Change Log 1.199.1.01

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PrescottRX
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Change Log 1.199.1.01

Postby PrescottRX » Sat Oct 22, 2016 11:50 pm

Change Log 1.199.1.01
(Updated 10/22/2016)

Weapons
Rocket Cannon - Increased damage (from 3 to 4) and reduced range (from 1600 to 1500) and cooldown (from 1.0s to 0.6s)
Arrow Cannon - Increased damage (from 7 to 8), range (from 600 to 675), and cooldown (from 0.45s to 0.5s)
Basic Cannon - Increase range (from 700 to 750)
Flame Cannon - Decreased damage (from 50 to 45) and cooldown (from 3.0s to 2.5s)
Oblivion Cannon - Decreased range (from 1025 to 1000)
Harpoon Cannon - Decreased range (from 1300 to 1275)
Machinegun Cannon - Increased damage (from 8 to 12) and decreased cooldown (from 0.12s to 0.18s)
Bombard Cannon - Decrease damage (from 40 to 37), range (from 1600 to 1500) and cooldown (from 1.25s to 1.1s)
Flaming Arrow Cannon - Increased damage (from 35 to 36) and range (from 850 to 900)
Corpse Cannon - Decreased Price (from 2900 to 2800) and increased ranged (from 700 to 725)
Glaive Thrower - Increased range (from 700 to 725) and decreased cooldown (from 2.2s to 2.1s)
Mortar cannon - Decreased damage (from 120 to 110), range (from 1600 to 1500) and cooldown (from 1.25s to 1.1s)
Shadow cannon - Increased damage (from 54 to 57)
Laser cannon - Increased damage (from 15 to 30) and cooldown (from 0.05s to 0.1s)
Frag-Fire cannon - Increased damage (from 115 to 140), decreased range (from 1125 to 1100) and increased cooldown (from 0.5s to 0.6s)

Harbor/Towers
Tower - Hit Points increased (from 7500 to 8500) and damage increased (from 30-40 to 32-45)
Harbor - Hit Points increased (from 10000 to 15000)
Main Harbor - Hit Points decreased (from 20000 to 10000)

Empire Ships
Rowboats spawn (from 6 per lane to 5) every 25 seconds (up from 35s) and pay 15g
Battleships spawn (from 4 per lane to 3) every 25 seconds (down from 80s) and pay 35g
Cruisers spawn every 150 seconds (down from 190s) and pay 100g
Empire ships gain HP and Damage over time

Sader
Crusader - Removed True Sight, decreased HP (750 HP to 650 HP)
Capfest Crusader has True Sight and 750 HP
Interceptor - added True Sight

Items
Crusader Stone - provides True Sight and +12 armor for 600 gold
Removed Heavy Teleport

Hero Reward system
All Hero ships pay between 200-600 based on Networth

Second Gold
The gold per second distibution for most battleships games provided 1 gold per player in a 5 player team, 2 gold per player in a 4 player team and so forth. In Battleships Pro, this is doubled or tripled in an Accel game, such that gold was awarded 5,8,9,8,5 per second per team. For non-accel, this provided the 4 player team a gold advantage of 10800 (28800-18000) and a 16.2k (43200-27000) gold during the course of a 30 minute game. This advantage has been corrected.
Second Gold is paid every 2.0 seconds and is distributed as follows:
For 5 players on the team 4 gold is given (20 gold/team)
For 4 players on the team 5 gold is given (20 gold/team)
For 3 players on the team 7 gold is given (21 gold/team)
For 2 players on the team 9 gold is given (18 gold/team)
For 1 player on the team 13 gold is given (13 gold/team)

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