3.98c Bug List
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3.98c Bug List
Hey, am back and started working on 3.98d. I will stop the urge of adding any new content in favor of fixing all bugs first.
So i made a list of what I found, please post below any other bugs you may have encountered so I can work on them as soon as possible:
1. Servant gold bug - (randomely?) delivers gold and wrong values --- Fixed
2. No vision on king sometimes when units have leaked --- Fixed
3. Spiderlings do not teleport to the middle. --- Fixed
4. Mines teleport to king during arena --- Fixed
5. Oracle sometimes does not apply the buff --- Fixed
6. Random deselection issue. --- Fixed!!!
7. Whelps stop spiders from attacking on round 1. --- Fixed
8. Cant move half square the tower --- Fixed
9. Mistress sometimes not casting --- Fixed
10. Skeleton Mage doesn't apply buffs. --- Fixed
11. Sometimes Wrong lumber values --- Fixed? (needs more testing)
12. CR mode bugged.
If you can add more info on this bugs please do, or if you have more bugs to add do that also! I will put -fixed note as soon as i fix one.
So i made a list of what I found, please post below any other bugs you may have encountered so I can work on them as soon as possible:
1. Servant gold bug - (randomely?) delivers gold and wrong values --- Fixed
2. No vision on king sometimes when units have leaked --- Fixed
3. Spiderlings do not teleport to the middle. --- Fixed
4. Mines teleport to king during arena --- Fixed
5. Oracle sometimes does not apply the buff --- Fixed
6. Random deselection issue. --- Fixed!!!
7. Whelps stop spiders from attacking on round 1. --- Fixed
8. Cant move half square the tower --- Fixed
9. Mistress sometimes not casting --- Fixed
10. Skeleton Mage doesn't apply buffs. --- Fixed
11. Sometimes Wrong lumber values --- Fixed? (needs more testing)
12. CR mode bugged.
If you can add more info on this bugs please do, or if you have more bugs to add do that also! I will put -fixed note as soon as i fix one.
HELLHALT
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- Armored Tree
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Re: 3.98c Bug List
Some times i feel that Mistress from harlox doesnt go off Maybe just me
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- Stiff_Maistar (Sat Mar 25, 2017 9:46 am)
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Re: 3.98c Bug List
The skeleton mage doesnt apply the buffs.
What did snow white say when the dwarves saw her naked?
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- bigdaddy
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Re: 3.98c Bug List
I'm glad some of the biggest bugs are fixed (: though I hope that random deselection issue can be figured out and fixed.
Success is the ability to go from one failure to the next without any loss of enthusiasm.
We know what we are, but know not what we may be. - William Shakespeare
I'm your daddy now
We know what we are, but know not what we may be. - William Shakespeare
I'm your daddy now
Re: 3.98c Bug List
I am not sure if the "Sickness aura" or any "stacking auras" are stacking properly when you buy the same units.
Re: 3.98c Bug List
Nice work! Another one is highborne and necromancer returning to their spawn/build locations after clearing the wave, so they get very late to the teleport.
Known in-game as DyKarN@Europe
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Re: 3.98c Bug List
bill7907 wrote:I am not sure if the "Sickness aura" or any "stacking auras" are stacking properly when you buy the same units.
What do you mean, properly? They have separate ID, so they do stack.
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Re: 3.98c Bug List
Let's say I build 3 separate units of "sickness aura" and each of them is supposed to be decreasing enemies damage by 10%.
With one unit of "sickness aura", it says "-1 damage" on enemies.
With three units of "sickness aura", it still says "-1 damage" on enemies.
Therefore 3 units should equal to -30% of damage to units and therefore on enemies giving 15-20 damage each for example, I should be seeing "-4.5 damage" on the enemies but it doesn't work and it keeps displaying "-1 damage".
With one unit of "sickness aura", it says "-1 damage" on enemies.
With three units of "sickness aura", it still says "-1 damage" on enemies.
Therefore 3 units should equal to -30% of damage to units and therefore on enemies giving 15-20 damage each for example, I should be seeing "-4.5 damage" on the enemies but it doesn't work and it keeps displaying "-1 damage".
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Re: 3.98c Bug List
@bill7907
Same Unit-Type auras do not stack at all. Auras that have hint "stacking" on their description, it refers to their un-upgraded version. Example Commander 's aura stacks with Admirals aura.
3 Sickness aura do not stack. But Sickness Aura and Despair Aura do.
Same Unit-Type auras do not stack at all. Auras that have hint "stacking" on their description, it refers to their un-upgraded version. Example Commander 's aura stacks with Admirals aura.
3 Sickness aura do not stack. But Sickness Aura and Despair Aura do.
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Re: 3.98c Bug List
Ok I see.
I thought you initially envisioned that we could be able to stack the same aura with multiple same units as I described above.
I thought you initially envisioned that we could be able to stack the same aura with multiple same units as I described above.
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Re: 3.98c Bug List
@bill7907
well that would be incredibly overpowered!
Imagine 10 of Despair aura and u have 100% damage reduction,which means ur units dont take damage
well that would be incredibly overpowered!
Imagine 10 of Despair aura and u have 100% damage reduction,which means ur units dont take damage
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Re: 3.98c Bug List
haha yeah you're right.
By the way, how many levels in total in your mod? I reached Level 27. Never went past it.
I don't see any more bugs that the ones listed above.
I remember having once a "Fatal Error" at the beginning of Level 16 as soon as the Summons are sent to the enemies.
It only happened once though and I have no idea how to reproduce it.
By the way, how many levels in total in your mod? I reached Level 27. Never went past it.
I don't see any more bugs that the ones listed above.
I remember having once a "Fatal Error" at the beginning of Level 16 as soon as the Summons are sent to the enemies.
It only happened once though and I have no idea how to reproduce it.
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Re: 3.98c Bug List
-cr mode has a bug
when building units in the middle green square (where you normally cant build) the units get teleported to king as soon as the wave starts.
when building units in the middle green square (where you normally cant build) the units get teleported to king as soon as the wave starts.
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