Page 1 of 1

Legion TD 3.42 Open Source Triggers.

Posted: Mon Dec 05, 2016 10:33 pm
by broud3r
For those who are intrested how some triggers work here is the quellcode of the the current Legion TD map.
theres still a lot of optimization to be done so if anyone with some jass skills want to help me its glady appriciated.
Legion TD 3.42 Open Trigger.w3x
(1.95 MiB) Downloaded 163 times

Re: Legion TD 3.42 Open Source Triggers.

Posted: Mon Dec 05, 2016 11:59 pm
by Diablo_
I get this error when I just want to open it with the world editor. Anything special to get it to open?
Not like I will be able to help, I'm just curious about it.

Re: Legion TD 3.42 Open Source Triggers.

Posted: Tue Dec 06, 2016 12:31 am
by RaptorXI
You need Jass probably.

Re: Legion TD 3.42 Open Source Triggers.

Posted: Tue Dec 06, 2016 1:15 am
by supersexyy
You can't open/edit any good maps with the world editor.

Re: Legion TD 3.42 Open Source Triggers.

Posted: Tue Dec 06, 2016 7:16 am
by broud3r
supersexyy wrote:You can't open/edit any good maps with the world editor.

it was meant to be opended with the normal world editor :)

i use the newgenpack worldeditor which worked fine to open it.
the code is fully in jass but didnt thought that would be a problem for the normal editor as you are able to write in jass there as well.
however will try to make it compatible with the normal editor this evening

Re: Legion TD 3.42 Open Source Triggers.

Posted: Tue Dec 06, 2016 6:37 pm
by broud3r
edited with a version for the normal wc3 editor @Diablo_

Re: Legion TD 3.42 Open Source Triggers.

Posted: Wed Dec 07, 2016 6:37 pm
by milfhunter96
are these 20k lines without any documentation? :shock:
when im using newgen we it just lag like hell, is there any nice standalone jass editor?

Re: Legion TD 3.42 Open Source Triggers.

Posted: Wed Dec 07, 2016 6:40 pm
by milfhunter96
hmm

Re: Legion TD 3.42 Open Source Triggers.

Posted: Thu Dec 08, 2016 9:42 am
by broud3r
@milfhunter
for the most parts i use jasscraft.
some of the code uses vjass which is just readable with the newgen that might be the reason for the error.

Re: Legion TD 3.42 Open Source Triggers.

Posted: Fri Dec 16, 2016 8:39 pm
by Johpick
Would you be interested in minor suggestions? I played 2k games and have a lot of small ideas/comments that won't change the content of the map, but each with potencial to slightly enhance game experience.

Re: Legion TD 3.42 Open Source Triggers.

Posted: Tue Dec 20, 2016 9:54 am
by milfhunter96
broud3r wrote:@milfhunter
for the most parts i use jasscraft.
some of the code uses vjass which is just readable with the newgen that might be the reason for the error.



i am using newgen, still not able to save/compile due syntax errors/missing variables

could you link me where you downloaded the editor you are using fpr this map? i got mine from hive but seems you are using a different one


im rly interested in a working version of ltd

Re: Legion TD 3.42 Open Source Triggers.

Posted: Sat Dec 31, 2016 5:36 pm
by RaptorXI