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Legion TD 3.42 Open Source Triggers.
Posted: Mon Dec 05, 2016 10:33 pm
by broud3r
For those who are intrested how some triggers work here is the quellcode of the the current Legion TD map.
theres still a lot of optimization to be done so if anyone with some jass skills want to help me its glady appriciated.
Re: Legion TD 3.42 Open Source Triggers.
Posted: Mon Dec 05, 2016 11:59 pm
by Diablo_
I get this error when I just want to open it with the world editor. Anything special to get it to open?
Not like I will be able to help, I'm just curious about it.
Re: Legion TD 3.42 Open Source Triggers.
Posted: Tue Dec 06, 2016 12:31 am
by RaptorXI
You need Jass probably.
Re: Legion TD 3.42 Open Source Triggers.
Posted: Tue Dec 06, 2016 1:15 am
by supersexyy
You can't open/edit any good maps with the world editor.
Re: Legion TD 3.42 Open Source Triggers.
Posted: Tue Dec 06, 2016 7:16 am
by broud3r
supersexyy wrote:You can't open/edit any good maps with the world editor.
it was meant to be opended with the normal world editor
i use the newgenpack worldeditor which worked fine to open it.
the code is fully in jass but didnt thought that would be a problem for the normal editor as you are able to write in jass there as well.
however will try to make it compatible with the normal editor this evening
Re: Legion TD 3.42 Open Source Triggers.
Posted: Tue Dec 06, 2016 6:37 pm
by broud3r
edited with a version for the normal wc3 editor
@Diablo_
Re: Legion TD 3.42 Open Source Triggers.
Posted: Wed Dec 07, 2016 6:37 pm
by milfhunter96
are these 20k lines without any documentation?
when im using newgen we it just lag like hell, is there any nice standalone jass editor?
Re: Legion TD 3.42 Open Source Triggers.
Posted: Wed Dec 07, 2016 6:40 pm
by milfhunter96
hmm
Re: Legion TD 3.42 Open Source Triggers.
Posted: Thu Dec 08, 2016 9:42 am
by broud3r
@milfhunterfor the most parts i use jasscraft.
some of the code uses vjass which is just readable with the newgen that might be the reason for the error.
Re: Legion TD 3.42 Open Source Triggers.
Posted: Fri Dec 16, 2016 8:39 pm
by Johpick
Would you be interested in minor suggestions? I played 2k games and have a lot of small ideas/comments that won't change the content of the map, but each with potencial to slightly enhance game experience.
Re: Legion TD 3.42 Open Source Triggers.
Posted: Tue Dec 20, 2016 9:54 am
by milfhunter96
broud3r wrote:@milfhunter
for the most parts i use jasscraft.
some of the code uses vjass which is just readable with the newgen that might be the reason for the error.
i am using newgen, still not able to save/compile due syntax errors/missing variables
could you link me where you downloaded the editor you are using fpr this map? i got mine from hive but seems you are using a different one
im rly interested in a working version of ltd
Re: Legion TD 3.42 Open Source Triggers.
Posted: Sat Dec 31, 2016 5:36 pm
by RaptorXI