Legion TD HELL v3.96 series - [DISCUSSION]

Moderator: HELLRAlSER

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Legion TD HELL v3.96 series - [DISCUSSION]

Postby HELLRAlSER » Wed Oct 05, 2016 4:37 pm

DISCUSSION TOPIC

--------------------------------------------------
Legion TD HELL v3.96f - Changelog
--------------------------------------------------

Champions
-Champions return damage is reduced from 50% to 40%

Bugfixes
-Fixed Catastrophe(Meridian) and Haunting(Dark Priest) not working in the arena



--------------------------------------------------
Legion TD HELL v3.96d - Changelog
--------------------------------------------------

General
-NC mode is renamed to:
-CC Challenge Champions

Added -NC mode: No Champions
Wont be any champions into the game whatsoever

Uneven games
-Reduced Lumber bonus gain from +2 to +1 per player less in your team.
-Now, after level 10, you also get an invisible bonus wisp. After Level 20 you get 2nd bonus wisp. (those Wisps do NOT increase per player missing).
-Extra Lumber Research and Extra Wisp count now its reflected on Scoreboard

Average Lumber increase:
Prior level 10: ~11% per player less in your team
Level 10-20: ~6% per player missing + ~11% static
Level 20-30: ~5% per player missing + 22% static
If for example you play 1vs4 then the average increase at level 9, 11, 21 will be: ~33%,~29% ~37%


Champions
-Increased champion damage from 210% to 310%
-Champions percent damage from 2% of currentHp to 1% of CurrentHP. Champions attacking same unit increase CurrentHp damage by 0.03% per hit. If a unit drops below 15% of max HP, Champions gains +100 damage.
*Armor Hail: AoE from 415 to 425


Bugfixes
-Fixed a few HP and Bounty issues related to champion
-Fixed again an issue with wisp not harvesting on rare occasions
-Relocated a bit buldings



--------------------------------------------------
Legion TD HELL v3.96c - Changelog
--------------------------------------------------

General
-Improved Challenge A Champion button


Champions
-NC mode: Adjusted Champion bounty a little.


Bugfixes
-Fixed -nc mode Champion giving multiple times bounty.


--------------------------------------------------
Legion TD HELL v3.96b - Changelog
--------------------------------------------------


General
Added No Champions(-nc) option to the game.
-nc : No Champions: There will be no Champions spawned during the game
-Champions can be manually Called for extra bounty

Added All Champions(-ac) option to the game
-ac: all waves above level 5 will spawn a champion (excluding boss waves)

Mercenary:
*Command Attack!: no longer affect Mercenary Units.
-Reduced build area of Mercenary

Antistuck:
Completely re-coded

Buildings
Add new building: WarRoom


King
*Anarchy: now is learned at the end of wave 10 or at the end of wave 5 for -ac/nc mode.


Champions
*Enraged:
-Damage increase from 260% to 210%. Now it also deals 2% of targets currentHP as damage(pure)
-Attack speed increase from 40% to 20%
It still can be purged.
-Now they move 25% slower instead of 20%

Waves
Wave 20: Dragon Turtles
From 12200 hp to 12500 hp.

Player Sends
Pandaren
-Base ms from 270 to 230

Warrior
*Slam: Damage from 10/5 to 12/6 AoE 160/110


Bugfixes
-Fixed wrong selling price of Troll Champion
-Fixed a few icons missing
-Fixed Mutants sometimes consuming lumber while not casting Inject steroids


--------------------------------------------------
Legion TD HELL v3.96 - Changelog
--------------------------------------------------


King
-Increased AoE for King Invulnerability from 700 to 1100
-Re-coded it.

Champions
-Fixed a bug where Champions would get 10% more chance to spawn on occasion than expected

Player sends
Infernal
*Bash: Duration from 1.6(0.6) to 1(0.5)

Units
Tuskar
-Cost from 10 to 15



viewtopic.php?f=233&t=100203 <DOWNLOAD LOCATION AND LOAD CODE
These users thanked the author HELLRAlSER for the post:
alllllllllabal (Fri Oct 07, 2016 6:11 pm)

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Re: Legion TD HELL v3.96b - [DISCUSSION]

Postby HELLRAlSER » Wed Oct 05, 2016 4:37 pm

OK new map is out, still kinda in beta altho its in a very good shape, I will leave it as beta till am satisfied with balance
These users thanked the author HELLRAlSER for the post:
alllllllllabal (Fri Oct 07, 2016 6:11 pm)

Wurtz
Armored Tree
Posts: 82
Joined: Thu Oct 02, 2014 3:28 pm
Has thanked: 1 time
Been thanked: 4 times

Re: Legion TD HELL v3.96 series - [DISCUSSION]

Postby Wurtz » Sat Oct 08, 2016 12:19 pm

is it possible to remove that bonus wood? When a player leave. Its not good! Last game dude leaking all rounds and still got 370 income + 9/10 at lvl 10... That should not be possible! At 20 he had 25k + value? Its fucked!!!

atleast make it less! I prefer anyday to be alone aswell :P

HELLRAlSER
ENT Staff
Posts: 630
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Re: Legion TD HELL v3.96 series - [DISCUSSION]

Postby HELLRAlSER » Sat Oct 08, 2016 1:28 pm

Wurtz wrote:is it possible to remove that bonus wood? When a player leave. Its not good! Last game dude leaking all rounds and still got 370 income + 9/10 at lvl 10... That should not be possible! At 20 he had 25k + value? Its fucked!!!

atleast make it less! I prefer anyday to be alone aswell :P

He gets 2x sends and just a tiny lumber boost(10% lumber production when 9/16) to compensate.

I will regulate it, making the increase dynamic according to levels


Return to “Archive”

Who is online

Users browsing this forum: No registered users and 10 guests