HELLHALT TD v4.0.5.13 - v4.0.5 - [Discussion]

Moderators: HELLRAlSER, ENT Staff

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Re: HELLHALT TD v4.0.5.9 - v4.0.5 - [Discussion]

Postby HELLRAlSER » Fri Jun 16, 2017 7:33 am

Uploaded 4.0.5.9

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Re: HELLHALT TD v4.0.5.10 - v4.0.5 - [Discussion]

Postby HELLRAlSER » Sun Jun 18, 2017 8:13 am

v4.0.5.10 uploaded

Wurtz
Armored Tree
Posts: 82
Joined: Thu Oct 02, 2014 3:28 pm
Has thanked: 1 time
Been thanked: 4 times

Re: HELLHALT TD v4.0.5.10 - v4.0.5 - [Discussion]

Postby Wurtz » Sun Jun 18, 2017 9:19 pm

New version CC is bugged.

ProGamer
Aura Tree
Posts: 29
Joined: Sun Nov 03, 2013 10:26 am
Has thanked: 1 time

Re: HELLHALT TD v4.0.5.11 - v4.0.5 - [Discussion]

Postby ProGamer » Fri Jun 23, 2017 5:39 am

.12 is coming soon?

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Re: HELLHALT TD v4.0.5.11 - v4.0.5 - [Discussion]

Postby HELLRAlSER » Fri Jun 23, 2017 8:38 pm

@ProGamer yes, as soon as I solve an issue that was reported for Mac computers

Zulthar
Forest Walker
Posts: 237
Joined: Wed Feb 17, 2016 5:09 pm
Been thanked: 4 times

Re: HELLHALT TD v4.0.5.13 - v4.0.5 - [Discussion]

Postby Zulthar » Tue Jul 04, 2017 3:30 am

@HELLRAlSER

(O_O) played some matches few days ago, awesome changes Hellraiser holy hell! Excited to stream it again soon, been really busy lately :'( with Real life crap.

Pandas_Ballgage
Basic Tree
Posts: 2
Joined: Tue Jul 04, 2017 4:02 am

Re: HELLHALT TD v4.0.5.13 - v4.0.5 - [Discussion]

Postby Pandas_Ballgage » Tue Jul 04, 2017 8:18 pm

Like the work you're doing on the game been enjoying it. Only thing I don't like is leavers, once you get to 17 in 3v2. too many demons and infernos can be overwhelming for the team that only has two players.

6 infernos, If one of the players leak on 16, then you got 9 infernos you have to deal with. Bit much for 3v2?

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Re: HELLHALT TD v4.0.5.13 - v4.0.5 - [Discussion]

Postby HELLRAlSER » Thu Jul 06, 2017 12:02 pm

@Zulthar
Hey there, nice to see you again! Can't wait to watch your streams again! ;)

@Pandas_Ballgage Well, 3vs2 is not meant to be completely fair. Nothing should be able to replace a human, but team with less players already have enough bonuses.

Helcanus
Basic Tree
Posts: 2
Joined: Tue Aug 01, 2017 9:20 pm

Re: HELLHALT TD v4.0.5.13 - v4.0.5 - [Discussion]

Postby Helcanus » Tue Aug 01, 2017 9:38 pm

At first I thought teal was juggling and trying to make us lose, I was kinda rude about it when I seen what was happening. But found out he was telling the truth, because this never has happen to me before, when we took guardian away from him. Not sure if enemy team was somehow able to interact with it while I was on guardian, or if a teammate is able to tamper with it, But I wasn't able to control guardian on level 12, when I had control of it. It felt like someone was interacting with it somehow when I was trying to control the guardian.

http://storage.entgaming.net/replay/vie ... 625301.w3g

Helcanus
Basic Tree
Posts: 2
Joined: Tue Aug 01, 2017 9:20 pm

Re: HELLHALT TD v4.0.5.13 - v4.0.5 - [Discussion]

Postby Helcanus » Tue Aug 01, 2017 10:17 pm

Another thing, Provoke likes to cast early when Elite isn't near guardian, if auto cast is enabled. Maybe have provoke not auto cast and only the guardian skill? If someone new to guardian and does not realize this, it will cost them a heal or the game.

ProGamer
Aura Tree
Posts: 29
Joined: Sun Nov 03, 2013 10:26 am
Has thanked: 1 time

Re: HELLHALT TD v4.0.5.13 - v4.0.5 - [Discussion]

Postby ProGamer » Fri Aug 18, 2017 5:59 pm

Nature is too weak


Return to “HELLHALT TD”

Who is online

Users browsing this forum: No registered users and 7 guests