2.35C Changelog

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Quetra
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2.35C Changelog

Postby Quetra » Sat Dec 10, 2016 10:30 pm

Version 2.35C


I decided to make a smaller update for this month, essentially 2.36 but with the additions that require further tests edited out. (E.g the new ship for top and the dromon rework, amongst others.) 2.36 will come after another month or so of testing.

Spoiler!
New:

-Added a new upgrade from Munitions Plant, Refinery, and Battlefield Trenches: Humvee Depot. A smaller Mech Infantry (doesn't drop a unit after death.) Costs 1000g, requires Combustion. Upgrades into Mech Infantry (M-Gunner) for 1000g 1 food.

Balance:


-Dreadnought's range reduced from 900 to 500.

-Magellan's Expedition now spawns 2 Frigates instead of Caravels for 2300g. Requires Chemistry.

-Crossbowman cooldown reduced from 2 seconds to 1.5 seconds while maintaining the same DPS.

-Commando cooldown reduced from 3 seconds to 2 seconds while maintaining the same DPS.

-Reverted Grenadier range nerf from previous version.

-Bazaar of Alexandria now gives 15/15/15/20 for every set afterwards, changed from 10/15/20 for every set afterwards.


General/Bug Fixes:

-Added new icons/models for Armor/Heavy Armor and General Mills.

Era rewards adjusted -
Gold reward for controlling top goes up by +4/+8/+4 for each era.
Material reward for controlling bot goes up by +4/+8/+4 for each era.
Material reward for controlling middle top circle and middle mid circle goes up by +1 each era.
-Saint Michel's Abbey changed to a flat +5/+10/+5 for controlling each circle, which does not increase for future eras.

-Modern Worker can now build the Hospital.

-New fusillier model given a blue tint.

-Reduced the size of the War elephant from 1.25 to 1 scale.

-Reduced the life regen of elites from 5% to 3%.

-General corrected to Light armour instead of Modern Infantry. Now attacks air as well as ground. No longer upgrades into Interceptor/Divebomber. Now correctly requires Leadership. The Admiralty now upgrades into the General's Heliport.

-Light armor description corrected: Siege damage actually deals 100% to the armor type rather than 50%.

-Fixed The Old Stables hotkey.

-Construction and Metallurgy now show their research time.

-Trade Markets, Food Markets, and Material Markets now show the correct values of food and materials.

-Bank and Hanging Gardens now show the correct income payout in their mana.


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