Change Log 1.199.1.03

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PrescottRX
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Change Log 1.199.1.03

Postby PrescottRX » Fri Dec 02, 2016 6:15 am

Change Log 1.199.1.03
(Updated 12/1/2016)

Empire Ships
5 Rowboats spawn per lane every 35 seconds (down from 25s) and pay 20g
2 Battleships spawn per lane every 35 seconds (down from 25s) and pay 50g
1 Cruiser spawns per lane every 190 seconds (up from 150s) and pay 100g
Empire ships NO LONGER gain HP and Damage over time
(Pays the team approx 33k gold over the course of a 45 min game, compared to 28k in 1.199 {assuming harbors alive})

Hero Reward system
Sailors pay 150
Crusaders and Interceptors pays 200
Goblin Junker and Sea Punisher pays 250
Dominator and Destroyer pays 300
Overlord, Juggernaught, and Submarine pays 400
Ghost Armada and Elven Predator pays 500
Black Pearl and Battle Royale pays 600

Second Gold
The gold per second distibution for most battleships games provided 1 gold per player in a 5 player team, 2 gold per player in a 4 player team and so forth. In Battleships Pro, this is doubled or tripled in an Accel game, such that gold was awarded 5,8,9,8,5 per second per team. For non-accel, this provided the 4 player team a gold advantage of 10800 (28800-18000) and a 16.2k (43200-27000) gold during the course of a 30 minute game. This advantage has been corrected.
Second Gold is paid every 1.33 seconds and is distributed as follows:
For 5 players on the team 4 gold is given (20 gold/team)
For 4 players on the team 5 gold is given (20 gold/team)
For 3 players on the team 7 gold is given (21 gold/team)
For 2 players on the team 8 gold is given (16 gold/team)
For 1 player on the team 10 gold is given (10 gold/team)
(Pays the team 40601 gold over the course of a 45 minute game, compared to 40500 in 1.199)

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