[0108c] Island Defense

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IAmDragon
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[0108c] Island Defense

Postby IAmDragon » Mon Dec 25, 2017 8:24 am

Hey All,

Posting this here as I updated Island Defense quickly after the last patch to squash a bug related to WC3 that I nor anyone else saw while testing it

We took the chance to squash a few other tooltip errors and bugs in the meantime, technically putting things how they were supposed to be

Here’s the full changelog
- Fixed a bug causing healing wards to not work with the added Christmas effect
- Fixed Bubonicus’ meat shield ulti, corpses were previously only giving 400 health compared to the 500 on the tooltip
- Fixed Morphling Beast’s Lifesteal - was 40% instead of the tooltips given 20%, set it to 25% as a slight buff to the intended
- Morphling Beast’s slow poison on attack now slows by 20% instead of 50%, increased duration from 1.25s to 2s
- Fixed typo in the Quest log showing the “Dancing” line as “ancing”
- Fixed typo in the Spell Well’s description
- Increased Noxious’ mini’s heals instant-amounts from 50% of Noxious’ heal amount to 70%
- Tweaked Demonicus’ Windwalk to grant permanent invisibility for 60 seconds instead of transparency due to bugs with the abilities used, fade time is 2/1.5/1 seconds based on Etherity
- Reduced Bubonicus’ cast time on his nuke to .25 seconds from .5
- Fixed Bubonicus' disease cloud doing damage while invis
- Reduced spawn time of corpses from 60/45 seconds to 40/30 seconds for Bubonicus
- Fixed typo in Noxious heal level 4 from 650 to 850 health
- Fixed a typo in Noxious Mini’s heals incorrectly stating the heal-ee as Noxious
- Fixed a bug preventing Noxious minis from healing correctly in certain situations


Map and additional info can be found here in the Map Dev forum: viewtopic.php?f=244&t=122281

Please post any questions and concerns you may have

Thanks all,
- IAmDragon
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Re: [0108c] Island Defense

Postby aRt)Y » Wed Dec 27, 2017 4:01 pm

Done.
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