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HELLHALT TD v4.0.8.1 - [Discussion]

Posted: Wed Oct 11, 2017 2:48 pm
by HELLRAlSER
New patch just released: viewtopic.php?f=233&t=118977

Hope you enjoy it, and don't hesitate to leave your thoughts below!

Re: HELLHALT TD v4.0.8.1 - [Discussion]

Posted: Thu Oct 12, 2017 9:09 am
by Pikachu_
Love some of the changes, just need to fix the minor bugs and one major bug :D

Re: HELLHALT TD v4.0.8.1 - [Discussion]

Posted: Thu Oct 12, 2017 6:09 pm
by peeweegunz
Hello, just wanna give some feeback :)

bugs i have encountered so far.
I had a game where all the bugs occured in the same game, i'll attach the replay link.

http://storage.entgaming.net/replay/vie ... 891889.w3g

round 4
Units split at wave start, some units simply don't walk forward. happend for green ( i am currently using the ability in one of the houses to set "units attack at will enabled" in order to force them when sent msg comes, but they will still be delayed.)

Round 12 & 17
12 - 2 champions spawned for yellow. 17 - 2 champions spawned for orange

round 11 & 12
Unites did not go to king after clearing the wave. happend for green and orange.

(these last 2 bugs need some immidiate attention imo, since they are big gamechangers)

a

Posted: Thu Oct 12, 2017 7:01 pm
by felineaids
a

Re: HELLHALT TD v4.0.8.1 - [Discussion]

Posted: Tue Oct 17, 2017 4:36 pm
by peeweegunz
small update.

sending demon on 20 doesn't work.
For some reason they dont leave the send area.

http://storage.entgaming.net/replay/vie ... 912460.w3g

Re: HELLHALT TD v4.0.8.1 - [Discussion]

Posted: Wed Oct 18, 2017 5:20 pm
by StopTheBS
Same hit me several times already that the demons do not leave the send area and everytime it cost me the game. (Curious it happens only against high elo player). That bug appeared mostly on a 17 send and recently on a 19 and 20 send. They stuck and get out for the arena.

Have the replays saved dont know how to find the link like the preposter.