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Rules

Posted: Wed May 10, 2017 3:34 pm
by Dew
Overall Rules:

Map version: 4.0.4
Mode: -hpac & prophet builder
Match setup: 3v3

Teams:
4 player team max. (Must add your sub as part of your signup)
You may use any 3 person combo of your 4 players each game.
No player can play on multiple teams.

Signup/Bracket:
Signup period ends 11pm EST on 5-17-17 (5am CST 5-18-17)
Tournament will run 5/19-5/21
Link to bracket: http://challonge.com/HellHaltTourney
Seeding will be randomized. Bracket will show incorrect/random matches until finalized. (5/18)
Review bracket for your matches start times. (Bracket will be posted 5-18-17)

Games:
Teammates must check in with organizer within 15 minutes of start time.
Game starts once all check-ins are done, or 15 min time limit is reached.
If you are short a player at start time, you may only pickup another player if they are NOT on another registered team and if the other team approves.
If the other team doesn't approve a sub, you may forfeit or play with who you have.
All games are going to hosted with an organizer present, as a referee.

In game Rules:

Units/Building:
Can use any unit in the game (other than merc).
No use of merc race.
Cross is NOT allowed.
"Stacking a side" is not allowed.
No making debuffs for teammate.
You may share auras. You are allowed to share auras with your teammate in a dual lane.
You may only make 1 of each aura @ teammate. (1 upped, 1 unupped if applicable)
Allowed "Aura towers" at ally, are Apparition + Upgrade, Captain + Upgrade, Troll Champion, Flying Machine OR Helicopter, Ice Troll + Upgrade, Overseer + upgrade, Polar Bear or Magnataur, Tree of Time + Tree of Slow, Ghost, Butcher, Centaur Foreman, Young OR Elder witch doctor, Messiah, & Goliath.
No delay towers allowed.

Value/Sending:
Do not sell value to stall time and gain an advantage on a racing level.
No intentionally leaving after sending to give an advantage to team values.(No intentionally leaving at all if you are doing bad try to fix )

King:
Do not juggle or change the king's target to delay killing, except to efficiently kill multiple targets or kill higher priority targets such as sent units or low hp units.

Drops/Disconnects:
NO remakes, no exceptions.
If anyone drops you play with who's left. Therefore, all Players are recommended to use gproxy to prevent drops.
If you have a 24h disconnect with your isp, make sure it doesnt interfere with the set game times.

Antistuck:
- Must be used on your stuck units.
- May be used on auras your ally built for you in order to make sure they stay at you.
- Cannot be used on opponent team.
- Cannot be used to kill-steal your teammate.
- Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king.
- Cannot be used on your own/ally/enemy towers to send them to the king without fighting creeps.

Misc:
Known bugs with Oracle, Mistress, Skeleton Mage, Yggrasil, & Phantom. (Use any of these at your own risk)
4.0.5 changelog discussing known bugs in 4.0.4 https://docs.google.com/document/d/1oCi ... 7smT8/edit

Violation of rules can result in a forfeit or removal from tournament.

Re: Rules

Posted: Fri May 12, 2017 8:27 pm
by Aneks
hiho,have suggestion for next tour :): mb just make bracket with teams and let the leaderof each team chose the time of the day to play it ;] if they do't agree Then the time is set for all teams the same example 5pm cet ;]
Because of that i cant play it because of time when start;/

Re: Rules

Posted: Fri May 12, 2017 11:14 pm
by rip_joe5
@aneks
We tried something of that sort the first tourney we did and it didn't work at all won't be trying that ever again sorry