HELLHALT TD v4.0.8.1 - [RELEASE]

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HELLRAlSER
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HELLHALT TD v4.0.8.1 - [RELEASE]

Postby HELLRAlSER » Wed Oct 11, 2017 2:47 pm

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HELLHALT TD v4.0.8.1
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v4.0.8.1


General
Added new Mode: -DM
-DM: Disable Mercenary
Disables Mercenary for the Prophet Commanders. Doesn’t work in -PH mode.


Guardian of the Realm
Dark Presence
Duration from 22seconds to 20seconds


Mercenary Commander
Added New Skill: Lumber Tycoon
Further rebalance its units
Value no longer matters in order to switch to Mercenary


Bugs
Various bugfixes



v4.0.8.0


General
- Uneven Games:
Gold from Guardian Kills no longer is distributed equal among players but depends on conditions
- Units no longer have a limit. (You can build as many same type units as you want)


Commanders
Mercenary:
Total rebalance of Mercenary Commander Units
Minimum value to switch to Mercenary from 1200 to 800
Now in addition to 50% of recommended value, your leaked creeps need to also give less than 50% gold


Player Units
Plague Spreader
Collision size increased

Flesh Launcher
Collision size increased

Sword Mage
Damage from 120-130 to 160-170
Mana regen from 1 to 2
*Enchant Fire: Bonus Damage from 60 to 400

Defiler:
HP from 790 to 890


Wave Creeps:
Level 7: Satyrs:
MS from 375 to 370


Champions:
*Inspired: AoE from 600 to 500


Bugs
Various bugfixes





Load Code: ylj6e
Discussion topic: viewtopic.php?f=248&t=118978
Alternative Download Location #1: https://drive.google.com/open?id=0B8fRJ ... DJCS2t6SnM
Alternative Download Location #2: - epicwar link will be added soon -
Alternative Changelog Location: https://goo.gl/zqRiNl
Please report to the above link ANY issues.

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