overseer aura

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point
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overseer aura

Postby point » Tue Oct 10, 2017 10:13 pm

https://entgaming.net/findstats.php?id=9885361
overseer aura work wrong: it heals ygg and tok to full hp on 10 lvl. seems pretty imbalanced - i just hold lvl 10 with 1 tok and overseer on single player
also in that game green's tok got full hp after each hit with overseer on lvl 15, but teal's toks didnt

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bezdak
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Re: overseer aura

Postby bezdak » Wed Oct 11, 2017 2:59 pm

Reproduced - works only with specifically 2 yggs 1 ToK 1 overseer on any lvl... Getting a 2nd ToK makes you actually weaker now :D Also having only 1 ygg does not trigger the bug, as well as having 3 yggs + 1 ToK
"Flame don´t make people play better" - Wolke

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Re: overseer aura

Postby DongLildo » Wed Oct 11, 2017 11:54 pm

Bug works with all units, as long as you have 1 overseer and your total value is exactly 1380. All melee units get full hp restored when they attack if those 2 conditions are true.

Edit: Problem is in "Blood Thirst Level:3" which is active when player's value is between 1270 and 1430. Tested with accuracy of 20 since I didn't have cheaper unit. With value within that range and overseer (non-upgraded) present, melee units practically turn immortal, fully healing themselves with each attack. Glitch is gamebreaking.
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Slomosapien
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Re: overseer aura

Postby Slomosapien » Thu Oct 12, 2017 12:50 am

yeah new lifesteal is too strong. mass skeleton with aura kills boss plus all leaks

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broud3r
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Re: overseer aura

Postby broud3r » Fri Oct 13, 2017 10:36 am

for some reason my optimization tool replaced 10% with 1000%...
manually fixed that upload coming tonight.
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point (Fri Oct 13, 2017 2:11 pm)


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