WMW TNG 2.7

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Trenchguns
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WMW TNG 2.7

Postby Trenchguns » Mon Mar 05, 2018 2:41 am

Load: gvbpd
Slot layout if applicable (for example, if some slots need to be closed): 3v3
Number of players until autostart: 6
Problems with map (like cheats and such), if any: {s}None afaik, always may be something that might ahve gotten past me but I try my best to not have that happen{/s} Small issue with voting but I can't currently figure it out and have yet to ahve someone reproduce it
Why the map should be autohosted: Updated version. Lot of time since my last update and i only would edit it for a few minutes at a time so there's not much of an official change log for this version. Mainly two new races, minor balances bugfixes code changes, and timings have been changed a bit.
Special notes: Thanks! Gonna be ahwile for next version since I would like to start from scratch on 1.29 most likely. We'll see.
WMW TNG 2.7O.w3x
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NoCooKiE (Mon Mar 05, 2018 6:31 pm)

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Re: WMW TNG 2.7

Postby NoCooKiE » Wed Mar 07, 2018 9:47 pm

any chance of this going through soon? :)

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Re: WMW TNG 2.7

Postby NoCooKiE » Wed Mar 14, 2018 1:18 am

almost been a week and a half.... can i bump this up?

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Re: WMW TNG 2.7

Postby dkglund » Mon Mar 26, 2018 10:11 pm

Why taking so long guys ?! :D

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Re: WMW TNG 2.7

Postby NoCooKiE » Wed Apr 11, 2018 12:19 am

any updates available as to what is going on here?

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Trenchguns
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Re: WMW TNG 2.7

Postby Trenchguns » Fri Apr 27, 2018 9:50 pm

@Jabba
Been almost two months, any updates?
Would love to keep working but I don't want to without feedback.

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Re: WMW TNG 2.7

Postby Unitil » Sat Apr 28, 2018 2:38 pm

Approved, and map updated on autohosted bot.

Processing.

@Trenchguns


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