At this point in time there isn't a real bot that is hosting itt for the first time in a few years this is exculding twgbs host bot that hasn't seen a single player for up to 3 years, as it seems to be privately hosted and is hard to find for players browsing the searchlist. I would propose that ent should host island troll tribes to give all itt players a game lobby to gather in, since elevi.ro ripped we're homeless and have been hosting on ent public host ever sicne, itt has always been a widely popular game as far as wc3 goes and has a long history. Itt is hosted almost every single day and it would help with getting lobbies if we already had a predetermined lobby. Well this is just a suggestion and might be hard to make a reality, nonetheless i want to apply this search for a perma lobby on behalf of all of us itt enthusiasts on warcraft III.
-davee3
EntHost Island troll tribes
Moderator: Oversight Staff
Re: EntHost Island troll tribes
Okay i didnt know there were any formats to follow, ill rearrange the text and send it again, thx
Re: EntHost Island troll tribes
Link to map (or load code if it's on the public hosting bot): Island Troll Tribes v2.90c~1.w3x load code :kc3nt
Slot layout if applicable (for example, if some slots need to be closed):In public games its recommended to have team 2 closed so its a 1team vs 1 team game, closing slots 5 6 7 8. But since it's a public host it will most likely be easiest to host it with full slots and let the players decide teams and so forth.
Number of players until autostart: fullhouse with votestarting.
Problems with map (like cheats and such), if any: if people are using maphack it gives them a gigantic advantage in the game, other than that there is a little known boat bug (myself included there are around 10ppl that know) where you can controll the trade ships and have them stay at your desired loaction, and abuse it's function for easy materials. This can be easily stopped by reporting a culprit.
Why the map should be autohosted:Itt is a classic wc3 map thats been loved by both rpg players for it's survival and pve and by more moba interested people that like the fast paced combat and strategic values in the game, i believe it should be hosted on ent because it's a fun game in general and players have already been hosting this map through public hosting on both mmh and ent for ages. There's however reasons that this hasn't been brought up untill now, namely that there were another private bot, elevi.ro, that were hosting untill late march when the bot owner decided to take it down. And honestly that might've been for the best as it's alot better to apply for the larger player base of entgaming to aquire new players as the old players have moved on with their lives and do not have time for itt anymore when there's no gathering place, but we're still hanging out in our itt skype group and get together and play games somewhat.
Special notes:modes like -no trees, -all x class, and other modes can severly damage game balance i recommend having -hm preset and locking other modes, im not sure if there is such a feature like locking modes and if there isn't any easy fix i can contact one of the patchers to make a special version for ent autohosting causes.
Thank you very much for reading our text through and have a great day!
-Davee3
Slot layout if applicable (for example, if some slots need to be closed):In public games its recommended to have team 2 closed so its a 1team vs 1 team game, closing slots 5 6 7 8. But since it's a public host it will most likely be easiest to host it with full slots and let the players decide teams and so forth.
Number of players until autostart: fullhouse with votestarting.
Problems with map (like cheats and such), if any: if people are using maphack it gives them a gigantic advantage in the game, other than that there is a little known boat bug (myself included there are around 10ppl that know) where you can controll the trade ships and have them stay at your desired loaction, and abuse it's function for easy materials. This can be easily stopped by reporting a culprit.
Why the map should be autohosted:Itt is a classic wc3 map thats been loved by both rpg players for it's survival and pve and by more moba interested people that like the fast paced combat and strategic values in the game, i believe it should be hosted on ent because it's a fun game in general and players have already been hosting this map through public hosting on both mmh and ent for ages. There's however reasons that this hasn't been brought up untill now, namely that there were another private bot, elevi.ro, that were hosting untill late march when the bot owner decided to take it down. And honestly that might've been for the best as it's alot better to apply for the larger player base of entgaming to aquire new players as the old players have moved on with their lives and do not have time for itt anymore when there's no gathering place, but we're still hanging out in our itt skype group and get together and play games somewhat.
Special notes:modes like -no trees, -all x class, and other modes can severly damage game balance i recommend having -hm preset and locking other modes, im not sure if there is such a feature like locking modes and if there isn't any easy fix i can contact one of the patchers to make a special version for ent autohosting causes.
Thank you very much for reading our text through and have a great day!
-Davee3
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Re: EntHost Island troll tribes
@davee3 @pep
You guys are going to need quite a few people to want this hosted and voice their opinion here.
Atm, I am thinking that priv hosting is good enough.
You guys are going to need quite a few people to want this hosted and voice their opinion here.
Atm, I am thinking that priv hosting is good enough.
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