Current concept assumed by Lynx-, correct it if it's wrong. wrote:Pseudologos is a Titan only attainable through a random chance of 1/8(12.5%). He is given a Heal, Nuke, Escape, Slow, Unique, Scout, and an Ultimate spell by random from the other 7 available Titans abilities categorized in this manner.
The minion type of Pseudologos is a random chance to be an exact copy of one of the 7 other available minion type, every Psedologos minion is the same type.
So basically if you random Pseudologos you can be lucky and get the best of every skill category or you can get the worst of every skill category.
Off topic:
Fair enough.
But his minion is a random minion type of the 7 minion types, not a random set of skills of each minion or the respective skill representation of the main Titan.
Off topic:
Pretty weird if you ask me.
Alright let's move on the the next issue with Pseudologos.
Pseudologos requires each ability to be categorized with the labels "Heal", "Nuke" etc. In my opinion this restricts the other Titans skill options (uniqueness in what they can do). Which obviously is not good for the game as the developer is restricted in only creating a set type of skills.
Off topic:
So what can we do to both have unrestricted unique Titan abilites and a good concept of Pseudologos?
Here is my suggestion;
- Remove all spell categorization
- Remake of the Pseudologos concept
- You can only random Pseudologos via the "-" command. (So this concept won't confuse noobs, and also so you have time to choose the spells)
- When activating the "-" command and you've successfully randomed Pseudologos you will be taken to the ability choosing screen. Note: The random process will be done exactly after you've written the "-" command, so you can save time by choosing abilities during the grace period.
- At the ability choosing screen you get to choose 7 of the 49 available main Titan abilities. (Yes he can choose to pick 7 heals or 7 nukes).
- You choose your minions abilities in the exact same manner, at the ability choosing screen.
- Add a new Pseudologos minion model.
- Unrestrict abilities to be more unique as they are no longer bound to be categorized by the Pseudologos concept.
- Nerf Pseudologos base stats
Legend:
Off topic:
Blue text is my thoughts.
This text is words I want to emphasize.
Spoiler!