Page 1 of 1

Furbolg

Posted: Tue Apr 05, 2016 1:48 pm
by Sytec270
Furbolg: (Hard) Support

-Hp 300
-Ms same as all the builders
-armor type X



(Escape abillitys)

Passive Muddy Skin.

(Tooltip#)
"The Furbolg's body is naturally dirty, and is coated with mud.
When the mud dries, it creates a thick shell that surrounds and
protects the Furbolg. Grants a x chance to block x damage."

(Tooltip#)
"Furbolg's are natually fast runner's. Furbolg can have x amount of speed for x amount time.

Buildings

Builds Orc style


Shelter
Trains Wokers. Regular shelter
=====================================
Harvester:costs 6 food. Harvests 1 lumber per hit up to 5 lumber


------------------------------------------------------------------------------
Fruit Tree
Gives 20 food. 25-25 damage.Same stats as fruit tree but has 25 damage.

-------------------------------------------------------------------------

Research Center
Researches:
Armor Upgrade: gives X armor and X Hp. Can be upgraded 5 times.
Claw upgrade: what gives X damage and X chance to Criticaly Strike x times more damage.

------------------------------------------------------------------------------------------------------

Wall-55 lumber. Mud Walls
300 hp 5 armor.

Enhanced Wall-275 lumber. Stone Walls
550 hp 15 armor.

-----------------------------------------------------------------------------------------------

ARC - 20 gold 1250 lumber
Researches:
Command aura: gives +10 more damage and 2 more armor in 400 AOE to allied melee units.
Dust Spray gives a x amount of chance enemies to miss their attack



----------------------------------------------------------------------------
Merchant
45 gold and such. Normal Merchant
-----------------------------------------------------------------
Mushroom Tower-90 gold 1000 lumber
The mushroom tower. Has the chance to make enemies to miss. Transmuted it gives his enemies to miss x amount.
Mud Launcher- 135 gold 1000 lumber
Does 110-120 damage.Reduces sight range of attacked unit to 350 for 10 seconds and has a 50% chance to deal 1.15 times more damage
Gives the holder a 25% chance to deal a 1.1x crit and reduce sight range to 300

Spells:

Quick Sand can slow enemies x amount of speed and time :long cooldown:

Enrage gives 10% attack speed increase for 3 seconds

Command Aura gives nearby allied units 10% more damage and 2 armor.

Dust Spray gives enemy units to miss x% of their attacks for x amont of time :long cooldown:

Edit: He could have avatar for x amount time.

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 1:56 pm
by Merex
Furbolg should be able to summon 20 other smaller ones or split into 10 illusions.

#FurbolgEmpire

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 1:58 pm
by Sytec270
You mean like an escape abillity ?

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 2:30 pm
by Merex
I mean like a rule the world ability.

Furbolg should be the superior race of ID. Everyone shall bow to the furbolgs.

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 2:32 pm
by Sytec270
Heh :D

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 3:50 pm
by Sytec270
Sytec270 wrote:Heh :D


But that would not be balenced.

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 4:38 pm
by Sytec270
This builders main reason is to catch minions.

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 6:20 pm
by 1337hamburger
It would be interesting to see furblog be a more goofy builder, that is random only. Titans get a random only titan, why shouldn't builders? Could add some fun.

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 6:35 pm
by Lynx
can we have panda and arachnid before new builders are introduced

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 6:44 pm
by Sytec270
Yes but these are ideas Work in progress.

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 6:51 pm
by Sytec270
I feel like archandid is weak. It would not work 4.0.0 version or it has to be totaly remade stronger.

Re: [4.0.0] Furbolg

Posted: Tue Apr 05, 2016 7:37 pm
by lordmillt
I guess ur. New here, ever heard of buffs o Changes?
...