https://id.rory.io/indicina/0105/
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0105d Changelog:
- Tweaked top-middle areas, added a pathway to the west of the secret shops.
- Added extra tower space to the far south-western base.
- Added extra tower space to the east-most base above Euro.
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0105c Changelog:
- Fixed the fix for UP not actually being unique.
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0105a Changelog:
- Tweaked the top-middle terrain somewhat.
- Moved the nuke spot behind the top-left base down one tree.
- Attempted to fix UP again.
- Fixed an issue where you could sometimes get the wrong ultimate towers allocated for your builder.
- Buffed worker experience (the previous nerf was too harsh).
- Removed the ability to nuke certain kinds of healing wards.
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0105 Changelog:
- Implemented new top-middle terrain (from magic_hero). This has resulted in the Defender pick shops being moved.
- Fixed the UP system to work as intended.
- Fixed neutral structures not giving any experience.
- Wards will no longer have their vision changed at night.
- Fixed being able to use Jen-frog to block entrances.
- Fixed Demonologist's Sacrifice having incorrect targeting.
- Reduced Morphling Beast's base HP to 800 (from 1450)
- Updated the tooltip on the Berserker Gem to the new format.