Legion TD Mega 3.42e

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broud3r
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Legion TD Mega 3.42e

Postby broud3r » Thu May 18, 2017 4:58 pm

This update is just about fixes and internal changes.

-fixed a bug where units took 20 seconds before they moved to the middle after antistuck usage.
-fixed Wandingoos ability which just worked on the east side after someone built a steamroller.
-fixed a bug on Disciple which leaded to less damage than intented.
-fixed a bug on non prophet mode which gave additional heals after using reroll.
-fixed Maverick just splitting after getting attacked.
-fixed a but on the no mid mode where you got no gold for your own creeps as soon they entered the middle area
-reduced the restlessness on units in the middle when there are too much units around.
-if a leaver had a heal remaining it will be added a the healing pool now.

Edit: fixed a bug which caused oracle not to cast their spells on round 31

Legion TD Mega 3.42e_v2.w3x
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Last edited by broud3r on Thu May 25, 2017 12:22 am, edited 8 times in total.
These users thanked the author broud3r for the post (total 3):
Nore (Sat May 20, 2017 4:42 pm) • Meshtar (Sat May 20, 2017 12:39 pm) • elokiller (Fri May 19, 2017 12:33 am)

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bezdak
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Re: Legion TD Mega 3.42e

Postby bezdak » Thu May 18, 2017 10:36 pm

gj as usual, should go live ASAP :)
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Re: Legion TD Mega 3.42e

Postby HodoR_ » Thu May 18, 2017 10:56 pm

broud3r wrote:-if a leaver had a heal remaining it will be added a the healing pool now.


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Re: Legion TD Mega 3.42e

Postby digitalistical » Thu May 25, 2017 7:45 am

Just reporting a bug(?) in current version. We were playing the -rt mode and we had a player leave (orange). Yellow said he built 200 value in Orange's spot after that, but when round started all buildings at Orange disappeared. I was on WEST so I can't verify this.

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SLSGuennter
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Re: Legion TD Mega 3.42e

Postby SLSGuennter » Fri May 26, 2017 7:51 am

@digitalistical
I guess adding a replaylink would help brouder a lot :)
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