Remove rally point from townhall

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MudMan
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Remove rally point from townhall

Postby MudMan » Sat Jan 27, 2018 7:03 pm

so far out of like 20 games i have seen 5 games where ppl accidentally change rally point of their townhall and end up afking a wisp, or in Ace of spades' case, 3 wisps xD u were there @broud3r

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Re: Remove rally point from townhall

Postby epicdeath » Sun Jan 28, 2018 12:18 am

If possible I dont see how this would be anything but positive

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Hakuna
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Re: Remove rally point from townhall

Postby Hakuna » Sun Jan 28, 2018 3:07 pm

100% agree. Since wisps aren't used to make farms anymore the wisp itself should be a unit owned by the State, not the player.

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HazarDous
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Lock wisps onto trees

Postby HazarDous » Sat Apr 07, 2018 6:45 am

Is it possible to remove the ability for players to move their castle's target away from the tree?

While it is rare that wisps go idle, it does happen every now and then and can have significant impact on the game.

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Re: Lock wisps onto trees

Postby Hakuna » Sat Apr 07, 2018 6:55 am

Agreed. Being able to control them and also able to move the gather-point of the town center are both nearly always done by mistake and can be crippling.
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Re: Lock wisps onto trees

Postby point » Sat Apr 07, 2018 10:23 am

thats why you needed to patrol with your builder, cuz in that case you get a warning in left lower corner when your wisp or more not working

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Re: Lock wisps onto trees

Postby MudMan » Sun Apr 08, 2018 10:40 am


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broud3r
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Re: Remove rally point from townhall

Postby broud3r » Tue Oct 16, 2018 10:57 pm

Added that wisps will always go to the middle tree independent of the rally point.


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