Hello, this is YouBeJammin on us@east asking the age old question. Why MD?
Before we start, we like to thank ent and its community for letting lod to live on in our hearts and memories and all admin staff available to the project in maintaining it and keeping it to grow, we thank you
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
the Whole point of lod is to use specific builds that is
unknown to the enemy team to try and outsmart, outgank, and outplay your opponent and then get the
items needed to counter said builds to win the game. as in dota where communication of skills/fights is important to figure the teams composition/strategy, this is the same case for lod always and can never change without a few exceptions.
Now you can argue that MD eliminates or weakens the chance to be steamrolled by 4 MC on 1 team or 4 wolf haunts on another team and i understand that it would in some way cover that, but there are several drawbacks that affect it as well such as
1. far less originality
2. the most/more stacked team almost always wins now
3. specific counters to builds that should hence not be known to the enemy regardless
4. forced builds for players who do not want a specific build but must take knowing the enemy will
Here are a few suggestions on fixing this issue once and for all and in my opinions, are/is the best option for everyone
1. return to sd, the format works for everyone, it creates a true lod experience, and promotes that not knowing feeling of trying to outplay your opponent.
2. give your player base options in game? before ent became the prime location for lod there was clan obama, clan phoo, clan sun and (clan i forgot that i also was part of but forgot its name lol), and all clans gave voting options in game to its player base, one for dm, sd, md and ap. i suggest this would work for your player base as well
3.Extended League mode allows for pink and blue to remove 3 heroes from the fold which could eliminate all the lame builds that exist in lod while also allowing for more strategic planning since it goes with the first team picking two heroes, the other team picks two heroes (1-2-2-2-2-1). Each player has 20 seconds to pick a hero, otherwise one is randomed for him/her. The team which has the first pick is random. Can only pick from your side, Sentinel or Scourge, like Normal Mode.
4.Captains Mode/RD with a same result as above in 3.
5. if your feeling funky, reverse mode. The Sentinel's players pick the Scourge's team and the Scourge's players pick the Sentinel's team. Needs an even amount of players on each team to be activated. could create lots of plays for people
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
6.Super Creeps is more for nostalgia and i would want in the game because it creates more team fights and any pushing build that much better but that is just me
7. One Ability Draft. this one i thinks works the best with sd format, where one player picks one skill per team and blocks that skill out for the rest. this would enable better team play, better cooperation, (unless your teammate is a dick) create originality, solve MD mode to its core (sure might limit options but that is what md is doing anyways
![Razz :P](./images/smilies/icon_razz.gif)
), and just all around more interesting builds to be used
I know this is a wall of text and requires some reading, but its truly to better the bot that we all love, and to the players that love playing it
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
. thank you again for your support,
YouBeJammin (JamJam, YBJ for short)