Replay Link: https://entgaming.net/openstats/game/12257893/
Game Name: [ENT] DotA apem us/ca #90
Your Warcraft III Username: outpick>outplay
Violator's Warcraft III Username: Onehitwonder
Violated Rule(s): afk griefing
Time of Violation (in-game or replay):
31:10 - 33:40 1st rax down no def
41:20 - 42:40 2nd rax down no def
around 44 minutes goes afk again until we finally get the votekick approved a minute later
Any further thoughts: he had given up asking for ff and kick prior so i think it was intentional or maybe after he dies he goes afk for a few minutes not realizing how game losing his afk timings were.
Ban request - onehitwonder
Moderator: ENT Staff
Forum rules
Do not modify the format: Write your information after the brackets and fill in the topic title (subject). For more information, please read here.
Do not modify the format: Write your information after the brackets and fill in the topic title (subject). For more information, please read here.
-
- ENT Staff
- Posts: 346
- Joined: Wed Mar 08, 2023 12:32 pm
- Has thanked: 29 times
- Been thanked: 132 times
Re: Ban request - onehitwonder
After reviewing the replay, it’s clear the player did go AFK while the enemy was pushing into your base and took your rax. That said, I don’t believe the AFK was the main reason for your loss. The enemy already had the upper hand and likely would’ve taken your rax regardless. What’s more concerning is the player's poor sportsmanship. He essentially gave up once he felt the game was over, which is unacceptable.
Let me remind everyone: this game is supposed to be competitive. The margin for error gets smaller when you're up against a team with better coordination or stronger hero combinations. That’s why strategizing your picks and adapting your gameplay matters. If the game gets hard, you need to go out of your way to give your carry space, feed them kills, or sacrifice yourself to initiate a good fight whatever it takes to create momentum.
There are many strategies to try before you throw and fountain grief. But too many players give up the moment they see a negative K/D and assume it’s over. That mindset is dumb, selfish, and completely goes against what’s expected in DotA gameplay.
Please review the [Official] DotA Gameplay Expectations & Rule Enforcement Guide:
viewtopic.php?f=7&t=148678
Player is banned for 2 days.
Let me remind everyone: this game is supposed to be competitive. The margin for error gets smaller when you're up against a team with better coordination or stronger hero combinations. That’s why strategizing your picks and adapting your gameplay matters. If the game gets hard, you need to go out of your way to give your carry space, feed them kills, or sacrifice yourself to initiate a good fight whatever it takes to create momentum.
There are many strategies to try before you throw and fountain grief. But too many players give up the moment they see a negative K/D and assume it’s over. That mindset is dumb, selfish, and completely goes against what’s expected in DotA gameplay.
Please review the [Official] DotA Gameplay Expectations & Rule Enforcement Guide:
viewtopic.php?f=7&t=148678
Player is banned for 2 days.
Who is online
Users browsing this forum: FromCali and 2 guests