Anonymous report on Mogul below
Game : [ENT] DotA apem us/ca #55
Replay : http://storage.entgaming.net/replay/vie ... 256504.w3g
Violation : trolling / flaming mother
Minute 39 - 40 : Crashing out and mad the team won't push so he goes to the ancients to drop his ult
(39:57 / Allied) MOGUL($)*: !ff
(40:17 / Allied) MOGUL($)*: ok all farming
Gets called out and he starts to flame - his asian temper came out hot
(45:35 / Allied) trczapre9889: it's over you guys can't do shit
(45:38 / Allied) MOGUL($)*: 36 mins call push
(45:44 / Allied) trczapre9889: have silencer spec sniper and rhasta
(45:52 / Allied) trczapre9889: and this asshole rhasta trolled
(45:57 / Allied) trczapre9889: dropped ult on ancients
(46:01 / Allied) MOGUL($)*: you mother fucker
(46:04 / Allied) MOGUL($)*: !ff
(46:08 / Allied) trczapre9889: you are going to get banned
(46:08 / Allied) MOGUL($)*: i called push
(46:09 / Allied) trczapre9889: its ok
(46:15 / Allied) MOGUL($)*: you fucking troll
(46:26 / Allied) trczapre9889: !ff
(46:31 / Allied) MOGUL($)*: stuipd homeless trash
(46:38 / Allied) trczapre9889: good luck getting banned
(46:42 / Allied) MOGUL($)*: call your mom to help you for ban
(47:00 / Allied) MOGUL($)*: you have nothing but bully
(47:03 / Allied) MOGUL($)*: stuipd loser
(47:05) MOGUL($)* killed trczapre9886
(47:05 / Allied) trczapre9889: truth hurts
(47:06 / Allied) trczapre9889: sorry
(47:08) Pegase killed CaonimaAstros
(47:10 / Allied) trczapre9889: you are going to get banned
Minute 48 : dropps ult on a low hp hero to ks and trap me in.
Anonymous report on Mogul
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- ENT Staff
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Re: Anonymous report on Mogul
This player has frequently been reported for problematic behavior, exploiting game rules and mechanics in a way that disrupts the intended gameplay experience.
The player is temporarily banned and is required to review the DotA Gameplay Expectations & Rule Enforcement Guide (viewtopic.php?f=7&t=148678)
After reviewing the guide, please contact me directly via PM or Discord with any questions, or confirm here that you have read and understood the DotA Gameplay Expectations & Rule Enforcement Guide. Upon confirmation, the ban will be lifted. Thank you for your cooperation.
The player is temporarily banned and is required to review the DotA Gameplay Expectations & Rule Enforcement Guide (viewtopic.php?f=7&t=148678)
After reviewing the guide, please contact me directly via PM or Discord with any questions, or confirm here that you have read and understood the DotA Gameplay Expectations & Rule Enforcement Guide. Upon confirmation, the ban will be lifted. Thank you for your cooperation.
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- Aura Tree
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Re: Anonymous report on Mogul
doesn't make sense at all. i didn't break any rules at all. there is no rule rhasta can't buy heart first, and there is no rule rhasta can't use ult to farming ancient while team are not pushing. rhasta need exp and golds as well. i spent aveage 3000 golds for purchasing ward and sentry each game. period. last but not the least, i won't answer any of ent (group of same trash) comment with 1 word. talk is cheap.
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- Forest Walker
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Re: Anonymous report on Mogul
Don't even pretend. You know what you did.
The community is small enough where we all know who each other is. You know better and playing dumb won't help.
The community is small enough where we all know who each other is. You know better and playing dumb won't help.
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Re: Anonymous report on Mogul
@zionreturning - I kindly ask you to review the DotA Gameplay Expectations & Rule Enforcement Guide (viewtopic.php?f=7&t=148678). It outlines the minimum expectations for players in DotA games. Please align your gameplay with these established standards, which reflect how DotA is intended to be played.
After reviewing the DotA Gameplay Expectations & Rule Enforcement Guide, please PM or Discord me with any questions or confirm here that you've read and understood it. Once confirmed, your ban will be lifted. Note that future violations or gameplay not meeting these standards may result in another ban. Thank you for your cooperation.
After reviewing the DotA Gameplay Expectations & Rule Enforcement Guide, please PM or Discord me with any questions or confirm here that you've read and understood it. Once confirmed, your ban will be lifted. Note that future violations or gameplay not meeting these standards may result in another ban. Thank you for your cooperation.
- These users thanked the author MIKEJONES for the post:
- MR_Nimbuss (Wed Jul 02, 2025 3:38 am)
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Re: Anonymous report on Mogul
@zionreturning
we're trying to help you get unbanned, brother.
Instead of ignoring the advice and suggestions, you should consider it strongly moving forward.
I don't know why you seem to believe people are picking on you. You're an active player and most games, you do try to play the game. But you seem unreceptive to any advice which is frustrating because you could be playing better than you actually are.
There is a rule you can't buy heart first as rhasta.... it's called "do not refuse to learn or cooperate." It's a general rule to protect ENT members from the 1000+ bad actions a player can cause. Getting heart isn't a bad item... if you got it as your fifth or sixth item. But as your first item, it does nothing to help your character other than you become a bigger punching bag. You should know by now what items to get... agha, refresher, travel, euls, and then a combination of whatever else fits the game. If Riki got lothars, are you telling me it isn't bannable? Obviously, poor item choices are bannable given the context that you are in.
Yes, you buy wards. I see it many times and I'm sure your team appreciates it. Farming ancients with Rhasta's ultimate is fine IF you have a large camp there that you stacked. You obviously didn't stack any camp so you're not getting much gold to begin with... then to top it off, the game is 40 minutes in. A team fight can happen at any moment that could decide a win or loss. It makes no sense to waste your ultimate to farm 200 gold there... If you stacked the camp and could get 1k gold, fine, it's understandable. I still wouldn't do it but you would at least have a stronger case.
The point of Mike suggesting to you to read that link that he posted isn't for your detriment. It's to help YOU become better. We gain nothing from you reading it other than the lobby possibly fills 5% quicker. Whether or not you get unbanned is up to you. Read it, try to make improvements, and become a better player. Or, ignore it because you're too stubborn and stay banned indefinitely. You're smarter than this, Mogul. Pick the first one and you can get back to playing by the time Mike sees your response.
we're trying to help you get unbanned, brother.
Instead of ignoring the advice and suggestions, you should consider it strongly moving forward.
I don't know why you seem to believe people are picking on you. You're an active player and most games, you do try to play the game. But you seem unreceptive to any advice which is frustrating because you could be playing better than you actually are.
There is a rule you can't buy heart first as rhasta.... it's called "do not refuse to learn or cooperate." It's a general rule to protect ENT members from the 1000+ bad actions a player can cause. Getting heart isn't a bad item... if you got it as your fifth or sixth item. But as your first item, it does nothing to help your character other than you become a bigger punching bag. You should know by now what items to get... agha, refresher, travel, euls, and then a combination of whatever else fits the game. If Riki got lothars, are you telling me it isn't bannable? Obviously, poor item choices are bannable given the context that you are in.
Yes, you buy wards. I see it many times and I'm sure your team appreciates it. Farming ancients with Rhasta's ultimate is fine IF you have a large camp there that you stacked. You obviously didn't stack any camp so you're not getting much gold to begin with... then to top it off, the game is 40 minutes in. A team fight can happen at any moment that could decide a win or loss. It makes no sense to waste your ultimate to farm 200 gold there... If you stacked the camp and could get 1k gold, fine, it's understandable. I still wouldn't do it but you would at least have a stronger case.
The point of Mike suggesting to you to read that link that he posted isn't for your detriment. It's to help YOU become better. We gain nothing from you reading it other than the lobby possibly fills 5% quicker. Whether or not you get unbanned is up to you. Read it, try to make improvements, and become a better player. Or, ignore it because you're too stubborn and stay banned indefinitely. You're smarter than this, Mogul. Pick the first one and you can get back to playing by the time Mike sees your response.
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Re: Anonymous report on Mogul
@zionreturning – I understand this might come as a surprise, especially since the training materials and support systems we had during the glory days of Dota 1 and ENT are long gone. Unfortunately, today’s player base isn’t always the most patient or welcoming when it comes to helping others learn how the game was meant to be played.
The reason you feel targeted or receive rude comments in-game is largely because your playstyle doesn’t align with core Dota principles. Let’s break it down a bit:
In Dota, players are expected to pick a role - carry, support, initiator, tank, etc.. and choose a hero that fits that role. Rhasta for example, is typically played as a support. While top-tier players can experiment and flex roles creatively, that’s not the norm. Going for Heart of Tarrasque as your first item on Rhasta isn’t just inefficient—it actively hurts your team’s economy and overall effectiveness in fights.
Every choice you make, including item builds and how you use your ult (which has a long cooldown), has a direct impact on your team’s chances of winning. That’s why your gameplay decisions matter so much. From what I’ve seen, it doesn’t seem like you’re thinking about the team, timing or positioning when making most of your decisions and that’s where most of the criticism and negative comments from players are coming from.
I genuinely hope you take this constructively. We want players to enjoy the game, not be pushed away by misunderstandings about how it's meant to be played.
The reason you feel targeted or receive rude comments in-game is largely because your playstyle doesn’t align with core Dota principles. Let’s break it down a bit:
In Dota, players are expected to pick a role - carry, support, initiator, tank, etc.. and choose a hero that fits that role. Rhasta for example, is typically played as a support. While top-tier players can experiment and flex roles creatively, that’s not the norm. Going for Heart of Tarrasque as your first item on Rhasta isn’t just inefficient—it actively hurts your team’s economy and overall effectiveness in fights.
Every choice you make, including item builds and how you use your ult (which has a long cooldown), has a direct impact on your team’s chances of winning. That’s why your gameplay decisions matter so much. From what I’ve seen, it doesn’t seem like you’re thinking about the team, timing or positioning when making most of your decisions and that’s where most of the criticism and negative comments from players are coming from.
I genuinely hope you take this constructively. We want players to enjoy the game, not be pushed away by misunderstandings about how it's meant to be played.
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- Aura Tree
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Re: Anonymous report on Mogul
At first, I felt I should be grateful to you, but the more I got to know you, the more conflicted I felt."
This place is not fertile ground—it’s difficult for anything good to take root here. I don’t think anyone with clear eyes would mistake it for a land of peace. While I’m not set in my ways, I’ve seen enough to recognize what’s real. I sincerely appreciate those who have genuinely supported me. Fewer than 25 people or below have passed through here, and sadly, few have left a good impression. I say this with honesty, not malice.
Choosing to buy Heart wasn't an experimental move—it was a strategic and proven decision. In unconventional or chaotic matches, it often offers more value than Aghanim’s. When your team lacks the ability to initiate or coordinate attacks, and the enemy starts focusing you, increased survivability becomes crucial. Dying during an attempted initiation doesn’t help—it’s not bravery, it’s simply inefficient and often a sign of a failed execution. Living longer in such cases directly supports the team by maintaining presence and pressure.
Everyone has different levels of experience and combat skills. I fully recognize that item choice and build order matter—sometimes, they even determine the outcome of a game.
But let’s face it: 75% of the players here or above are just a scattered bunch of solo-minded individuals. This isn’t an international tournament. If you happen to experience a moment of real teamwork, consider it a blessing.
I’m not being pessimistic—that’s just reality, and we can’t change it.
So what’s the best approach? For me, it’s not about forcing wins in a chaotic environment or getting frustrated by poor coordination. It’s about finding a playstyle that suits me, enjoying the moments, and connecting with real friends who share the same mindset.
Staying alive longer, choosing different builds, trying what works in context—that’s not weakness, it’s adaptation. I’ll always be grateful to those who play with heart, not just by the meta.
In the end, it’s a game. So play your way, be smart, have fun—and maybe, just maybe, find people worth queuing with.
Last but not the least, It’s Not About Winning — It’s About Finding Your Style
This place is not fertile ground—it’s difficult for anything good to take root here. I don’t think anyone with clear eyes would mistake it for a land of peace. While I’m not set in my ways, I’ve seen enough to recognize what’s real. I sincerely appreciate those who have genuinely supported me. Fewer than 25 people or below have passed through here, and sadly, few have left a good impression. I say this with honesty, not malice.
Choosing to buy Heart wasn't an experimental move—it was a strategic and proven decision. In unconventional or chaotic matches, it often offers more value than Aghanim’s. When your team lacks the ability to initiate or coordinate attacks, and the enemy starts focusing you, increased survivability becomes crucial. Dying during an attempted initiation doesn’t help—it’s not bravery, it’s simply inefficient and often a sign of a failed execution. Living longer in such cases directly supports the team by maintaining presence and pressure.
Everyone has different levels of experience and combat skills. I fully recognize that item choice and build order matter—sometimes, they even determine the outcome of a game.
But let’s face it: 75% of the players here or above are just a scattered bunch of solo-minded individuals. This isn’t an international tournament. If you happen to experience a moment of real teamwork, consider it a blessing.
I’m not being pessimistic—that’s just reality, and we can’t change it.
So what’s the best approach? For me, it’s not about forcing wins in a chaotic environment or getting frustrated by poor coordination. It’s about finding a playstyle that suits me, enjoying the moments, and connecting with real friends who share the same mindset.
Staying alive longer, choosing different builds, trying what works in context—that’s not weakness, it’s adaptation. I’ll always be grateful to those who play with heart, not just by the meta.
In the end, it’s a game. So play your way, be smart, have fun—and maybe, just maybe, find people worth queuing with.
Last but not the least, It’s Not About Winning — It’s About Finding Your Style
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Re: Anonymous report on Mogul
Mogul, you know i have nothing against you but they are right, i always been trying to speak with you nicely in games, all we said were suggestions, but now all we said have to be done. As you said "we have 25 players left", that's why we want to improve quality of games.
You can't waste 5500 g to make hot on rhasta, we can't explain you more and more this stuff, rhasta is not a tank, rhasta is a pusher and disabler. Aghanim cost is 4200 and giving so much damages to your ulti.
You can't waste 5500 g to make hot on rhasta, we can't explain you more and more this stuff, rhasta is not a tank, rhasta is a pusher and disabler. Aghanim cost is 4200 and giving so much damages to your ulti.
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Re: Anonymous report on Mogul
zionreturning wrote:At first, I felt I should be grateful to you, but the more I got to know you, the more conflicted I felt."
This place is not fertile ground—it’s difficult for anything good to take root here. I don’t think anyone with clear eyes would mistake it for a land of peace. While I’m not set in my ways, I’ve seen enough to recognize what’s real. I sincerely appreciate those who have genuinely supported me. Fewer than 25 people or below have passed through here, and sadly, few have left a good impression. I say this with honesty, not malice.
Choosing to buy Heart wasn't an experimental move—it was a strategic and proven decision. In unconventional or chaotic matches, it often offers more value than Aghanim’s. When your team lacks the ability to initiate or coordinate attacks, and the enemy starts focusing you, increased survivability becomes crucial. Dying during an attempted initiation doesn’t help—it’s not bravery, it’s simply inefficient and often a sign of a failed execution. Living longer in such cases directly supports the team by maintaining presence and pressure.
Everyone has different levels of experience and combat skills. I fully recognize that item choice and build order matter—sometimes, they even determine the outcome of a game.
But let’s face it: 75% of the players here or above are just a scattered bunch of solo-minded individuals. This isn’t an international tournament. If you happen to experience a moment of real teamwork, consider it a blessing.
I’m not being pessimistic—that’s just reality, and we can’t change it.
So what’s the best approach? For me, it’s not about forcing wins in a chaotic environment or getting frustrated by poor coordination. It’s about finding a playstyle that suits me, enjoying the moments, and connecting with real friends who share the same mindset.
Staying alive longer, choosing different builds, trying what works in context—that’s not weakness, it’s adaptation. I’ll always be grateful to those who play with heart, not just by the meta.
In the end, it’s a game. So play your way, be smart, have fun—and maybe, just maybe, find people worth queuing with.
Last but not the least, It’s Not About Winning — It’s About Finding Your Style
You're an average player at best. Realistically, it would take you 20–25 minutes to farm a 5500 gold item—even if everything goes right: you don’t die and manage to last-hit at least 50% of your creeps. That’s not efficient. And while you’re busy experimenting, your team is carrying the weight.
You’re running around with a tiny mana pool, no meaningful items for half the game, and ignoring the team when they’re getting ganked. That’s because you’re solo farming like you’re a carry BUT YOUR NOT. Do you even realize that solo farming and avoiding fights is a privilege reserved for actual carry players??
When a team sacrifices space and tempo so a carry can farm, they expect serious returns. In your case? You might soak up a lot of creeps, but your impact is barely noticeable. The team gets nothing back. That’s the real issue and it’s why people get so frustrated playing with you.
You're taxing your team while trying to "find your style." Only top-tier players—those who have mastered the mechanics, understand the meta, and can think five steps ahead like chess grandmasters have the luxury to break the mold and play outside the box. You're nowhere near that level yet, and honestly, you've got a long way to go before you've earned that freedom.
I appreciate you sharing your philosophy on gameplay. You said you believe some things never change. My view is a little different: change doesn’t happen overnight, but with the right mindset, we can move things in the right direction. The problem is, trying to “find your style” in a small, tightly-knit player pool doesn’t fly under the radar. It sticks out—badly. With so few players, every game counts, and every questionable move gets noticed. That’s why people start blaming you for everything.
You're not a major problem player and I would like to unban you but your unwillingness to take even small steps toward improving this community and creating a better gaming experience is not acceptable to me. So where do we go from here, @zionreturning?
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