ENT Legion TD malformation damage bug

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roboninja13
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ENT Legion TD malformation damage bug

Postby roboninja13 » Fri Aug 17, 2018 7:45 pm

The game version is Legion TD Mega 3.43d
The bug happened on round 2 - I had 3 malformations built and they do 42-45 chaos damage which reads as 100% damage applied to all armor types. The murlocs on wave two only have 40 hp yet they weren't being one shot even though they had lower health than the malformation's chaos damage. RIP - ruined my early game and set me back but isn't completely game breaking.

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Last edited by roboninja13 on Fri Aug 17, 2018 9:11 pm, edited 1 time in total.

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FalenGa
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Re: ENT Legion TD malformation damage bug

Postby FalenGa » Fri Aug 17, 2018 8:13 pm

There's no bug, you just didn't calculate their armor into your equation.

It's fairly known that malfs 2 hit wave 2, 3hit wave 3. They are pretty weak on both 2 and 3, with 3 malfs leaking 2. You need either a 4th one ( if your team needs a holder 2 ), or some other smaller tower.

roboninja13
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Re: ENT Legion TD malformation damage bug

Postby roboninja13 » Fri Aug 17, 2018 8:55 pm

FalenGa wrote:There's no bug, you just didn't calculate their armor into your equation.

It's fairly known that malfs 2 hit wave 2, 3hit wave 3. They are pretty weak on both 2 and 3, with 3 malfs leaking 2. You need either a 4th one ( if your team needs a holder 2 ), or some other smaller tower.

what are you talking about??????????? Chaos damage reads that it applies 100% damage to all types. So how do i factor armor in when it is supposed to do full damage to ANY ARMOR TYPE? please explain this to me. Your logic makes ZERO sense to me, their armor type is UNARMORED - and it reads TAKES 100% FROM ALL SOURCES. Not that it should matter since chaos shouldn't even be reduced in the first place, how on earth is my math wrong.
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Re: ENT Legion TD malformation damage bug

Postby blazeitup » Fri Aug 17, 2018 9:44 pm

Another bug with malformation (upped) is that when they are mid and catch leaks (0 bounty leaks), and they die and summon that thing, when thats killings, you get 100% bounty.

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Re: ENT Legion TD malformation damage bug

Postby FalenGa » Fri Aug 17, 2018 9:51 pm

@roboninja13
Wave 2 creeps have 3 armor. Each point of armor reduces a certain amount of damage. It's 4-5 damage in melee games, iirc, so with 3 armor you have a 12-15 damage reduction.

Don't confuse armor type with the actual armor. Chaos damage does 100% to all types, meaning heavy, light, normal, etc. It doesn't ignore their actual armor, tho.

@blazeitup
I am not sure, but i believe that was intended?

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Jabba41
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Re: ENT Legion TD malformation damage bug

Postby Jabba41 » Fri Aug 17, 2018 10:33 pm

It is intended @Falenga @blazeitup
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Re: ENT Legion TD malformation damage bug

Postby Hitsugaya[PoL] » Sun Aug 19, 2018 10:44 am

yes it is exactly described in abnormallity skill information that it gives 100% bounty doesnt matter where bug kill unit. no idea why so many ppl still dont get it :D

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Re: ENT Legion TD malformation damage bug

Postby broud3r » Mon Aug 27, 2018 10:44 am

as explained creep has by default a 15% damage reduction.
just spell damage ignores this.


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