Remove invulnverability (rejected)
Posted: Sat Dec 02, 2017 8:16 am
I assume the point of the invulnerability is to handle the bug where if monsters are killed before the next spawns then it skips a level.
The problem with invuln is it makes the wind race boring. The cool strat for wind race was to build ON the spawn location in a spiral, but now if you do that the mbos just run past your towers because they can't take damage.
I would recommend you to find another way to handle the next level spawn if that is currently the problem.
The problem with invuln is it makes the wind race boring. The cool strat for wind race was to build ON the spawn location in a spiral, but now if you do that the mbos just run past your towers because they can't take damage.
I would recommend you to find another way to handle the next level spawn if that is currently the problem.