First, I'm not Mods,
so take it easy and just look over my opinions.
I will give you several tips which might benefit you when you're playing at LIHL.
First replay (which you mentioned Aqua)
Overall: not bad, but I want to comment several details.
lvl 6: I would rather upgrade farm - 2 more aqua than going up 2nd aqua to oceanus ( reason : massing aqua is better for lvl 8 untill you get certain amount of aquas against their send at lvl 8 )
lvl 7: I would push to 7/4 and build 1~2 aqua than building harlot + aqua with staying 7/3 ( reason : your team already upped king 5(attack) / 20 (hp) before lvl 7 starts, and there is holder in your team staying 3/1 with 3 blasters with vampaura. So, pushing and try to hold 8 would be more benefit to your team for later games. )
lvl 8: 1150 value with 4 upped aqua, staying 7/3 is very overvalued considering perspective of lihl player. I would recommend pushing to 7/5 or 7/6 with about 800~900 value than 7/3 with 1150 value.
lvl 10: building orc warchief at lvl 10 is not really good move. ( I don't know you aim for future game or what, but you don't have to care about 14 when you got blaster holder with vamp aura, because opponents won't most likely send 14 against blasters+vamp )
lvl 11: warchief is okay after lvl 10(for tank) unless you don't have good roll, but don't upgrade 5th 6th 7th aqua to oceanus unless they will send lvl 14 to your team. ( since aqua is not good except 12 and 14 )
lvl 13: you built blaster ( I assume rred and rr cost should be 0~50 accorinding to your building style ) , so try next time rr than building warchief. ( If you fear for bad rr, you can drop warchief before round starts and rr. )
lvl 14: don't upgrade 8th aqua to ocenaus ( you don't really need no more ocenaus) and steam roller should be better built in front of aqua since their abilities are more focused on tanking than dps.
I would add up more comments after watching rest of games.
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Second Replay ( which you mentioned mortar )
Overall: Really bad.
lvl 4: you need 6 upped mortar for lvl 4. you only upped 5 of mortars and un-upped 1, which costed you to leak 15 pigs. ( 80 gold ) That is 1 wood upgrade. Since early pushing is most important thing in mortar yolo and you don't have to leak that many pigs for lvl 4.
lvl 5: building tot is really bad. you play mortar means " I give up lvl 5 for our teams holder feed. " tot won't make big difference in catching hawks. Imo, really bad call.
lvl 6: building 2nd tot for lvl 6 is really bad call again. You stayed 7/3 with mixing 2 tot with mortars and still leaking 7 golems. normal mortar yolo without tot should have at least 7/5 considering that game situtaion and lvl 3 and 5, and presume easy defended 6 without any leak.
lvl 7: building Meliai.
Honestly, I quitted watching replay more at this lvl after I see you building meliai for lvl 7.
I would recommend you to see Hutzu's mortar team replay which I give you link.
Link :
https://entgaming.net/findstats.php?id=5152966If you don't like feeling to watch replay, I will explain in words.
Point of mortar team yolo, pushing at least 7/4 prior to lvl 6~7 ( up to conditions ) and after getting 7/5 or 7/6, you try to recover from lvl 8 most likely.( there is suicide strategy if you fail to recover, but it's so easy to explain cause you just need to push, so I won't explain about suicide strategy ) Do not mix up unless you're very skilled at mixing yolo. I don't really like normal guidelines for lihl cause lihl is very skilled league, but sometimes you have to know normal yolo guidelines to make your own extreme skilled playstyle. And the point in recovering as mortar team is you need good towers to recover, since mutants weak at lvl 12 and 13( 13 is most hard round for recover as mutants, if you don't have good rolls need to rr ) If you don't know how to play normal, I would doubt you will get good games in lihl.
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Third Replay ( which you mentioned nm )
Overall : Bad again.
lvl 2: very risky to push wisp and staying with 1 nm+ 2 hatchlings when they didn't send at lvl 1. You would be big leak if they have sent lvl 2 and will be lost your phase in that game. Keep try to build else unless they sent lvl 1.
lvl 4: you don't need to build 2 more hatchlings. ( total 4 hatchlings. )
lvl 5: You should have built 3 nm or more than pushing 7/3 with 2 nm 1 swamprunner and 3 hatchlings. your team didn't have holder at lvl 5 except you. you had mortars and aqua and spawn in your team which means opponent will send lvl 5 most likely. nm is pretty good at 5 compared to aqua, mortars, spawn. Usually, in lihl, you don't push hard with nm unless you got more decent holders such as Ygg or turrets. I felt somekind of not good when aqua go mid, and you leak hard with nm.
lvl 6: you leaked 10 golems, unnecssary leak imo. ( which is 50 gold. )
lvl 7: you built nm + upped 2nd swamprunner. This is not good.
lvl 9: build another nm is bad to hold lvl 9. 5 nightmares at 9 isn't pretty good move honestly. Hutzu mentioned at past personal PM when I got unvouched and I still remember what he gave me as to improve myself. It is not good to build at 9 with nightmares unless you aim to hold lvl 10 with other good dps behind. I will just copy and paste his opinion which he personally gave me as PM when I was playing nightmare.
-Some games I observed. As far as I remember building 5 nightmares for kinda no reason before lvl 10. Your team was fat that game, so you still got 7/5 and 150 income at arena. But the fact that you pretty much wasted your gold in such a fashion was bad. - Hutzu -
lvl 10: you built neotank for lvl 10. Sorry again, I quitted to watching replays further on at this point.
normal nm : I won't describe like this. lvl 1 : 1 nm + tier 1 or tier 2 , lvl 2: 1 nm + tier 3 + tier 1, .... This is making lihl applicants like idiot because in LIHL there are so many different situations you have to decide what to do yourself. However, you have to know towers advantages and disadvantages. honestly, nm have his roll to def lvl 5 ( most likely in lihl ) and push 4~5 nm max ( up to situation ) and push rest. At the point that you leaked 5 so hard when you don't have decent holder at 5 disappointed me already, and building unnecssary in pre 10.
I personally know you pretty much and since we were same team at tourney, I also really like you which you give warm greetings.
However,
to be honest,
I doubt your yolo skills would work on LIHL.
Mods will gonna watch and give feedback which might be more beneficial.
Best regards,
Wolf
fyi, Hutzu is not bestest LIHL player in lihl atm, however he tries to watch numerous replays and give many comments which are very effective to players. The reason I mentioned hutzu mostly in the reply is he is status of LIHL Moderators atm and giving numerous feedbacks to players.
I personally recommend you to watch several LIHL replays which players like Beep, Fana, Diablo_ , Hutzu, ZTX)Fiji , artmas , etc. They all have advantages and disadvantages, but worth watching replays of them. ( won't take long time to watch replay, if you wind up with 2x or 3x time )
I hope you enter LIHL, and hoping to play with you as well.