Demonic Arachnathid's damage type to piercing.
    • Changed the Advanced Summoning Techniques upgrade (commonly referred to as the "doubles" upgrade):
      • Added an additional level (level 3). It will allow you to summon 4 Fel Hounds.
      • Reduced the amount of Demon Overlords summonable to 1 at all levels.
      • Changed costs to 5g/10g/15g and 1000w/1250w/1500w.
      • Changed time taken to research to 15/30/45 seconds.
    • Bound Summoning upgrade now requires level 3 of the Advanced Summoning Techniques upgrade instead of level 2.

0100c Changelog:
  • Fixed lazy random and AR flagging players as not randoming.
  • Fixed bans sometimes not going through.
  • Reverted a change that made Demonologist require an RC for his walls.

0100b Changelog:
  • Added description to the Ultimate Structure building.
  • Temporarily removed the Ultimate Structure building from Demonologist (until his ultimate tower is finalized).
  • Changed Demonologist's Sacrifice tooltip to correctly state valid targets.
  • Fixed being able to use lazy random to pick races with the random bonus.
  • Made Voltron and his minion's nuke target a unit instead of a point target. Also increased the additional targets angle to 35 degrees (from 30).

0100a Changelog:
  • Made Voltron and his minion's nuke strike targets instantly. Increased range to 600 at all levels.
  • Fixed Mutation Tower (Rebuild) selling for 38g.
  • Fixed being able to get a negative experience feeding rate.
  • Fixed level 5 health upgrade being broken.
  • Fixed the Merchant of Recipes shop being strange.

0100 Changelog:
  • Features
    • All Hero units that are at level 16 now receive lumber in place of experience.
    • Added "-ban" command to ban up to 3 races from being chosen when randoming either Titan or Defender.
      • Use like -ban <race1> <race2> <race3>. Typing -ban <race1> then -ban <race2> will only ban race2.
    • Added stacking to all consumable buyable consumables.
      • Added tooltips describing the splitting process.
    • Introduced a new structure for all builders, the Ultimate Structure.
      • This structure allows for further changes into Defender's basing capabilities. It allows a lot of freedom moving forward, and is a very useful change from a development perspective.
      • Costs 1500 wood, and requires a Merchant or an Advanced Research Centre.
      • Removed all ultimate towers from builder's command cards.
      • You must now build an Ultimate Structure, then upgrade it to an Ultimate Tower from there.
      • You may now cancel Ultimate Towers while they are being rebuilt from item form - the item will drop on the ground.
    • Changed how commands work. You must now type the correct command either fully or with a space at the end.
      • There are now command aliases that you can use for various commands (shown here as the original then it's aliases):
        • -cam, -c, -camera, -zoom
        • -obs, -observer
        • -vote, -v
        • -vm, -votemessages, -vb, -voteboard
          • These are aliases for "-vote messages" and "-vote board".
        • -ct, -currenttap
        • -aa, -autoattack
      • Things that no longer work:
        • Typing the argument directly after the command. E.g. -camlock must now be -cam lock (or -c lock).
    • Changed default voting messages mode to reduced mode.
    • Titans
      • Voltron
  • Changes
    • Changed Demonologist's Haunted Graves to have an active attack rather than a passive attack.
    • Added the Research Centre to Tauren's Ancestral Rage form.
    • Added the Research Centre to Morphling's Warrior form.
    • Removed Alpha Glow items.
    • Added G2L to Satyr's Loot Stash.
    • Disabled Bundle of Lumbers spawning on the map.
    • Removed all players from being able to sell items to Advanced Research Centres.
    • Removed other players being able to hire units from Satyr's Thieves Guild.
    • Changed point values so when selecting a titan with minions the titan will come first.
    • Disabled Satyr for all players.
    • Increased the time between a leaving defender player and their units being removed to 60 seconds (from 30).
  • Bug Fixes
    • Fixed Magnataur not having the gold ability when Polar Wrath is dispelled.
    • Attempted a fix for Pirate's Explosives upgrade (R04L) sometimes crashing the game.
    • Fixed Morphling being unable to learn Critical Strike.
    • Attempted a fix for GetLocationZ desynchronization issues (now returns rounded to nearest 50 z value)
    • Fixed Morphling switching forms sometimes leaving him with 0 mana.
    • Fixed Nature's Aura and Spiny Towers selling for 22g instead of 45g.
    • Fixed Satyr's Plunder not always working.
    • Fixed Satyr's Level 2 Shadow Dust not being usable on structures.
    • Added a check for Observer players leaving the game.
    • Fixed Lucidious' Minions disappearing while under Rage. (Costs 225kb, worth it?)
    • Changed how the map is revealed to the Titan when he gets a kill. Should fix quite a few issues.
    • Fixed the Merchant of Recipes (Titan's Shop) having a weird hitbox.
    • Replaced IsUnitAliveBJ/IsUnitDeadBJ with more efficient and trustworthy UnitAlive native.
  • Balance
    • Added more terrain behind the Secret Shops in order to prevent turtles from camping there.
    • Moved Fountain base to the left and made it less nukable.
    • Reduced the bounce delay on all Titan's "bounce heal" to 0.12s (from 0.2s).
    • Changed how bounce nukes works, they will now be more responsive.
    • Added a 95% spell resistance to all critters.
    • All ultimate towers now cost 1000 wood (items are worth 2500 wood, and sell for half).
    • Made HP upgrades for builders require a Merchant at level 5 at above.
    • Changed some out-of-place upgrades to work with the new tier system.
      • All Builder's Worker HP upgrades:
        • First level: Tier 3 -> Tier 3 or Tier 4.
        • Second level: Tier 4 -> Tier 3 and Tier 4.
      • All Builder's Worker Harvesting upgrades:
        • Third level: Tier 3 -> Tier 3 or Tier 4.
        • Fourth level: Tier 4 -> Tier 3 and Tier 4.
      • Dryad's Nature's Grace:
        • Second level: Tier 3 -> Tier 3 or Tier 4.
      • Pirate's explosive walls:
        • Third level: Tier 3 -> Tier 3 or Tier 4.
        • Fourth level: Tier 4 -> Tier 3 and Tier 4.
      • Magnataur's Armored Skin:
        • Third level: Tier 3 -> Tier 3 or Tier 4.
        • Fourth level: Tier 4 -> Tier 3 and Tier 4.
      • Magnataur's Ice Water:
        • Second level: Tier 3 -> Tier 3 or Tier 4.
        • Third level: Tier 4 -> Tier 3 and Tier 4.
      • Radioactive's Reinforced Armor:
        • Third level: Tier 3 -> Tier 3 or Tier 4.
        • Fourth level: Tier 3 -> Tier 3 or Tier 4.
        • Fifth level: Tier 4 -> Tier 3 and Tier 4.
        • Sixth level: Tier 4 -> Tier 3 and Tier 4.
  • Tooltips and Hotkeys
    • Moved the Merchant and it's position to the hotkey "D".
    • Voltron Nuke tooltips.
    • Glacious Nuke tooltips.
  • Miscellaneous
    • Fixed Tauren's Earthshock having an invalid buff.
    • Removed the magical pen effect from Faerie's RC.
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Re: [0100] Download/Bug Reports

Postby Sabishii » Thu May 28, 2015 5:00 am

In a game I played, I banned 3 builders by using "-ban faerie radio nature", and type "-' for the lazy man random, but I still random radioactive builder and lumber recieved was 30 instead of 70.
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Re: [0100] Download/Bug Reports

Postby Neco » Fri May 29, 2015 8:07 am

0100c released! Fixes one or two things. @uakf.b an update would be nice whenever you're free!
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Re: [0100] Download/Bug Reports

Postby narbtit » Fri May 29, 2015 2:45 pm

just desynced again, syph's ultimate, 2nd or 3rd cast
[ent] island defense #58

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Re: [0100] Download/Bug Reports

Postby uakf.b » Fri May 29, 2015 8:13 pm

updated
dWFrZi5i -- 'cause I'm cool like Agreements

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Re: [0100] Download/Bug Reports

Postby Ultrasonic » Fri May 29, 2015 8:34 pm

can albas still get hit by towers?
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Re: [0100] Download/Bug Reports

Postby Neco » Sat May 30, 2015 1:41 am

uakf.b wrote:updated
Thank you!

Ultrasonic wrote:can albas still get hit by towers?
Yes. That won't be changing.
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Re: [0100] Download/Bug Reports

Postby Ultrasonic » Sat May 30, 2015 4:18 am

Neco wanna know a bug so funny it makes birds pretty, mags frostbite on bird becomes unlimited :D it doesnt wear off hahahhahhaa its so pretty
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Re: [0100] Download/Bug Reports

Postby Stealer » Sat May 30, 2015 1:06 pm

I think it lasts like 4 minutes

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Re: [0100] Download/Bug Reports

Postby Nigth2 » Sat May 30, 2015 9:00 pm

I don't think you actually need to reimport the model for luci minion, If i remember you can just remove the alternate anim set in the avatar skill so it doesnt trigger up.
aka RunForRestRun
or RumForRestRum

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Re: [0100] Download/Bug Reports

Postby TooNoobForU » Sat May 30, 2015 10:35 pm

hi mound doesnt drop power/hp tomes (it shallows IT ALLL) when bought

@adding


Greater turtle can be killed in item form

Minor: Luci face (will upload photo)
Last edited by TooNoobForU on Sun May 31, 2015 7:11 am, edited 3 times in total.
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Re: [0100] Download/Bug Reports

Postby Neco » Sat May 30, 2015 10:52 pm

Nigth2 wrote:I don't think you actually need to reimport the model for luci minion, If i remember you can just remove the alternate anim set in the avatar skill so it doesnt trigger up.
It's hardcoded.
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Re: [0100] Download/Bug Reports

Postby Haunt » Sun May 31, 2015 4:06 pm

I don't think banning works...

https://entgaming.net/findstats.php?id=5896625

0:07 [Allies] Haunt: -ban faerie nature makrura

Still got nature

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Re: [0100] Download/Bug Reports

Postby Luna » Sun May 31, 2015 7:03 pm

If toten leaves the game when he is dead and about to come back with his ankh he will attack things standing next to him when he comes back even when the game is paused. If he leaves while in mid sometimes he gets his health back when the game is paused too.
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