Lvl 9 king leak

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bezdak
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Lvl 9 king leak

Postby bezdak » Thu Jul 06, 2017 10:33 am

You should make lvl 9 actually do damage to king to add another send possibility into the game and increase the variety imo.
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Re: Lvl 9 king leak

Postby KiwiLeKiller » Thu Jul 06, 2017 1:07 pm

Lvl 9 is already a possibility you can see in the 1200+ bot even though it is very rare. The only reason it is rare is that following lvl 9, there is lvl 10, which is way more dangerous than lvl 9 and it should stay this way.
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Re: Lvl 9 king leak

Postby bezdak » Fri Jul 07, 2017 8:17 am

It's not very possible to lose heals there. I remember when the enemy was sending full 9 against us, the king leak took several minutes how huge it was and it wasn't anywhere close to heal - the only real danger were wyverns, which however came one by one due to a big clog.
Broud - I'm talking about that game we sent mass whelps lvl 4. I'm sure you remember it also. Lvl 9 is harmless.
Therefore no, lvl 9 is not a possibility unless you wanna just get gold and not take heals.
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Re: Lvl 9 king leak

Postby Diablo_ » Fri Jul 07, 2017 10:58 am

Level 9 is great to become fat and to have a nice advantage 10+, imo it is underrated send level. But ye, it is more or less harmless vs king since they have a big collision size and only a few zombies can attack the king at a time (+ rather low dps), so increasing its damage vs the king, like done with level 6, wouldn't be a bad idea. It would probably still rarely cost heals but it would at least possibly force king upgrades.
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Re: Lvl 9 king leak

Postby KiwiLeKiller » Fri Jul 07, 2017 1:04 pm

If this is done, it should really only be done in 4v4 since lvl 9 is already a very hard lvl in 1v1 and itbis very common to send 9 in 1v1. Also, separating maps could become an issue.
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Re: Lvl 9 king leak

Postby bezdak » Fri Jul 07, 2017 4:17 pm

You're actually right, I haven't thought about this at all... It's for sure solvable with the code, not sure if Broud would want to go there... :D Just reducing collision after creeps get to mid would be perfectly fine imo.
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Re: Lvl 9 king leak

Postby Crazy_Skeleton » Sat Jul 08, 2017 11:49 am

I agree with Dia, u send lvl 9, skip 10 and gg 15 being unbrakebale. Worst lvl for me is 11. We made 120 to maxed king and even KC was not needed. ;)

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Re: Lvl 9 king leak

Postby broud3r » Mon Jul 17, 2017 8:26 am

bezdak wrote:Just reducing collision after creeps get to mid would be perfectly fine imo.

its not possible to manipulate the collision on runtime besides turning it on and off.

as stated its already pretty hard level on 1v1 same goes for level 11.
would be possible to increase the damage to the king depending on the amount of players or leaks to avoid different map versions.


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