[LOD] Rearm Phantasm finally banned by mapmaker

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[LOD] Rearm Phantasm finally banned by mapmaker

Postby Burnt » Fri Aug 11, 2017 12:42 pm

Mapmaker released multiple new patches in the past a few days. Definitely worth a try since a lot of the currently banned bugs have been fixed.

• No more rearm phantasm/Xmark or melee mana burn bug.
• Relocate, multicast and mines nerfed.
• Magina's spell shield has a new feature like Lotus orb! 8-)
• Hotkey position fixed (especially with rearm)
• Pitlord/TC hero stats nerfed

http://legendsofdota.com/index.php?/fil ... beta-maps/

Here are some highlights
Spoiler!
http://legendsofdota.com/index.php?/files/file/88-dota-685j2-lod/

v6.85j2

Fixes
• Fixed Mana Burn affecting enemies twice per melee attack
• Fixed Marksmanship granting double damage bonus to illusions instead of normal bonus (was only visual)
• Fixed Chakram (Agh) disappearing on respawn, fixed staying disarmed forever
• Switching forms with Permanent Invisibility (Riki) will now interrupt invisibility properly
• Fixed Haunt illusions ignoring stuns
• Added a 0.1 cooldown to Bristleback passive to prevent possible looping and fatal errors
• Fixed Morphing's model issue with Dagger and Heart of Tarrasque

Balance
• Rearm no longer stacks with X Marks the Spot, Teleportation, Sanity's Eclipse and Phantasm (now only pickable in -rc rearmcombos mode)
• Relocate CD from 90/75/60 to 80, Agha CD from 30 to 50s
• Multicast: successful multicasts increase manacost of the mc'd spell by 40/80/120%. Takes the extra mana after the cast, and still multicasts normally even if your mana would be under 0 after the cast.

• Spell Shield (AM) now has a 30% passive chance to reflect any targeted spells back on the caster (like Lotus Orb)
• Manabreak now works on range hero illusions
• Manabreak now only burns half of the mana if on a range hero, and half of that again if on a range hero illusion
• Techies mines cast range reduced by 15
• Pit Lord BAT from 1.7 to 1.8, STR from 25+3.1 to 23+2.9
• Tauren Chieftain BAT from 1.7 to 1.8, AGI from 20+2.2 to 19+1.9
• Shapeshift (lycan) CD from 100/70/40 to 100/80/60, movespeed from 650 to 600
• Dark Pact now removes any positive buffs from enemies hit by it
• Haunt CD increased from 120 to 130
• Haunt illusion damage from 70% to 40%. Ranged haunt illusions 20%
• Rage duration decreased by 1
• Rage will now properly stack if multiple instances were casted
• Chemical Rage CD from 45 to 60
• Insatiable Hunger CD from 45 to 60
• Fire show aoe reduced by 25
• Fixed hero with Darkness having a dot on the minimap, making him visible on the minimap even while invisible
• Rot aoe increased by 40, slow from 27 to 30%
• Goblin's Greed bonus gold cap from 8/16/24/32 to 8/14/20/26. Rune bounty to 3x all levels
• Empowering Haste bonus MS from 8/10/12/14% to 6/8/10/12%
• There can only be 3 TB illus active at the same time, the one that exists the longest will die on cast
• Last Word (passive) AoE reduced from 750 to 650
• Couriers will now properly drop Gem and Rapier if killed

Primary changes
• You can setup static hotkey per every slot.
• All picked skills will now appear in the order you pick them. The order of spells won't change, even when buying aghanims, or refreshing spells with Rearm, or learning new spells.
• You can now see your allies' spells, their spells' levels and cooldowns by clicking on their hero.
These users thanked the author Burnt for the post (total 2):
Desire (Fri Aug 11, 2017 3:17 pm) • pharaoh (Fri Aug 11, 2017 12:56 pm)
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby Desire » Fri Aug 11, 2017 3:17 pm

All of this solves many complaints from the LoD community and some of the reasons why people don't even want to play LoD. I would definitely want this to happen.
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby CheW » Fri Aug 11, 2017 3:42 pm

Too bad map doesn't work on this patch
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby Burnt » Fri Aug 11, 2017 3:52 pm

CheW wrote:Too bad map doesn't work on this patch

:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby Sylvanas » Fri Aug 11, 2017 9:16 pm

Burnt wrote:• Magina's spell shield has a new feature like Lotus orb! 8-)

Of course, the good old trusty lotus orb. That reminds me of that one time someone bought lotus orb and reflected a spell with it.

Just kidding, that never happened, literally.

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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby Panopticon » Sat Aug 12, 2017 8:41 am

Better change that title, because it's false. It was a balancing issue. And in the version you linked to, rearm and phantasm/sanity eclipse wasn't fixed until the following version.

You could also post the entire changelog for j2 rather than just parts. That shit's shady as fuck.

Ver j3 with j4 hotfix
Spoiler!
Fixed Sentinel towers not being able to attack, disabled Spin Web again in AR/DM
---
Re-added a much-requested fan-favorite: Luna's Moon Glaive!
Fixed passives on illusions not working correctly
Rearm no longer switches it's slot and works better now
Fixed Sanity Eclipse & Phantasm were still pickable with Rearm
Fixed various issues with Demolish-based abilities (Tidebringer now finally works first hit after dying)
Take Aim, Psi Blades, Impetus, Feral Heart, Dragon Blood can now be shuffled to heroes in DM mode and AR modes
Fixed Dream Coil missing initial ministun
Fixed Fireshow giving vision on proc
Fireshow no longer works like a cleave but is now centered around the attacked unit
Gust now increases the movespeed of any ally around the caster in a 700 AoE by 15% for 3 seconds.
Null Field now also grants 6/9/12/15% bonus exp for affected allies in the aoe
Mystic Flare (agh) Cooldown from 20/10/0 to 20/10/5, duration from 2s to 12s, same DPS
Fixed viper's model scale and missing icon
Improved attack mechanics (misses no longer display a debuff)
Added icon positioning support for S5-6
Added -fd and -omm chat commands (fd=fog density 0-255, and omm=old minimap colors)
-zm mode is now always enabled
Added hcl mode 'tita' for -sds6soulabbofnd2frnsff
Added visual option in config.lod file "StaticSkillsLayout=true". By setting this to true, your spells will now appear strictly in the order that you picked them.
Additional note: we constantly update the config.lod file with new settings. The file needs to be deleted by you manually if you want these new optional settings. Just delete it, start the map in singleplayer, and config.lod will be re-created with updated content.


However, if j4 doesn't work with current war3, then phantasm/rearm is considered a glitch
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby efko » Sat Aug 12, 2017 11:01 am

CheW wrote:Too bad map doesn't work on this patch

On which patch it works?
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby Panopticon » Sat Aug 12, 2017 1:23 pm

efko wrote:
CheW wrote:Too bad map doesn't work on this patch

On which patch it works?


1.26 I believe.
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby Burnt » Sat Aug 12, 2017 1:53 pm

Apoth wrote:Better change that title, because it's false. It was a balancing issue. And in the version you linked to, rearm and phantasm/sanity eclipse wasn't fixed until the following version.

You could also post the entire changelog for j2 rather than just parts. That shit's shady as fuck.

Ver j3 with j4 hotfix
Spoiler!
Fixed Sentinel towers not being able to attack, disabled Spin Web again in AR/DM
---
Re-added a much-requested fan-favorite: Luna's Moon Glaive!
Fixed passives on illusions not working correctly
Rearm no longer switches it's slot and works better now
Fixed Sanity Eclipse & Phantasm were still pickable with Rearm
Fixed various issues with Demolish-based abilities (Tidebringer now finally works first hit after dying)
Take Aim, Psi Blades, Impetus, Feral Heart, Dragon Blood can now be shuffled to heroes in DM mode and AR modes
Fixed Dream Coil missing initial ministun
Fixed Fireshow giving vision on proc
Fireshow no longer works like a cleave but is now centered around the attacked unit
Gust now increases the movespeed of any ally around the caster in a 700 AoE by 15% for 3 seconds.
Null Field now also grants 6/9/12/15% bonus exp for affected allies in the aoe
Mystic Flare (agh) Cooldown from 20/10/0 to 20/10/5, duration from 2s to 12s, same DPS
Fixed viper's model scale and missing icon
Improved attack mechanics (misses no longer display a debuff)
Added icon positioning support for S5-6
Added -fd and -omm chat commands (fd=fog density 0-255, and omm=old minimap colors)
-zm mode is now always enabled
Added hcl mode 'tita' for -sds6soulabbofnd2frnsff
Added visual option in config.lod file "StaticSkillsLayout=true". By setting this to true, your spells will now appear strictly in the order that you picked them.
Additional note: we constantly update the config.lod file with new settings. The file needs to be deleted by you manually if you want these new optional settings. Just delete it, start the map in singleplayer, and config.lod will be re-created with updated content.


However, if j4 doesn't work with current war3, then phantasm/rearm is considered a glitch

Check the link above spoiler please.

Not everyone has as much time as you. The changes I moved to the front were the most discussed ones in this forum. Making it easier for people to read would actually have them read it. Hope this makes some sense.
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby HazarDous » Mon Aug 14, 2017 3:33 am

CheW wrote:Too bad map doesn't work on this patch


Can you elaborate on that?

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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby CheW » Mon Aug 14, 2017 3:37 am

HazarDous wrote:
CheW wrote:Too bad map doesn't work on this patch


Can you elaborate on that?


Map crashes during loading screen. On the legendsofdota website they specifically said all their maps won't work with 1.28 and will be for 1.26 only
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Re: [LOD] Rearm Phantasm finally banned by mapmaker

Postby HazarDous » Mon Aug 14, 2017 3:47 am

I see, thanks.

http://legendsofdota.com/index.php?/pag ... mmands-r26
LoD Maps do not have AI support. They can only be played with the most recent Warcraft 3 patch (1.26).


If this were to change, post a new suggestion.


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