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[DOTA] Mr.Dota @ europe.battle.net

Posted: Tue Nov 03, 2015 8:27 am
by bansheex
Replay Link: https://entgaming.net/findstats.php?id=6729136
Game Name: [ENT] DotA apem us/ca #7
Your Warcraft III Username: TowersAreYummy
Violator's Warcraft III Username: Mr.Dota
Violated Rule(s): Maphacking
Time of Violation (in-game or replay): 21:05, 47:00
Any further thoughts: At 21:05, I am invis with haste running toward yellow. Instead of last hitting that last creep for gold, he starts running away from me and even around the treeline, uses a spell too, all while I'm invis. At 47:00, I am invis and about to backdoor into their base. Someone (probably yellow) starts pinging an invisible area where I am to warn his team. Absolutely no vision of my entire route.

Re: [DOTA] Mr.Dota @ europe.battle.net

Posted: Tue Nov 03, 2015 9:25 am
by Jabba41

Code: Select all

 17:56 <Mr.Dota> 0x19: Select subgroup: [Gyrocopter], 0x00011D6200005AEE
 17:57 <Mr.Dota> 0x19: Select subgroup: [Lycanthrope], 0x0000966200005EE2

-> Selected enemy heroes which were in forest in fog.

-> As Op said, he ran away from him at 21:30 without him beeing able to notice him.
-> Mr.Dota pinged him when he was out of sight and invis at 47:09.

As far as i can evaluate this Mr.Dota is using MH and should be banned for it.

But pleaseorrect me here or via PM @ the mod who reviews this. THX

Re: [DOTA] Mr.Dota @ europe.battle.net

Posted: Tue Nov 03, 2015 2:47 pm
by AmnoN
Looking at the 21:0-21:25 (ingame - 18:36-18:50) where he was running in circles all of a sudden as soon as Brown (Commander) got in range of hitting him even though brown was invisible. He basically made a big effort to evade a unit that was invis and that he could not see. His APM also spiked - if you check DRM, you can see that he was did nothing for 3-4 seconds while killing the wave but that suddenly changed when Commander got close (only really using hero skills until Brown got close then started using movement).
^Most likely maphacking
18:32 <Mr.Dota> 0x10: Immediate order: immolation (flags: 0x0002)
18:32 <Mr.Dota> 0x10: Immediate order: fanofknives (flags: 0x0060)
18:33 <Mr.Dota> 0x10: Immediate order: fanofknives (flags: 0x0060)
18:34 <Mr.Dota> 0x12: Target order: attack (X: -1042.45, Y: -1348.23, flags: 0x0000)

18:37 <Mr.Dota> 0x12: Target order: smart (X: -749.89, Y: -1694.22, flags: 0x0000)
18:37 <Mr.Dota> 0x12: Target order: smart (X: -532.23, Y: -1597.95, flags: 0x0000)
18:37 <Mr.Dota> 0x12: Target order: smart (X: -532.23, Y: -1597.95, flags: 0x0000)
18:38 <Mr.Dota> 0x12: Target order: smart (X: -288.36, Y: -2262.33, flags: 0x0000)
18:39 <Mr.Dota> 0x12: Target order: smart (X: -360.56, Y: -2284.18, flags: 0x0000)
18:39 <Mr.Dota> 0x12: Target order: smart (X: -595.61, Y: -2268.33, flags: 0x0000)
18:39 <Mr.Dota> 0x12: Target order: smart (X: -910.64, Y: -2088.89, flags: 0x0000)
18:39 <Mr.Dota> 0x12: Target order: smart (X: -948.76, Y: -2079.70, flags: 0x0000)
18:40 <Mr.Dota> 0x12: Target order: smart (X: -948.76, Y: -2079.70, flags: 0x0000)
18:40 <Mr.Dota> 0x12: Target order: smart (X: -996.41, Y: -2079.70, flags: 0x0000)
18:40 <Mr.Dota> 0x12: Target order: smart (X: -1310.57, Y: -2056.46, flags: 0x0000)
18:41 <Mr.Dota> 0x12: Target order: smart (X: -1312.10, Y: -2058.80, flags: 0x0000)
18:41 <Mr.Dota> 0x12: Target order: smart (X: -1370.61, Y: -1905.52, flags: 0x0000)
18:42 <Mr.Dota> 0x12: Target order: smart (X: -1381.89, Y: -1794.31, flags: 0x0000)
18:42 <Mr.Dota> 0x12: Target order: smart (X: -1304.87, Y: -1768.73, flags: 0x0000)
18:42 <Mr.Dota> 0x12: Target order: smart (X: -1225.08, Y: -1762.99, flags: 0x0000)
18:42 <Mr.Dota> 0x12: Target order: smart (X: -1110.01, Y: -1742.71, flags: 0x0000)
18:42 <Mr.Dota> 0x12: Target order: smart (X: -891.36, Y: -1768.73, flags: 0x0000)
18:43 <Mr.Dota> 0x12: Target order: smart (X: -884.43, Y: -1768.73, flags: 0x0000)
18:43 <Mr.Dota> 0x12: Target order: smart (X: -816.72, Y: -1736.87, flags: 0x0000)
18:43 <Mr.Dota> 0x12: Target order: smart (X: -756.11, Y: -1733.94, flags: 0x0000)
18:43 <Mr.Dota> 0x12: Target order: smart (X: -635.42, Y: -1816.68, flags: 0x0000)
18:43 <Mr.Dota> 0x12: Target order: smart (X: -439.43, Y: -1897.67, flags: 0x0000)
18:44 <Mr.Dota> 0x11: Point order: acidbomb (X: -118.40, Y: -2018.42, flags: 0x0040)
18:45 <Mr.Dota> 0x12: Target order: smart (X: 99.19, Y: -2061.65, flags: 0x0000)
18:45 <Mr.Dota> 0x12: Target order: smart (X: 362.04, Y: -2100.70, flags: 0x0000)
18:46 <Mr.Dota> 0x12: Target order: smart (X: 362.04, Y: -2100.70, flags: 0x0000)
18:47 <Mr.Dota> 0x12: Target order: smart (X: 754.91, Y: -2096.06, flags: 0x0000)
18:47 <Mr.Dota> 0x12: Target order: smart (X: 1172.69, Y: -2063.94, flags: 0x0000)
18:49 <Mr.Dota> 0x12: Target order: smart (X: -1434.58, Y: -1794.31, flags: 0x0000)
18:49 <Mr.Dota> 0x12: Target order: smart (X: -1908.79, Y: -1479.11, flags: 0x0000)
18:49 <Mr.Dota> 0x11: Point order: acidbomb (X: -2372.36, Y: -1820.52, flags: 0x0040)

At 47:09 (in-game - 44:30) regarding the ping:
He pinged a spot on the map quite frantically which was really suspicious - was invis and did not appear on Mr.Dota's vision at all.
44:37 <Mr.Dota> 0x68: Map ping (X: -227.30, Y: -6698.86)
44:37 <Mr.Dota> 0x68: Map ping (X: -227.30, Y: -6698.86)
44:37 <Mr.Dota> 0x68: Map ping (X: -227.30, Y: -6698.86)
44:37 <Mr.Dota> 0x68: Map ping (X: -227.30, Y: -6698.86)
44:38 <Mr.Dota> 0x68: Map ping (X: -227.30, Y: -6698.86)
44:38 <Mr.Dota> 0x68: Map ping (X: -227.30, Y: -6698.86)

^I would say that this is indicative of a maphack

@jabba41 Regarding fogclicks in Fog Log/clicks in DRM, I would say that they were glitches - more of field of vision coming and going (fog line delay glitch) (NOT indicative of maphack)
17:56 <Mr.Dota> 0x19: Select subgroup: [Gyrocopter], 0x00011D6200005AEE
20:25 |cFFFFFF00Mr.Dota (Goblin Shredder)|r clicked Gyrocopter

17:57 <Mr.Dota> 0x19: Select subgroup: [Lycanthrope], 0x0000966200005EE2
20:27 |cFFFFFF00Mr.Dota (Goblin Shredder)|r clicked Lycanthrope

^Can ignore the fogclicks.

Overall, I would say that Mr.Dota should be banned for maphacking due to evading an invisible unit at 21:00 and mass pinging an area of the map with an invisible unit in the fog at 47:09.

Re: [DOTA] Mr.Dota @ europe.battle.net

Posted: Tue Nov 03, 2015 10:32 pm
by HazarDous
17:56 <Mr.Dota> 0x19: Select subgroup: [Gyrocopter], 0x00011D6200005AEE
20:25 |cFFFFFF00Mr.Dota (Goblin Shredder)|r clicked Gyrocopter

17:57 <Mr.Dota> 0x19: Select subgroup: [Lycanthrope], 0x0000966200005EE2
20:27 |cFFFFFF00Mr.Dota (Goblin Shredder)|r clicked Lycanthrope

@Jabba41 These fogclicks are delayed. Feel free to ask me about delayed clicks and how to set your DRM timer to normal instead of -2:31.


Suspicious moves;

~21:00; Mr.Dota is creeping middle lane in his side of the map. LC comes towards him with invisible, and as he comes in his camera sight, Mr.Dota starts running around a bunch of trees to avoid LC perfectly. No direction taken whatsoever, so that was not just Mr.Dota randomly deciding to go somewhere else. Also interesting how he was ~1 hit away from killing a creep when he backed. Who does that... unless you see the danger. Extremely suspicious.


~47:00; Well, that is just blatant. Pinpoint accurate pings on invisible LC... You even see yellow stop moving, wait 3-4 seconds (searching for invis LC) and ping at him as he finds him. No vision of him at any time, simply blatant.



Mr.Dota@europe.battle.net banned 1 year for maphack. Thanks for reporting and thanks for help Jabba and Amnon.

Moving to awaiting confirmation.

Re: [DOTA] Mr.Dota @ europe.battle.net

Posted: Fri Nov 13, 2015 11:07 pm
by Hatedmaru
Confirmed evidence

Code: Select all

~21:00; Mr.Dota is creeping middle lane in his side of the map. LC comes towards him with invisible, and as he comes in his camera sight, Mr.Dota starts running around a bunch of trees to avoid LC perfectly. No direction taken whatsoever, so that was not just Mr.Dota randomly deciding to go somewhere else. Also interesting how he was ~1 hit away from killing a creep when he backed. Who does that... unless you see the danger. Extremely suspicious.


Everyone missing, so backing out seems reasonable - However the way he backs off, going against trees and dodging lc completely invisible becomes rather obvious (dodges through the trees and keeps running from him)

Code: Select all

~47:00; Well, that is just blatant. Pinpoint accurate pings on invisible LC... You even see yellow stop moving, wait 3-4 seconds (searching for invis LC) and ping at him as he finds him. No vision of him at any time, simply blatant.


If he had pinged towards sniper, i could find it reasonable (considering LC was pushing bot), but no, he starts pinging several times at LC moving towards base

No dodging found

Processing