[Official] DotA Player Behavior Reports & Improvement Submissions

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MIKEJONES
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[Official] DotA Player Behavior Reports & Improvement Submissions

Postby MIKEJONES » Wed Jun 11, 2025 5:33 pm

All,

Please use this thread to provide feedback and help track players who may need guidance with corrective gameplay and behavioral expectations. The goal of this post is to promote constructive criticism and support players who are willing to improve, ultimately enhancing the overall game quality on ENT.

Do not use this thread to insult, harass, or flame others.
Posts containing toxic or harmful language will be removed. This thread will be heavily moderated to maintain a productive and respectful environment.


Goals of This Thread:
Help identify potential players who may need to be added to the Official Watchlist (viewtopic.php?f=7&t=148714).

Provide a space for offenders to seek advice, feedback, or support in improving their gameplay and conduct.

Track improvement or behavioral changes that may justify removing a player from the watchlist (viewtopic.php?f=7&t=148714).

What You Can Post:
Violator: Name

Replay links with !timestamps and clear explanation of violation.

Descriptions of recurring behavior (feeding, refusal to cooperate, trolling, etc.).

Constructive suggestions or input on how a player can improve.

Updates on players who have shown meaningful progress or change.

Let’s work together to create a more enjoyable experience for everyone. Keep it clean, respectful, and focused on solutions.
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Astros (Wed Jun 11, 2025 10:48 pm) • GodSaveTheQQs (Wed Jun 11, 2025 9:28 pm)

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby Astros » Wed Jun 11, 2025 5:55 pm

Violator: Mogul

Replay: http://storage.entgaming.net/replay/vie ... 254820.w3g

Behavior: Makes heart first item as Rhasta

Suggestion: He's been told many times to rush scepter, follow team for team pushes with his wards when it is off cooldown, and to stop building useless items that delays his scepter.
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GodSaveTheQQs (Wed Jun 11, 2025 9:29 pm) • MIKEJONES (Wed Jun 11, 2025 7:31 pm)

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby MIKEJONES » Wed Jun 11, 2025 6:39 pm

Violator: Hexar

Behavior:
Consistently uses -random every game despite not yet mastering basic hero control or map awareness. He shows little to no effort in improving his gameplay, often deflecting criticism by claiming he's simply not a skilled player. However, it's not a matter of skill it's a lack of effort. His inexperience becomes especially problematic in late-game situations where both teams are evenly matched. At that point, his lack of hero knowledge and poor decision-making become major liabilities for the team.

I would say he does have a better attitude than other offenders. He would try to balance the game by stacking with higher tier players but that's only because he wants to random his heroes and be carried.

Solution: Stop using -random and focus on mastering a single hero. Build confidence by learning that hero inside and out, its strengths, weaknesses, and role in team fights. Stay calm under pressure and manage fear during battles. Once you've become skilled with one hero, the core fundamentals of positioning, map awareness, and decision-making will naturally carry over to other heroes.

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby iambackk » Wed Jun 11, 2025 7:41 pm

Violator : Kuzko

Behavior :
Doing the strict minimum everytime to not get banned, ignoring everybody in games who's resulting to ruin most of games communication.
Farming next to allies fighting, coming when he dies to die just right after him.

Solution : stop ignoring allies, concentrate in games you are playing, if you like or not your team. Don't perma farm with any hero and push a lane alone, focus on the game.

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby mk4r32 » Wed Jun 11, 2025 7:58 pm

Violator : Lothos

Behavior :
He doesn't seem to have an understanding of his role in the game. So afraid of initiation or dying for the team as if it's IRL.
SB and axe I just saw him play : He's the last one in which makes no sense.
CM and Orgre : Misses timing to support and often runs back missing his time completely to jump in and support

Solution :
He needs to stop worrying about his mediocre stats that he resets every 15 games anyhow. Learn to read the game and just support the carries and learn to initiate for his team to win the team fight. Also need to be firmly reminded that dying in a computer game is not dying IRL.

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby MR_Nimbuss » Wed Jun 11, 2025 8:45 pm

Violator : Superballer

Behavior :
Refusing to teamplay, doesn't listen to any advice given, roams alone while team is pushing with the lead, giving the lead back by dying alone, Ignores teammates and basically does his own thing.

Solution :
Stick, help support and stop going alone since your map awareness is terrible. Take the advice given and see why these type of items/builds work. BE RESPONSIVE and focus on teamplay.

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby RichardCoffee » Wed Jun 11, 2025 9:01 pm

Violator : ET

Behavior :
EDIT: Never mind. My linked game wasn't fair, since I actually realized after reviewing again that it misrepresented his behavior.
However, it doesn't make much difference since I can just pull up another example in 2 mins.

The long and short of it is that ET is already on everyone's radars. And he's been improving ever since the Invoker ban here a few weeks ago. I don't think I ever saw a player improve as much since taking a ban. He tries more and puts more effort in most games ever since being banned. You can tell it had an impact and he got the message.
Let's hope it continues and let's be vigilant. He's a decent player - but when he deliberately puts forth low effort on a new acct, that's when it could become a problem. So far all good.

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby RichardCoffee » Fri Jun 13, 2025 6:53 am

Violator: Firefly

Behavior:
Sometimes goes farming solo or pushing a lane, including during key moments of the game. I just played with him and he turned a very easy game into an impossible one due to staying out of all our fights and pushes. This was reflected in his score of 0-11-5 - a grand total of 5 assists in a 50 minute game. Meanwhile he had 128 creep kills as a kroeb - which was the third most creep kills in the whole game counting both teams, and 3rd behind only 2 of the top carries in the game.

Solution:
Needs to start team playing more and stop trying to solo. It's very frustrating to play with someone like this.
It feels like he knows what he's doing is wrong, as he doesn't do it every game. Furthermore, in a previous game, he began playing normally once someone started collecting timestamps. It's super frustrating because it feels like one game he'll play normally, then another game go to his solo farming antics.

________________

Violator: highdeliveryguy aka corro

Behavior:
He puts in very low effort and spams chat messages.
The thing is...it seems it's intentional throwing. A few weeks ago, he admitted in chat in one of our games that he was intentionally trying to sabotage our team because he wanted a player who flamed him on the same team to lose. He was writing in all chat wondering how the enemy team was still losing despite him feeding and staying out of fights. Ever since that game, I decided I will avoid his team if at all possible.

Solution:
Needs way more monitoring/reports by players and mods. This appears to be intentional throwing rather than a skills or competency issue.

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby MIKEJONES » Fri Jun 13, 2025 12:02 pm

Violator : Majority (including myself)

I want to remind everyone that trusting your teammates is essential to having a positive experience in Dota and it's a key ingredient for real improvement, both individually and as a community.

Too often, players silently carry grudges from past games. Maybe someone had a bad game, threw a tantrum, or made questionable decisions and from then on, they're labeled as toxic, selfish, or unskilled. These assumptions stick, and instead of giving people space to improve, we flame them, mock them, and refuse to ever let them grow.

When the game ends, let everything end with it—the grudges, the harsh words, the mistakes. Don’t carry that negativity into the next match. The player you thought ruined the last game might play completely differently next time. But if you hold onto resentment and bring it into the next game, you might unintentionally influence them to play poorly again. That negativity doesn’t just affect the two of you it can quickly spread like fire and bring down the whole team’s morale.

Ask yourself: if most of us go into games already holding negative expectations about each other, how can we ever expect the quality of games to improve? This will only promote more solo creepers, selfish acts and K/D players. If we want truly competitive and rewarding matches, we need to let go of these lingering grudges and give each other the benefit of the doubt at least a chance to change.

Only then can we foster an environment where players are motivated to improve..

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby MIKEJONES » Fri Jun 13, 2025 1:32 pm

Violator : Majority (including myself)

Philosophy – A Hard Truth Most Players Overlook

Many players are blind to this, and only those who can be truly honest with themselves will understand it. Let me explain:

In Dota, your teammates are randomly assigned there’s no guarantee of synergy, awareness, or experience. From the moment you enter the lobby, you may already be at a disadvantage if you're paired with average or low-awareness players, especially if the enemy team has stronger coordination or higher individual skill.

Yet when things go poorly or when you're getting steamrolled most players instinctively blame their teammates. "They're feeding," "They’re not warding," "They picked wrong." But here’s the truth: more often than not, the enemy team is simply playing better. They're more experienced, better coordinated, and making smarter decisions. It’s not sabotage or personal grudges it's just a performance gap.

Accepting that requires wisdom and humility. As Sun Tzu said in The Art of War, "Know your enemy and know yourself." Dota is a strategic and tactical game. Understanding what you're up against is critical. Your only way to overcome an uphill battle is through smarter hero picks, stronger teamwork, and real-time adaptation.

The fact is, every player has different strengths and weaknesses. Losing usually means you failed to assess both your team and your opponents you didn’t adapt, didn’t adjust, and didn’t prepare. And here’s the kicker: even a team of high-tier players can lose to a group of average or even low-tier players if that group has better synergy, better picks, and better communication.

Teamwork and strategy often outweigh raw skill. The sooner players realize this, the better they’ll become.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby mk4r32 » Fri Jun 13, 2025 3:43 pm

Violator : jazzy3113

Behavior : it’s never him, always about his bad luck and having “ruiners” on his team

Perfect example : http://storage.entgaming.net/replay/vie ... 255061.w3g

Muse SB and Ogre were playing super well.

Jazzy focuses on Husk losing mid and whining about how the opposing players ruined on his team but playing well against him.

Rather than trying to help husk in better situational fights, he feels defeated and cries about it instead.

Solution :
Take away chat and forum privileges to halt his all chat spamming causing distraction

Needs to understand the role he has to play given the dynamics of the team / game. Another one that gives up with heavy grief

Stop playing the victim and just play the game straight up

Item builds - he often gets ridiculous items for his own survival purposes rather than getting items to counter the opposing team or support his team

Final thoughts - he’s not going to change his behavior. He enjoys the back and forth Reddit chat battles more than the game. One of the biggest attention deprived individual I have encountered.
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h3rmit (Sat Jun 14, 2025 1:16 am) • JazzyIsALiar (Fri Jun 13, 2025 10:27 pm)

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby MIKEJONES » Fri Jun 13, 2025 9:51 pm

@jazzy3113 

Take a breath. No one here is handing down a final judgment; these post are just opinions. Read the feedback, answer briefly and respectfully, and avoid turning the thread into your diary. I’m ready for blunt discussions, but please gather your thoughts and respond once, after you’ve had time to reflect.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Jazzy3113 » Fri Jun 13, 2025 11:08 pm

@MIKEJONES

Behavior : yes, I rage if ur playing awful and feeding. I cant help it. There is an ignore function. I use it all the time when people are racist towards me.

Perfect example : http://storage.entgaming.net/replay/vie ... 255061.w3g

This game is a perfect example of the crap I have to go through. Noob hunter is 1500 elo. I have never seen him ruin and I play alot on ent. Not one ruin ever.

Let that sink in. 1500 elo. And he goes 3-13. Completely ruins the entire game.

I also posted that game frank ruined on my team, check his recent games, only one game he fed and ruined.

Everyone keeps saying i just whine. But these are the games in black and white.

I dont rage when master pain ruins. But when high elo players do it, its annoying. And please dont say everyone had bad games. 1500 elo players may have average games. They dont go 3-13 for no reason. Watch the game, he was getting double teamed all game or something.

And in games my team plays normal, I literally dont say a word.

Solution :

If ignoring me is too hard. Or if feeding cant be helped, fine, disable my talk function. I accept that. But a normal person would get frustrated when high elo players fuck around on purpose.

Item builds - I would love to go dagon 5 on bh or deso on jugg or sheep on destro or other fun items. But I cannot. I receive zero teammate help.

I posted that game where my team picked omni and dazzle. So i went husk since we needed strength. And I was healed exactly one time all game. This is not an isolated incident. When I am ganked, zero tps or help. So i need to build items like cyclone and ghost and linkens. Otherwise I have no chance to do anything. Imagine being healed one time all game has husk.

Final thoughts - there is an ignore function. And again, I dont randomly just start complaining. In fact, until 0-3 I dont really say much. But when someone is 0-4 only 10 mins into a game, to me thats intentional. It is not hard to tower hug early or stay near ur lane mate.

I will gladly post the games where this happens to me. It is not just frank and noob hunter. I have a plethora of games where i perform better than a high elo player as a 600 elo player.

And the old arguement used to be I just run and hide. In game after game, you can check and see my totals for assists and kills. In fact, I sometimes play an axe or tank, who cant run and hide. Pepolpe just fuck around in my games and its frustrating.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Jazzy3113 » Sat Jun 14, 2025 12:05 am

@MIKEJONES

Look at my last two games.

https://entgaming.net/findstats.php?id=12255106

Chimps cries from the start. Is the highest elo but performs the worst. He is the lowest level AND most deaths.

Very next game.
https://entgaming.net/openstats/dota/game/12255111/

Literally carries his team.

In both games, I played well. On my team he was the worst player out of 10 and the next he was best out of ten.

This are games im posting as evidence. And its like this constantly for me. Just providing you proof why I tend to rage.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Astros » Sat Jun 14, 2025 3:14 am

Jazzy3113 wrote:@MIKEJONES

Look at my last two games.

https://entgaming.net/findstats.php?id=12255106

Chimps cries from the start. Is the highest elo but performs the worst. He is the lowest level AND most deaths.

Very next game.
https://entgaming.net/openstats/dota/game/12255111/

Literally carries his team.

In both games, I played well. On my team he was the worst player out of 10 and the next he was best out of ten.

This are games im posting as evidence. And its like this constantly for me. Just providing you proof why I tend to rage.


Have you considered just making a new account again and just not typing anything?


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