Suggesting autohost of Island Troll Tribes

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Bliss-Darkeyes
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Re: Suggesting autohost of Island Troll Tribes

Postby Bliss-Darkeyes » Sat Oct 29, 2016 2:39 am

We appreciate your feedback and help for this process, without being rude could i ask how long the waiting process is from here?

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HazarDous
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Re: Suggesting autohost of Island Troll Tribes

Postby HazarDous » Sat Oct 29, 2016 2:43 am

To be added this weekend.

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HazarDous
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Re: Suggesting autohost of Island Troll Tribes

Postby HazarDous » Sun Oct 30, 2016 1:00 am

quazz wrote:
Link to map (load code): y5ydu (Island Troll Tribes v2.94c.w3x, most recent version)
Slot layout: 9, 10, 11, 12 closed (for a 4v4 format)
Number of players until autostart: 6 (they can arrange themselves in a 3v3, 2v2v2, FFA, etc)


You've contradicted yourself.

You want slots 9 10 11 and 12 closed, but then say that ppl should be able to play 2v2v2. 9 10 11 12 closed means there will be no third team.

So I've closed 9 10 11 and 12 as you asked. Votestart set to 8 so games won't automatically start 4v2. !votestart set to 2 players only. Therefore, players are free to move to w.e slots they want and start the game.

Post a new suggestion if you wish to change any of these settings (opening third team, etc).


ENT49 is now hosting [ENT] Island Troll Tribes #. If this map becomes popular, you might want to have your own sub-forum to receive input from players as to what to update, etc. We will discuss that in due time, though.

Archiving.


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