LTD 1100+ Rules Added

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nabo.
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Re: LTD 1100+ Rules Added

Postby nabo. » Wed Jan 07, 2015 5:09 pm

Seeing that we are allowing antistuck usage to catch leaks, we thought that letting some mid lane activity makes sense as long as they dont cross or share build.

So, we thought allowing people to build a delay or few towers to delay creeps is ok.

Any room for abuse or bending the rule?
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Re: LTD 1100+ Rules Added

Postby Diablo_ » Wed Jan 07, 2015 5:47 pm

Wait what, Antistuck may be used to catch leaks? ^^

Anyway, those rules contradict each other then
- All players must build on their own lane and cannot build towers that can attack opposite lane creeps from their building-position. [1]
- You may only build delays on the dark green area.

A delay in the dark green area will obviously attack creeps from the other lane. Also if you want to allow delays, why only in the dark green area? I really don't get that rule.

Edit:
Also, as I've feard those new rules only lead to confusion and discussions on the 1100+ bot. In almost every game people now talk about lihl rules, official rules, if there's any difference, how to handle antistuck in this game, discuss why you made new rules if they aren't lihl rules anyway etc etc.
Instead of making the 1100+ games better it just made them more confusing.

Rules should either be normal pub rules or following:
No Merc (leave if merc)
Pure solo building (so also no delays etc outside of your lane)
No Antistuck

And that's it. Clean and easy rules and exactly those what people used on that bot since months.
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Re: LTD 1100+ Rules Added

Postby SLSGuennter » Wed Jan 07, 2015 6:12 pm

+1 for diablo :D
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Re: LTD 1100+ Rules Added

Postby Akitos » Wed Jan 07, 2015 7:35 pm

Y dno, wether make it pub rules again or 1:1 lihl rules. Making special rules for 1,1 was stupid imo.
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Re: LTD 1100+ Rules Added

Postby nabo. » Wed Jan 07, 2015 8:13 pm

@diablo_

1) If a player accidentally switches to merc, he/she must leave the game immediately.
2) All players must solo build on their own lane and cannot build towers that can attack opposite lane creeps from their building-position. [1]


Two rules.

-We concluded that allowing AS would create less problems for both pubs and us. How we moderate its usage on ENT18 seems fine as it is.
-For allowing AS usage, we added before the phrase, "from their building-position". Not sure if you noticed that.
-We added the picture link for solo build clarification.
-Removing third rule regarding green area.

Is there still a contradiction/problem?
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Re: LTD 1100+ Rules Added

Postby matdas » Wed Jan 07, 2015 8:54 pm

I am going to speak my mind here... This is a rant, not directed at anyone specifically.

1. It is more difficult to right rules then u think.
Rules should either be normal pub rules or following:
-No Merc (leave if merc)Easy, no problem
-Pure solo building (so also no delays etc outside of your lane)Bad woring. The middle is still considered your lane. And yes, it does mean the dark green area. And no you can't argue this because of unit pathing. The creeps run to middle and the player has access to building there, so it is considered their lane. That is the argument that i get and fully understand.
-No Antistuckincoming over 9000 ban requests. If you want to do them, by all means you can (all people who want to not allow AS)

This is what i said at the start in chat:
- No Cross, No double build. No middle build
- No merc. If changed to merc, must leave immediately. (What i had in mind about this: if they dont leave they get lengthy ban. If not leaving, VK, if does not pass those who dont vote get same length as merc.)

2. Some dumb bumbos didn't read the options clearly and out voted me. (yes, reds get out voted too. its not all listen to the reds)

3. People try bending the rules so much in the past and still doing so now its not even funny. The hole "the game lets me, so i should be able to blah blah blah." "The rules say X and i did Y" even though Y falls under X though not specified. Seriously. This shit gets old. Oh and my favorite that is always thrown at me: "Its not in the game specific rules, so I can do it" Well you nincompoop, it says it in the general rules.....

4. We needed official rules because some ass clowns decided to cross and merc on the pro bot. Like really? its the "pro" bot. Don't do that noob shit. If you need cross and merc, you seriously are not good enough for the "pro" bot that everyone wanted.

5. LIHL consists of ~50 (+/-) players who all agree to play pro league. Pub bot has 100+ players who aren't like that. You guys deal with your 50 somewhat pro players. We have to deal with the team killers, rage quitters, the "i hate you all" then sells everything lvl 7, the "we lose im not healing" when the heal clearly keeps the king alive.

6. If we didn't have shit heads ruining games all the time, we wouldn't need these rules.

7. Fish egg donkay monkay.

8. It's the same assholes every time that try and pull this shit.

9. People claim admin abuse when they clearly break a rule or bend it so far that it becomes game ruining. I am sick of this. Then they claim more admin abuse when they are denied because they still feel like they did nothing wrong. Seriously, just stop bullshitting around your actions and admit your mistakes. 90% of the time you will get unbanned unless you are a repeat offender. Just dont piss us off.

10. (cus 10 seems like a fair number) The first rule set that i approved the most stated:
LTD 1100+
1. If a player accidentally switches to merc, he/she must leave the game immediately.
2. All players must build on their own lane and can not build a tower that will attack a creep from the opposite lane. [1]-@Diablo_ 's credit for photo
3. Building any towers in the dark green area is prohibited.

1. self explanatory
2. prevents cross, double build, mid build, aura share
3. because people are ass holes and try to bend the rules, more specific for dark green area. (its not for attacking, it for delaying... dude it still attacks whether it delays or not)


/end rant.

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Re: LTD 1100+ Rules Added

Postby aRt)Y » Thu Jan 08, 2015 10:37 am

Based on matdas' final decision, the LTD 1100+ rules are set to: http://wiki.entgaming.net/index.php?title=EntG ... &oldid=820
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
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