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Public hosting - map upload

Posted: Mon Aug 06, 2012 3:10 am
by uakf.b
We're developing a system where you can upload maps to our public hosting bot server. This could be useful if you don't want to wait while your suggestion for adding a new map is being processed, or if you're developing a map, and want to test it in multiplayer but aren't able to host.

However, we're not sure if this is going to be useful to anyone, so asking here to see what you think. If you have any comments, suggestions, questions, etc. post here!

Thanks,
- uakf.b

Re: Public hosting - map upload

Posted: Tue Aug 07, 2012 12:12 am
by uakf.b
Eh.. no one has any thoughts? :P

Re: Public hosting - map upload

Posted: Tue Aug 07, 2012 8:16 am
by cyberpunk
Good idea, a ftp where ppl can upload the map-file to host their own games! 100% support!

Re: Public hosting - map upload

Posted: Tue Aug 07, 2012 1:02 pm
by uakf.b
No, FTP would not be secure, it's a website.

Re: Public hosting - map upload

Posted: Thu Aug 09, 2012 11:52 pm
by uakf.b
I mean, there's no reason to implement or configure an FTP server that can appropriately limit the number of maps that a user could upload, and also link the connecting users with the forum accounts. If it were just a public FTP server then it would be insecure and anyone could upload anything. The only security that FTPS and SFTP provide are encryption of the files being transferred, but this isn't the security that I'm referring to (and anyway, even if someone eavsdrops on the map, who really cares?). Actually I guess they also encrypt login information, but if there's login then like I said, it'd have to be linked with the forum and that introduces the same potential for a security risk from the coder like you mentioned...

And since we don't have any artificial intelligence yet that can code things, everything is coded by a human and might have a bug / vulnerability.