HELLHALT TD 4.0.1 - [Discussion]

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HELLRAlSER
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HELLHALT TD 4.0.1 - [Discussion]

Postby HELLRAlSER » Mon Apr 03, 2017 6:55 pm

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HELLHALT TD v4.0.1 - Changelog
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General
-Added new text command: -time
Displays replay time.


Units
- Tree of Knowledge
*Forbidden Fruit
Damage from 200 to 220

- Wild Boar
Collision size reduced by 12.5%

- Changed name of Maverick to Avion.

- Mur’ghouls changed model.

-Furbolg Shaman:
*Spirit link:
- From 50% damage share to 60%
- Targets from 4 to 5


Bugfixes
- Fixed a visual bug with allied resources.
- Fixed Wisps stacking on the tree in the middle.
- Fixed a couple of tooltips displaying wrong information.
- Fixed a bug where Slavetrade reward message was addressed to the wrong player
- Fixed size issues with new models.
- Fixed a bug where Yggdrasil, Tree of Life and Tree of Battle would on occasions heal enemy units in arena.
- Fixed a bug where Tree of Life would heal enemy units on death in arena.
- Fixed a bug with Medium and Ultra Land Mines





Load Code: 8mdib
Announcement and download location: viewtopic.php?f=233&t=108311
Alternative Download Location: https://drive.google.com/open?id=0B8fRJ ... GU3ODNXamM
Alternative Changelog Location: https://goo.gl/zqRiNl
Please report to the above link ANY issues.

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matdas
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Re: HELLHALT TD 4.0.1 - [Discussion]

Postby matdas » Tue Apr 04, 2017 6:17 am

@hellraiser is the ygg going to heal allies?

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Re: HELLHALT TD 4.0.1 - [Discussion]

Postby HELLRAlSER » Tue Apr 04, 2017 8:47 am

@matdas

Yes. In my tests it did after i fixed it. Is there any issue?

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Re: HELLHALT TD 4.0.1 - [Discussion]

Postby matdas » Tue Apr 04, 2017 8:55 am

not that i am aware of, havent played this one yet. was curious as in 3.97 the ygg would sit at 50/50 mana and not heal. i'll try it out later with some friends.

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Re: HELLHALT TD 4.0.1 - [Discussion]

Postby AndieRoo » Sat Apr 08, 2017 3:19 pm

Hellraiser,
Do not know where to find it, but you had asked for people to bring your attention to glitches. I havent played new version, but a suggestion from the old version. In new version maybe make it where if red doesnt input mode or screws up mode, that the default mode is hpac instead of the no champion mode. Food for thought.

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Re: HELLHALT TD 4.0.1 - [Discussion]

Postby HELLRAlSER » Sat Apr 08, 2017 5:07 pm

@AndieRoo Maybe i forgot to mention it in the changelog but the new default mode is phac in 4.0.3/4.0.4 versions


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