New LoD map

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Burnt
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New LoD map

Postby Burnt » Tue Aug 08, 2017 12:36 pm

Last edited by Burnt on Tue Aug 15, 2017 12:48 pm, edited 1 time in total.
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Re: New LoD map

Postby Sylvanas » Tue Aug 08, 2017 9:58 pm

Rearm x marks and rearm phantasm weren't killed off?

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Re: New LoD map

Postby Desire » Tue Aug 08, 2017 10:01 pm

mE wANT nEW LOd mAp! SMOrc

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Re: New LoD map

Postby Burnt » Tue Aug 08, 2017 10:02 pm

just a patch. the new map will only be compatible with 1.26, not the lastest WC3
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Re: New LoD map

Postby Sylvanas » Wed Aug 09, 2017 1:15 am

Burnt wrote:just a patch. the new map will only be compatible with 1.26, not the lastest WC3

How useless.

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Re: New LoD map

Postby CheW » Wed Aug 09, 2017 6:04 am

New patch looks useless IMO. Small mine nerf and they removed a game breaking glitch that I've never seen used before on Ent.
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Re: New LoD map

Postby whiteicefire » Thu Aug 10, 2017 12:08 am

did they fix the rosh bugs?

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Re: New LoD map

Postby Burnt » Thu Aug 10, 2017 12:37 pm

whiteicefire wrote:did they fix the rosh bugs?

what bug?
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Re: New LoD map

Postby Sylvanas » Fri Aug 11, 2017 12:37 am

There's an even newer one. Some semi-interesting stuff in there, like ingame custom spell hotkeys, something I'd probably care about if I wasn't so lazy. In any case it also allows "breaking up" double hotkeys, which is pretty significant.

Oh, I found some nice changes in the other previous versions that are also more recent than the one ENT currently uses.

Re-added a much-requested fan-favorite: Luna's Moon Glaive!
Rearm no longer switches it's [sic] slot and works better now


Fixed Mana Burn affecting enemies twice per melee attack
Rearm no longer stacks with X Marks the Spot, Teleportation, Sanity's Eclipse and Phantasm (now only pickable in -rc rearmcombos mode)



100% worth switching
Last edited by Sylvanas on Fri Aug 11, 2017 12:47 am, edited 2 times in total.
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Re: New LoD map

Postby Desire » Fri Aug 11, 2017 12:41 am

whiteicefire wrote:did they fix the rosh bugs?

Are you talking about the flamebreak/spectral dagger bug? I don't think anyone reported it.

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Re: New LoD map

Postby Burnt » Fri Aug 11, 2017 1:25 am

Mapmaker released multiple new patches in the past a few days. Definitely worth a try since a lot of the currently banned bugs have been fixed.

• No more rearm phantasm/Xmark or melee mana burn bug.
• Relocate, multicast and mines nerfed.
• Magina's spell shield has a new feature like Lotus orb! 8-)
• Hotkey position fixed (especially with rearm)
• Pitlord/TC hero stats nerfed

http://legendsofdota.com/index.php?/fil ... beta-maps/

Here are some highlights
Spoiler!
http://legendsofdota.com/index.php?/files/file/88-dota-685j2-lod/

v6.85j2

Fixes
• Fixed Mana Burn affecting enemies twice per melee attack
• Fixed Marksmanship granting double damage bonus to illusions instead of normal bonus (was only visual)
• Fixed Chakram (Agh) disappearing on respawn, fixed staying disarmed forever
• Switching forms with Permanent Invisibility (Riki) will now interrupt invisibility properly
• Fixed Haunt illusions ignoring stuns
• Added a 0.1 cooldown to Bristleback passive to prevent possible looping and fatal errors
• Fixed Morphing's model issue with Dagger and Heart of Tarrasque

Balance
• Rearm no longer stacks with X Marks the Spot, Teleportation, Sanity's Eclipse and Phantasm (now only pickable in -rc rearmcombos mode)
• Relocate CD from 90/75/60 to 80, Agha CD from 30 to 50s
• Multicast: successful multicasts increase manacost of the mc'd spell by 40/80/120%. Takes the extra mana after the cast, and still multicasts normally even if your mana would be under 0 after the cast.

• Spell Shield (AM) now has a 30% passive chance to reflect any targeted spells back on the caster (like Lotus Orb)
• Manabreak now works on range hero illusions
• Manabreak now only burns half of the mana if on a range hero, and half of that again if on a range hero illusion
• Techies mines cast range reduced by 15
• Pit Lord BAT from 1.7 to 1.8, STR from 25+3.1 to 23+2.9
• Tauren Chieftain BAT from 1.7 to 1.8, AGI from 20+2.2 to 19+1.9
• Shapeshift (lycan) CD from 100/70/40 to 100/80/60, movespeed from 650 to 600
• Dark Pact now removes any positive buffs from enemies hit by it
• Haunt CD increased from 120 to 130
• Haunt illusion damage from 70% to 40%. Ranged haunt illusions 20%
• Rage duration decreased by 1
• Rage will now properly stack if multiple instances were casted
• Chemical Rage CD from 45 to 60
• Insatiable Hunger CD from 45 to 60
• Fire show aoe reduced by 25
• Fixed hero with Darkness having a dot on the minimap, making him visible on the minimap even while invisible
• Rot aoe increased by 40, slow from 27 to 30%
• Goblin's Greed bonus gold cap from 8/16/24/32 to 8/14/20/26. Rune bounty to 3x all levels
• Empowering Haste bonus MS from 8/10/12/14% to 6/8/10/12%
• There can only be 3 TB illus active at the same time, the one that exists the longest will die on cast
• Last Word (passive) AoE reduced from 750 to 650
• Couriers will now properly drop Gem and Rapier if killed

Primary changes
• You can setup static hotkey per every slot.
• All picked skills will now appear in the order you pick them. The order of spells won't change, even when buying aghanims, or refreshing spells with Rearm, or learning new spells.
• You can now see your allies' spells, their spells' levels and cooldowns by clicking on their hero.
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Re: New LoD map

Postby aRt)Y » Tue Aug 15, 2017 12:36 pm

@Burnt Please update the original post with the latest map.
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Re: New LoD map

Postby Burnt » Tue Aug 15, 2017 12:50 pm

aRt)Y wrote:@Burnt Please update the original post with the latest map.

updated to a page that has all latest maps.

However due to compatibility issues with WC3 1.28, it doesn't seem that we can host the new map... viewtopic.php?f=43&t=115211
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Re: New LoD map

Postby whiteicefire » Mon Aug 21, 2017 4:09 pm

if the new map doesnt work yet on this patch maybe change up rules to incorporate the changes on the new map so people get used to it? i.e ban rearm phant until map is fixed with patch?

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Re: New LoD map

Postby Burnt » Mon Aug 21, 2017 4:32 pm

whiteicefire wrote:if the new map doesnt work yet on this patch maybe change up rules to incorporate the changes on the new map so people get used to it? i.e ban rearm phant until map is fixed with patch?

Good idea. Can u start a new thread?
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