Legion TD HELL v3.92e

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kexaxe
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Re: Legion TD HELL v3.92e

Postby kexaxe » Tue May 24, 2016 7:59 am

@Greymane nah. getting bored with answers like that. look, basically what u ask for is to redesign every single level. what's the point? we play the map because of some reason, we like it as it is. adding some features, fixing bugs and making some minor balance is cool but that's it ;-)

Zulthar
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Re: Legion TD HELL v3.92e

Postby Zulthar » Tue May 24, 2016 8:12 am

kexaxe wrote:@Zulthar but then it's you (players) who ruins the game. we play via Gameranger (something like Garena) and almost every game played there is no send 10/20/30 because as you say it gets boring with send on these hard levels. IMO the design is to destroy the enemy with sends during regular levels and then try to survive bosses.

sure I get the point u have that elo rating and statistics which forces you to do whatever you can for winning the game but then we r in the beginning. it's you who ruins the game.


Umm K? I'm just finding flaws in the game cause the main strategy to go is like i said before, 1,up king, 10, 11, finish king, 20, what caused this pattern? Infernals.

kexaxe
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Re: Legion TD HELL v3.92e

Postby kexaxe » Tue May 24, 2016 8:18 am

@Zulthar k thats way better saying the problem is ... instead of making suggestions like change whole game man :-)

Zulthar
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Re: Legion TD HELL v3.92e

Postby Zulthar » Tue May 24, 2016 8:24 am

@kexaxe

lol that post was a feedback post, on how the majority is playing now. Didn't suggest anything in that post, besides king skill, i do think it is costly.

Greymare
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Re: Legion TD HELL v3.92e

Postby Greymare » Wed May 25, 2016 2:02 pm

@HELLRAISER

This bonus heal you ahve added to the game is bugged. I just got screwed on a game because 1 player from both teams left and Yellow was givin his heal plus both the bonus heals WTF. So we both lose a teammate and he ends up with 3 heals vs my 1 heal
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HELLRAlSER
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Re: Legion TD HELL v3.92e

Postby HELLRAlSER » Wed May 25, 2016 2:37 pm

@Greymare

The displayed heals when -king is used are bugged and already fixed in next version. The actual heals are not bugged.

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broud3r
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Re: Legion TD HELL v3.92e

Postby broud3r » Wed May 25, 2016 2:52 pm

what happends if someone leaves after he/she/it healed? could be abused in a race. would add that you just get the heal after at least 1 round?

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Re: Legion TD HELL v3.92e

Postby Greymare » Wed May 25, 2016 3:09 pm

@HELLRAISER

I beg to differ on that sorry. I never recieved bonus heal
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Re: Legion TD HELL v3.92e

Postby HELLRAlSER » Wed May 25, 2016 3:24 pm

broud3r wrote:what happends if someone leaves after he/she/it healed? could be abused in a race. would add that you just get the heal after at least 1 round?

valid point. I will look into it (when i have the time)

Loekkroepoek
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Re: Legion TD HELL v3.92e

Postby Loekkroepoek » Thu May 26, 2016 12:43 pm

Hello, I would like to say something about the change to netrange of tribesmen and alphamales. It triggered something that I think was not intentional.
You see, tribesmen and alphamales still pick a random target within 1000 range. This means that if I start with 5 tribesmen for wave 1, 1 tower might decide to pick one all the way to the front. this tribesman will then walk all the way to the front to net that target, getting singled out and killed rapidly, causing you to leak 40 targets or something. This only happens 1 or 2 times every game, so it feels like it is not supposed to happen at all. am I correct?
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Re: Legion TD HELL v3.92e

Postby HELLRAlSER » Thu May 26, 2016 4:44 pm

@Loekkroepoek

Ty for report, fixed.

ziklar
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Re: Legion TD HELL v3.92e

Postby ziklar » Thu May 26, 2016 8:01 pm

@HELLRAlSER someone is also complaining about they can't control the king, dunno whats that all about


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