Updated Broken alliances rules:

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Stiff_Maistar
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Updated Broken alliances rules:

Postby Stiff_Maistar » Sun May 13, 2018 11:25 am

Since the old broken alliances rules that ENT had, the map have been updated with some functions that those violations wont happen.

Therefor the only rule that was from the BA community that is worth knowing even tho it could be covered by the general rule (Do not ghost by leaking information to your enemies/opponents) is:
Do not coordinate actions with players you are not allied to.
Example:
Spoiler!
Sharing valuable infromation with the enemy in public or private chat in order to simplify the game for yourself or hurt another player.
Systematically telling an enemy player to attack somebody or help you, while also providing infromation to do so.
Telling other players somebody’s base is empty or telling other players where somebody’s main is.


Regarding Glitches: @Lebron is there any known glitches on the map?
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Shadow-
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Re: Updated Broken alliances rules:

Postby Shadow- » Sun May 13, 2018 12:22 pm

Well, rather than introducing a specific BA rule I would rather see the general rule modified:

Do not ghost by leaking information to your enemies/opponents.

to:

Do not ghost either by coordinating with or leaking information to players on an enemy team.


The general rule pretty much seems intended to cover such a situation anyway, this makes it clear.

Though there was some issues with a similar suggestion for risk devolution. They had issues with 'pre-teaming': viewtopic.php?f=43&t=119349

This was denied because it is difficult for us moderators to review such games with no experience in Risk.

Stiff_Maistar
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Re: Updated Broken alliances rules:

Postby Stiff_Maistar » Sun May 13, 2018 12:53 pm

yea, the rule change of the general rule would be better overall. The instances where someone coordinates and the impact it have on the game in BA will be easy to spot for the mods.
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