Shaman Builder Idea
Posted: Sun Jul 08, 2018 12:15 pm
"Shaman"
-5 Medium Armor
-No Harvesters, Shaman gains 50 wood per hit.
-Base 400hp
-Building Style (Human)
-Hard
-Builds:
Shelter (10lum),Wall (50lum), Research Center, (150lum), Advanced Research Center (25g 1250 lum),Merchant (45g 150 lum) , Ultimate Structure (500lum)
-Escapes:
Passive Ability: (Astral Quickness) When attacked your movement speed is increased by 5% for 8 seconds. (Can happen every 60 seconds after the last one ended.)
Passive Ability: (Reincarnation) When the Shaman is killed, it will Reincarnate spawning with 70% Health and Mana (Note, you will spawn at your Research Center and this can happen only once during the game.)
-Spellbook:
Active Ability: (Bloodthirst) You grow in size increasing your Health by 200 and Mana by 300 you also gain 5% Lifesteal (Note,Lasts for 80 seconds and you start losing health if you havent attacked an target for 20 seconds.)
Active Ability: (Healing Wave) Heals the target for 100 Health (Costs 150 Mana and CD is 15 seconds.)
Active Ability: (Earthen Grasp) Snares the target for 5 seconds. (Punishable).
Passive Ability: (Focused Power) When using Healing Wave you have a 15% to cast a Dot on a friendly target that heals 1% of their health every 5
seconds for 10 seconds.
Passive Ability: (Elemental Resistance) Magic Damage taken reduced by 5%.
Passive Ability: (Ancestral Knowledge) Mana increased by 2%
-5 Medium Armor
-No Harvesters, Shaman gains 50 wood per hit.
-Base 400hp
-Building Style (Human)
-Hard
-Builds:
Shelter (10lum),Wall (50lum), Research Center, (150lum), Advanced Research Center (25g 1250 lum),Merchant (45g 150 lum) , Ultimate Structure (500lum)
-Escapes:
Passive Ability: (Astral Quickness) When attacked your movement speed is increased by 5% for 8 seconds. (Can happen every 60 seconds after the last one ended.)
Passive Ability: (Reincarnation) When the Shaman is killed, it will Reincarnate spawning with 70% Health and Mana (Note, you will spawn at your Research Center and this can happen only once during the game.)
-Spellbook:
Active Ability: (Bloodthirst) You grow in size increasing your Health by 200 and Mana by 300 you also gain 5% Lifesteal (Note,Lasts for 80 seconds and you start losing health if you havent attacked an target for 20 seconds.)
Active Ability: (Healing Wave) Heals the target for 100 Health (Costs 150 Mana and CD is 15 seconds.)
Active Ability: (Earthen Grasp) Snares the target for 5 seconds. (Punishable).
Passive Ability: (Focused Power) When using Healing Wave you have a 15% to cast a Dot on a friendly target that heals 1% of their health every 5
seconds for 10 seconds.
Passive Ability: (Elemental Resistance) Magic Damage taken reduced by 5%.
Passive Ability: (Ancestral Knowledge) Mana increased by 2%