RaptorXI wrote:While results for the new map may take some time, heres is a guide for new players.
Instead of always complaining about stackes teams, learn the game, since you are the one with 0 games or bad stats, so people might acutally hire you on their team.
Just to make my basic contribution,
Q: What should I build in the "Top" (water) lane?
A: Build DOCKS. Don't build camps because the "nodes" (control points) for that lane is only accessible by water units.
Q: Where should I build the Docks?
A: Build the DOCKS between the Towers, right at the top of the map, near the "Island".
Q: Why do people want to draw or kick me when I build the docks in the wrong place?
A: 1) If they are too far behind, then the units will engage nearer to your tower, giving the opponent the first two "nodes" for free. The first node gives each team member +5 gold, the middle node gives each team member +15 gold, and the last node gives each team member +5 gold. Building too far behind means you're giving the opponent team +60 gold/tick (30 secs). 5 minutes X 120 gold = 600 gold, meaning your opponent team can each build 1 camp/dock/gran/tech than your team can. Another effect of building your camps too far behind is that your towers will take a lot of damage because your units will engage them later. This increases the risk of you losing your towers, and will also drain your gold from having to repair them more often.
2) If they are too far in front (nearer to the water's edge than the tower), they run the risk of being destroyed by stacks especially when the ranged units start to have longer ranges (meaning they will engage the camp much earlier before they see the towers, at which point they attack the towers).
Q: How many docks should I build?
A: 9 Docks
Q: I can only build 5-6 docks because I only have 10-11 food. What should I do next?
A: This is probably because the "middle" player has not managed to get the additional "food/middle" nodes which give you more food, to a maximum of 14. Monitor the progress of the battle in the mid-lane. If it is unlikely that your team can get the food, then you should "tech". If you're not sure, keep some gold (1 dock = 200 gold, 3 docks = 600 gold). Sometimes, the opponent might have overwhelming forces in the middle lane, in which case you can consider building 1 granary (not advised before 08:00).
Q: What should I upgrade my docks to?
A: Trireme > Galleys > Raiders > Trireme. That's the basic rock-paper-scissors for these units. On ENT, most mid players will support the top lane with 2-3 Raiders + 0-1 Trireme in the early game. Hence, most of the time, the mid player will ask you to build 3 trim, 5 galleys, and 1 raider. This will complement the support he will give you. If you're not sure, always ask your middle player.
Q: Why should I place some docks above the island?
A: 1) It is possible for a unit spawned right at the top of the map, to reach the other end, without engaging enemy units because of their limited vision. By building at least 1-2 docks above the island, such units cannot "sneak" past your units, thereby taking the nodes with little/no resistance. Units spawning above the island also have a tendency to "path"/flank, into the ranged units behind the melee units, which can be helpful.
Q: Should I build structures on the island?
A: Some players build their libraries/granaries in front of the island tower. The advantage here is that the library/granary can "tank" some damage from the enemy. The disadvantage here is that you can lose that library/granary. One way to defend against a "rush" in the top lane is to build land units on the island (e.g. longbows, catapults, ballistas, field cannons, siege cannons, ironworks, leonardo, airplane). Basically, this means that if you build structures like granaries on the island, there is less space for your team mates to build on to help you defend in the event of a "rush".
Q: What should I build in the "bottom lane"
A: Build CAMPS, not towers. You cannot build DOCKS because those can only be placed in the water.
Q: How many camps should I build?
A: Similar to the top lane, 9.
Q: Where should I build the camps?
A: Right at the bottom of the map, near the towers. Most players build their camps along the same vertical line as the towers. Advantages/disadvantages with building too far front or back are similar to Top lane.
Q: What should I upgrade my camps to?
A: There are many ways to upgrade your camps in the early game. Savage > Warrior, Axe>Spear>Horse>Archer. These are the basic rock-paper-scissors mechanics. I suggest you play a few games or watch replays to learn the advantages/disadvantages of upgrading different type/quantity of units. It goes without saying that "melee" units should be in front, while "ranged" units should be behind.
Q: Why do people want to draw the game or kick me when I build my camps in a tight formation (i.e. in a 3 X 3 square).
A: There are a number of units from early to late game that have "splash" damage. By placing your camps this tightly, you are making your units collectively weaker as they will all take more splash damage, and die faster. To reduce the effect of splash damage, you should try to spread out/space out your camps.
Q: Should I build an Ancient Wonder Builder (Furion) in my castle?
A: In general, you should not. Doing this will consume 1 food and 75 gold, meaning you will have 1 less camp/dock in your lane, automatically losing the lane to your opponent. Sometimes, a Top/Bottom Lane player might build an ancient wonder builder to build the Obelisk for another team mate. This is a strategy employed by advanced players in a style of play called IH (short for in-house).
Q: Should I build wonders?
A: See previous question. Without a wonder builder, you cannot build wonders. In general, only the Mid Player builds wonders.
Q: What should I build in the "middle" lane?
A: If you need to ask this question, you should not be playing in the middle lane. The middle lane is effectively the "leader" of the team. If you do not know how to play the bottom and/or top lane, you should not lead the team.
Q: The middle lane (Player 1/4, Red/Purple) is telling me to do certain things, should I listen to them?
A: See previous question. Civ Wars is a team-game, but unlike most WC3 custom games (e.g. DOTA. LTD), the individualistic actions of selfish lane players can be extremely disastrous to the entire team. Hence it is important to follow the lead of the middle player. This is extremely critical in situations like "rushes".
Q: My middle lane is not answering my questions, what do I do?
A: A good number of players do not use English as their native language. There are many Korean, Chinese, Russian, and other nationalities playing CIV on ENT. In such situations, it is best to keep your questions in fewer and simpler words. If they keep replying with "blank spaces", its because they are using a different script (e.g. Korean) and your computer lacks the proper script to display them. If there is no response at all, well, tough luck
Q: How can I learn more about the game?
A: The best way is to watch game replays. You can find CIV war replays here (
https://entgaming.net/customstats/civwars/games/). Just click on a game, and then click on "Download". You will then see a log of all chat in the game, and links to download the actual .w3g replay file and the lobby chat.
Good luck and cheers!