HELLHALT TD v4.0.7.1 - [DISCUSSION]

Moderators: HELLRAlSER, ENT Staff

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby HELLRAlSER » Sat Aug 26, 2017 1:27 am

New patch just released: viewtopic.php?f=233&t=116480

Hope you enjoy it, and don't hesitate to leave your thoughts below!

Haikuna
Basic Tree
Posts: 2
Joined: Sun Dec 11, 2016 8:09 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby Haikuna » Mon Aug 28, 2017 3:07 pm

Nice update Hellraiser, haven't played around with it much, but right off the bat, the offlaner command (-oo), doesn't seem to work for me. It says that [Player] is a gold cheater!, and proceeds to set their gold to 0. Is this intentional?

keler
Resource Storage
Posts: 19
Joined: Sun Apr 02, 2017 7:23 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby keler » Wed Aug 30, 2017 5:08 pm

hi... i have been playing the new version a few times and the game seems to crash and disconnect me within the first 7 levels... i heard rumours it happens when someone clicks on king but i havent got the chance to verify it other than before lvl 1 start and here it does not happen.

Is anyone else experiencing this?

HELLRAISER
Aura Tree
Posts: 41
Joined: Fri Oct 23, 2015 8:32 am
Has thanked: 1 time
Been thanked: 4 times

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby HELLRAISER » Wed Aug 30, 2017 9:45 pm

@Haikuna thnx, fixed in new version
@keler mac?

keler
Resource Storage
Posts: 19
Joined: Sun Apr 02, 2017 7:23 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby keler » Wed Aug 30, 2017 10:28 pm

jep, mac. Last game i got disconnected after i used anarchy.

keler
Resource Storage
Posts: 19
Joined: Sun Apr 02, 2017 7:23 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby keler » Wed Aug 30, 2017 10:48 pm

same again... this time it was a teamplayer using anarchy and then dc.

SkyIsTheLimit
Resource Storage
Posts: 22
Joined: Fri Aug 25, 2017 9:46 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby SkyIsTheLimit » Wed Aug 30, 2017 11:53 pm

Never esperienced that bug.

However, i think some units got over-nerfed. Constrained spirits, for instance, are now utterly useless :(
I pride myself wit defeated high elo's pelts.

I have defeated:

    Dew
    Halcast.de
    n00beh
    yop

Elo is love, Elo is life.

HELLRAISER
Aura Tree
Posts: 41
Joined: Fri Oct 23, 2015 8:32 am
Has thanked: 1 time
Been thanked: 4 times

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby HELLRAISER » Thu Aug 31, 2017 12:18 pm

keler wrote:same again... this time it was a teamplayer using anarchy and then dc.

You have any replay links?

keler
Resource Storage
Posts: 19
Joined: Sun Apr 02, 2017 7:23 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby keler » Thu Aug 31, 2017 12:58 pm

No but i can make one in a private game... just dont know how to do it???

keler
Resource Storage
Posts: 19
Joined: Sun Apr 02, 2017 7:23 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby keler » Thu Aug 31, 2017 1:22 pm

keler wrote:No but i can make one in a private game... just dont know how to do it???


There is no problem in a solo mode... ill save next replay when it crashes. where do i upload and link to/from?

HELLRAISER
Aura Tree
Posts: 41
Joined: Fri Oct 23, 2015 8:32 am
Has thanked: 1 time
Been thanked: 4 times

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby HELLRAISER » Thu Aug 31, 2017 1:26 pm

@keler

https://entgaming.net/openstats/

Just search for your ingame user name, it will display all your games. Then find the one that it desynced and copy paste the link from your browser here.

Edit: Seems your ingame name is same as your forum name, so i got your replays.
Last edited by HELLRAISER on Thu Aug 31, 2017 1:31 pm, edited 1 time in total.

keler
Resource Storage
Posts: 19
Joined: Sun Apr 02, 2017 7:23 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby keler » Thu Aug 31, 2017 1:28 pm


HELLRAISER
Aura Tree
Posts: 41
Joined: Fri Oct 23, 2015 8:32 am
Has thanked: 1 time
Been thanked: 4 times

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby HELLRAISER » Thu Aug 31, 2017 1:37 pm

@keler

Its ok, ty anyway. I might message you bit later for a beta test. You are welcome to join us at discord for easier beta access.

keler
Resource Storage
Posts: 19
Joined: Sun Apr 02, 2017 7:23 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby keler » Thu Aug 31, 2017 7:46 pm

HELLRAISER wrote:@keler

Its ok, ty anyway. I might message you bit later for a beta test. You are welcome to join us at discord for easier beta access.


Sure, just let me know if u need me for beta test.

EDIT: Im on discord now... no mic though...

Inb4leak
Basic Tree
Posts: 1
Joined: Thu Aug 31, 2017 8:50 pm

Re: HELLHALT TD v4.0.7.1 - [DISCUSSION]

Postby Inb4leak » Thu Aug 31, 2017 8:55 pm

Looks like PR mode have a bug, it only changes after the 1st wave and after that your stucked with that roll for the rest of the game.
Like the new models, but they will take some time to get used too.


Return to “HELLHALT TD”

Who is online

Users browsing this forum: No registered users and 10 guests